Player Matchup

Maui
Maui
JoelDaAzzhole
Maui
Level 160
God Stats
9W - 4L
1,735 SR
Queue Stats
88W - 58L
1,724 Elo+
Party 1
Apollo
Apollo
LemmeSuccEm
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 52L
1,285 Elo+
Solo
Cliodhna
Cliodhna
Slankz
Cliodhna
Level 144
God Stats
9W - 6L
1,641 SR
Queue Stats
91W - 61L
1,650 Elo+
Party 1
Izanami
Izanami
XxMercurexX
Izanami
Level 158
God Stats
5W - 0L
1,804 SR
Queue Stats
18W - 5L
1,870 Elo+
Party 1
Ao Kuang
Ao Kuang
notnotchakazulou
Ao Kuang
Level 27
God Stats
3W - 0L
1,782 SR
Queue Stats
8W - 1L
1,811 Elo+
Party 1
Team Averages
Level 101
1,692 SR
1,668 Elo+

VS

Team Averages
Level 108
1,583 SR
1,493 Elo+
Gilgamesh
Gilgamesh
A IP IP IL IE Z
Gilgamesh
Level 156
God Stats
0W - 2L
1,562 SR
Queue Stats
143W - 160L
1,426 Elo+
Solo
Mercury
Mercury
BeastModeGods
Mercury
Level 89
God Stats
0W - 3L
1,282 SR
Queue Stats
100W - 108L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Kelvnzors
Danzaburou
Level 23
God Stats
6W - 2L
1,923 SR
Queue Stats
32W - 21L
1,605 Elo+
Solo
Ah Puch
Ah Puch
LuizTheWiz
Ah Puch
Level 145
God Stats
10W - 11L
1,512 SR
Queue Stats
142W - 158L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
harold_1217
Baron Samedi
Level 126
God Stats
40W - 28L
1,633 SR
Queue Stats
161W - 172L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 8
5,593
932
2,669
7,175
5,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
12
3 / 0 / 5
5,926
988
4,810
4,030
1,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Slankz
Cliodhna
11
3 / 0 / 7
5,715
953
2,484
2,890
1,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
XxMercurexX
Izanami
11
3 / 1 / 6
6,010
1,002
7,781
5,370
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 8
5,259
877
6,012
5,357
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A IP IP IL IE Z
Gilgamesh
9
0 / 4 / 3
4,715
786
3,089
9,260
4,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
11
0 / 4 / 3
5,130
855
2,794
6,303
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Kelvnzors
Danzaburou
11
2 / 2 / 1
5,156
859
4,488
4,996
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
LuizTheWiz
Ah Puch
11
2 / 3 / 1
5,544
924
5,119
6,178
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
harold_1217
Baron Samedi
7
0 / 1 / 0
4,162
694
530
1,013
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
14
Kills
4
4
Deaths
14
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A IP IP IL IE Z
Gilgamesh
0
4
3
0.38
L
Mercury
0
4
3
0.38
W
3
2
8
3.5
L
Danzaburou
Kelvnzors
Danzaburou
2
2
1
1.25
W
Apollo
3
0
5
5.5
L
Ah Puch
LuizTheWiz
Ah Puch
2
3
1
0.83
W
Cliodhna
Slankz
Cliodhna
3
0
7
6.5
W
Izanami
XxMercurexX
Izanami
3
1
6
6
L
Baron Samedi
harold_1217
Baron Samedi
0
1
0
0
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,756
Damage
16,020
24,822
Taken
27,750
14,154
Mitigated
12,266
7,131
Healing
3,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A IP IP IL IE Z
Gilgamesh
3,089
980
312
345
9,260
4,607
0
3,872
5,388
0
8,042
L
Mercury
2,794
1,173
0
508
6,303
2,532
0
1,229
5,074
0
14,884
W
2,669
369
784
1,822
7,175
5,549
78
652
6,523
8,134
0
L
Danzaburou
Kelvnzors
Danzaburou
4,488
2,675
0
1,663
4,996
2,237
0
968
4,028
0
12,869
W
Apollo
4,810
3,190
0
973
4,030
1,842
503
371
3,659
0
23,433
L
Ah Puch
LuizTheWiz
Ah Puch
5,119
259
0
660
6,178
2,493
0
1,938
4,240
18,963
0
W
Cliodhna
Slankz
Cliodhna
2,484
462
0
1,132
2,890
1,553
0
922
1,968
0
9,333
W
Izanami
XxMercurexX
Izanami
7,781
5,802
0
788
5,370
2,415
1,495
2,199
3,171
0
21,792
L
Baron Samedi
harold_1217
Baron Samedi
530
0
120
38
1,013
397
0
381
632
716
0
W
6,012
1,880
0
1,632
5,357
2,795
300
1,505
3,852
14,086
1,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
24,707
146
Minions Killed
100
0
Camps Cleared
0
684,327
Distance Traveled
530,588
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,715
786
9
2
0
124,439
0
L
Mercury
5,130
855
35
6
0
137,055
1
W
Maui
5,593
932
5
1
0
130,511
0
L
Danzaburou
5,156
859
17
3
0
117,775
0
W
Apollo
5,926
988
54
9
0
143,217
0
L
Ah Puch
5,544
924
38
6
0
123,267
0
W
Cliodhna
5,715
953
21
4
0
143,654
0
W
Izanami
6,010
1,002
41
7
0
123,149
1
L
Baron Samedi
4,162
694
1
0
0
28,052
1
W
Ao Kuang
5,259
877
25
4
0
143,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role