Player Matchup

Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum I
Dakza
Rama
Platinum I
Level 160
God Stats
14W - 10L
1,801 SR
Queue Stats
74W - 64L
1,940 MMR
Party 1
Fenrir
Fenrir
Platinum II
Meliodaskiller
Fenrir
Platinum II
Level 149
God Stats
6W - 9L
1,452 SR
Queue Stats
475W - 473L
1,873 MMR
Solo
Ra
Ra
Platinum III
Skoné
Ra
Platinum III
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,934 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,551 SR
1,749 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,668 SR
1,739 MMR
Kali
Kali
Platinum I
 
Kali
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Platinum IV
DaRkJaTh
Mulan
Platinum IV
Level 157
God Stats
20W - 10L
1,613 SR
Queue Stats
57W - 44L
1,732 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Kiwicoso
Cabrakan
Platinum IV
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 135L
1,845 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
L3GAT0
Ah Muzen Cab
Platinum IV
Level 157
God Stats
11W - 3L
1,729 SR
Queue Stats
42W - 36L
1,890 MMR
Solo
Ishtar
Ishtar
Platinum IV
cvs6
Ishtar
Platinum IV
Level 86
God Stats
2W - 0L
1,998 SR
Queue Stats
257W - 255L
1,730 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 3 / 2
8,125
508
3,637
7,706
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
 
Bacchus
12
2 / 1 / 3
7,562
473
4,440
11,783
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Dakza
Rama
14
0 / 3 / 2
7,962
498
8,268
16,379
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 5 / 2
7,531
471
4,748
14,325
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ra
13
0 / 4 / 0
7,910
494
6,610
14,473
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AgniNe ZhaHadesAwilix

VS

Bans
LancelotThorYu HuangScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
5 / 1 / 6
10,222
639
8,150
15,458
7,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
DaRkJaTh
Mulan
16
5 / 0 / 4
10,510
657
16,887
13,940
10,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Kiwicoso
Cabrakan
13
0 / 2 / 7
8,320
520
4,263
12,002
13,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
L3GAT0
Ah Muzen Cab
15
3 / 2 / 1
9,603
600
7,760
10,467
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
cvs6
Ishtar
16
3 / 1 / 0
9,889
618
11,969
13,413
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
16
16
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
2
0.67
L
Bacchus
 
Bacchus
2
1
3
3.5
W
Kali
 
Kali
5
1
6
8
W
Mulan
DaRkJaTh
Mulan
5
0
4
7
L
Rama
Dakza
Rama
0
3
2
0.33
W
Cabrakan
Kiwicoso
Cabrakan
0
2
7
1.75
W
Ah Muzen Cab
L3GAT0
Ah Muzen Cab
3
2
1
1.75
L
3
5
2
0.8
L
Ra
0
4
0
0
W
Ishtar
cvs6
Ishtar
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,703
Damage
49,029
64,666
Taken
65,280
34,419
Mitigated
40,847
18,687
Healing
36,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,637
138
0
372
7,706
3,070
0
957
6,749
70,357
0
L
Bacchus
 
Bacchus
4,440
711
0
2,064
11,783
14,502
0
1,781
9,855
16,217
2,020
W
Kali
 
Kali
8,150
3,875
0
8,889
15,458
7,406
46
2,413
13,045
0
94,287
W
Mulan
DaRkJaTh
Mulan
16,887
2,287
0
9,336
13,940
10,340
1,101
5,669
8,271
0
83,933
L
Rama
Dakza
Rama
8,268
7,090
0
8,551
16,379
5,270
0
931
15,448
0
75,562
W
Cabrakan
Kiwicoso
Cabrakan
4,263
812
0
2,535
12,002
13,497
0
1,932
9,804
21,234
2,577
W
Ah Muzen Cab
L3GAT0
Ah Muzen Cab
7,760
2,758
0
6,372
10,467
3,749
800
3,500
6,967
0
85,396
L
4,748
1,184
0
1,785
14,325
5,687
0
113
14,018
0
50,134
L
Ra
6,610
835
212
5,703
14,473
5,890
0
225
13,420
68,629
0
W
Ishtar
cvs6
Ishtar
11,969
7,083
0
8,920
13,413
5,855
0
1,099
12,314
0
102,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,090
Gold Earned
48,544
522
Minions Killed
650
0
Camps Cleared
0
1,611,148
Distance Traveled
1,636,476
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,125
508
140
9
0
318,003
9
L
Bacchus
7,562
473
26
2
0
369,202
6
W
Kali
10,222
639
152
10
0
380,112
4
W
Mulan
10,510
657
147
9
0
309,920
5
L
Rama
7,962
498
132
8
0
285,254
8
W
Cabrakan
8,320
520
31
2
0
306,896
4
W
Ah Muzen Cab
9,603
600
144
9
0
350,113
4
L
Fenrir
7,531
471
90
6
0
325,940
6
L
Ra
7,910
494
134
8
0
312,749
5
W
Ishtar
9,889
618
176
11
0
289,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role