Player Matchup

Ah Puch
Ah Puch
MEXchallenger
Ah Puch
Level 96
God Stats
25W - 34L
1,447 SR
Queue Stats
29W - 43L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
MonroyBandit
Cu Chulainn
Level 140
God Stats
2W - 4L
1,538 SR
Queue Stats
188W - 159L
1,592 Elo+
Party 2
Neith
Neith
Nastyrip
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,282 Elo+
Party 2
Team Averages
Level 85
1,495 SR
1,416 Elo+

VS

Team Averages
Level 51
1,444 SR
1,287 Elo+
Discordia
Discordia
DJEddyB
Discordia
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,669 Elo+
Solo
Xbalanque
Xbalanque
Sir Boardman
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 51L
1,063 Elo+
Party 1
Hercules
Hercules
keylessBox
Hercules
Level 40
God Stats
8W - 9L
1,332 SR
Queue Stats
19W - 57L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
9 / 1 / 2
12,584
740
24,103
9,063
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MonroyBandit
Cu Chulainn
17
2 / 2 / 8
11,359
668
16,498
24,606
32,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Nastyrip
Neith
17
0 / 1 / 9
10,940
644
10,125
10,768
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DJEddyB
Discordia
15
1 / 5 / 3
10,597
623
14,294
14,029
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Sir Boardman
Xbalanque
16
2 / 4 / 1
10,344
608
8,811
17,220
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
keylessBox
Hercules
16
0 / 2 / 2
10,126
596
5,788
30,250
28,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
DJEddyB
Discordia
1
5
3
0.5
W
Ah Puch
9
1
2
10
W
Cu Chulainn
MonroyBandit
Cu Chulainn
2
2
8
3
W
Neith
Nastyrip
Neith
0
1
9
4.5
L
Xbalanque
Sir Boardman
Xbalanque
2
4
1
0.63
L
Hercules
keylessBox
Hercules
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,726
Damage
28,893
44,437
Taken
61,499
41,378
Mitigated
42,912
13,141
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DJEddyB
Discordia
14,294
1,349
0
1,945
14,029
6,248
24
5,497
8,532
38,930
0
W
Ah Puch
24,103
234
332
3,354
9,063
4,068
65
4,335
4,728
68,852
0
W
Cu Chulainn
MonroyBandit
Cu Chulainn
16,498
2,049
303
6,617
24,606
32,442
0
5,305
19,301
0
64,482
W
Neith
Nastyrip
Neith
10,125
3,454
0
2,535
10,768
4,868
2,189
4,909
5,859
0
36,491
L
Xbalanque
Sir Boardman
Xbalanque
8,811
4,427
0
1,882
17,220
8,189
670
7,660
9,560
33
36,477
L
Hercules
keylessBox
Hercules
5,788
1,736
359
10,547
30,250
28,475
0
11,035
19,215
0
36,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
31,067
194
Minions Killed
163
0
Camps Cleared
0
947,197
Distance Traveled
879,925
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,597
623
55
3
0
265,956
3
W
Ah Puch
12,584
740
79
5
0
311,517
3
W
Cu Chulainn
11,359
668
61
4
0
333,899
4
W
Neith
10,940
644
54
3
0
301,781
0
L
Xbalanque
10,344
608
61
4
0
283,958
0
L
Hercules
10,126
596
47
3
0
330,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role