Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Alligator2648
Arachne
Level 105
God Stats
8W - 10L
1,459 SR
Queue Stats
440W - 409L
1,484 Elo+
Party 1
Neith
Neith
I Jerm X I
Neith
Level 29
God Stats
10W - 15L
1,520 SR
Queue Stats
16W - 20L
1,441 Elo+
Party 1
Discordia
Discordia
jmart83
Discordia
Level 142
God Stats
3W - 9L
1,499 SR
Queue Stats
212W - 210L
1,460 Elo+
Solo
Team Averages
Level 104
1,496 SR
1,477 Elo+

VS

Team Averages
Level 90
1,597 SR
1,544 Elo+
Jormungandr
Jormungandr
BurningMan003
Jormungandr
Level 129
God Stats
19W - 3L
1,854 SR
Queue Stats
538W - 563L
1,531 Elo+
Party 3
Bacchus
Bacchus
JokerKing6393
Bacchus
Level 84
God Stats
5W - 4L
1,796 SR
Queue Stats
10W - 12L
1,524 Elo+
Party 2
Izanami
Izanami
Priest_prey
Izanami
Level 113
God Stats
66W - 48L
1,626 SR
Queue Stats
244W - 232L
1,497 Elo+
Solo
Kukulkan
Kukulkan
SAINT125
Kukulkan
Level 13
God Stats
1W - 0L
1,029 SR
Queue Stats
4W - 3L
1,629 Elo+
Party 2
Pele
Pele
THE-KINGSLAYER65
Pele
Level 109
God Stats
7W - 3L
1,677 SR
Queue Stats
224W - 227L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 7 / 0
7,675
480
7,471
14,419
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
 
Horus
11
3 / 3 / 4
7,291
456
10,773
18,207
14,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
11
1 / 4 / 1
7,092
443
6,132
15,629
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
11
3 / 7 / 2
6,974
436
8,044
13,930
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
jmart83
Discordia
14
3 / 1 / 1
8,229
514
11,008
6,117
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BurningMan003
Jormungandr
15
3 / 2 / 7
9,164
573
8,227
8,333
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
10
3 / 2 / 8
7,561
473
7,938
14,971
15,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Priest_prey
Izanami
13
3 / 5 / 7
8,423
526
10,816
15,801
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
SAINT125
Kukulkan
14
2 / 2 / 5
8,064
504
5,673
8,440
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
11 / 1 / 4
10,034
627
12,721
18,555
8,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
12
Kills
22
22
Deaths
12
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
7
0
0.29
L
Horus
 
Horus
3
3
4
1.67
L
Arachne
1
4
1
0.38
W
Jormungandr
BurningMan003
Jormungandr
3
2
7
3.25
L
Neith
3
7
2
0.57
W
Bacchus
3
2
8
3.5
W
Izanami
Priest_prey
Izanami
3
5
7
1.3
W
Kukulkan
SAINT125
Kukulkan
2
2
5
2.25
W
11
1
4
13
L
Discordia
jmart83
Discordia
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,428
Damage
45,375
68,302
Taken
66,100
34,850
Mitigated
40,956
20,020
Healing
18,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,471
1,605
0
3,998
14,419
6,764
0
6,013
7,998
42,172
6,411
L
Horus
 
Horus
10,773
6,618
1,463
3,505
18,207
14,846
200
6,123
11,990
1,999
35,638
L
Arachne
6,132
4,142
0
4,804
15,629
6,674
0
3,838
11,633
0
50,008
W
Jormungandr
BurningMan003
Jormungandr
8,227
1,616
0
1,750
8,333
5,881
520
3,293
5,040
56,970
0
L
Neith
8,044
4,674
0
3,379
13,930
4,439
0
3,134
10,750
0
38,141
W
Bacchus
7,938
1,583
0
1,089
14,971
15,961
0
2,686
12,285
23,409
1,520
W
Izanami
Priest_prey
Izanami
10,816
7,510
0
4,860
15,801
6,024
171
2,394
13,407
0
62,399
W
Kukulkan
SAINT125
Kukulkan
5,673
414
0
855
8,440
4,381
0
4,846
3,594
48,404
0
W
12,721
2,919
0
9,807
18,555
8,709
0
5,755
12,800
0
83,468
L
Discordia
jmart83
Discordia
11,008
0
0
2,871
6,117
2,127
0
1,712
4,393
60,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,261
Gold Earned
43,246
355
Minions Killed
469
0
Camps Cleared
0
1,542,613
Distance Traveled
1,618,704
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,675
480
78
5
0
240,051
7
L
Horus
7,291
456
54
3
0
308,927
5
L
Arachne
7,092
443
72
5
0
376,636
5
W
Jormungandr
9,164
573
118
7
0
274,614
4
L
Neith
6,974
436
45
3
0
298,166
2
W
Bacchus
7,561
473
36
2
0
345,103
0
W
Izanami
8,423
526
101
6
0
300,926
5
W
Kukulkan
8,064
504
74
5
0
327,642
0
W
Pele
10,034
627
140
9
0
370,419
5
L
Discordia
8,229
514
106
7
0
318,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role