Player Matchup

Bellona
Bellona
MANNY15
Bellona
Level 125
God Stats
4W - 2L
1,717 SR
Queue Stats
112W - 119L
1,517 Elo+
Party 2
Chernobog
Chernobog
Poolmez
Chernobog
Level 159
God Stats
6W - 3L
1,672 SR
Queue Stats
294W - 326L
1,532 Elo+
Party 1
Olorun
Olorun
Sîckle
Olorun
Level 160
God Stats
2W - 0L
1,754 SR
Queue Stats
99W - 87L
1,620 Elo+
Party 1
Da Ji
Da Ji
TheLambSauce963
Da Ji
Level 106
God Stats
5W - 4L
1,557 SR
Queue Stats
120W - 105L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
josee225
Sylvanus
Level 120
God Stats
185W - 154L
1,580 SR
Queue Stats
336W - 312L
1,584 Elo+
Solo
Team Averages
Level 134
1,656 SR
1,568 Elo+

VS

Team Averages
Level 143
1,506 SR
1,539 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AMaskedAngel
Tyr
Level 125
God Stats
20W - 17L
1,599 SR
Queue Stats
63W - 58L
1,551 Elo+
Solo
Loki
Loki
Fallen_Siickness
Loki
Level 150
God Stats
3W - 6L
1,245 SR
Queue Stats
389W - 384L
1,562 Elo+
Solo
Apollo
Apollo
Flowers1828
Apollo
Level 149
God Stats
26W - 18L
1,653 SR
Queue Stats
205W - 182L
1,548 Elo+
Solo
Maui
Maui
xsobax
Maui
Level 145
God Stats
8W - 11L
1,532 SR
Queue Stats
240W - 233L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MANNY15
Bellona
14
2 / 4 / 2
9,423
554
8,337
16,364
16,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Poolmez
Chernobog
16
4 / 0 / 9
10,138
596
10,225
12,591
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Sîckle
Olorun
16
7 / 2 / 3
10,514
618
13,269
17,184
8,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 5
9,084
534
5,994
11,802
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
josee225
Sylvanus
14
3 / 3 / 11
8,985
529
14,033
16,911
10,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
3 / 6 / 0
8,518
501
8,152
9,959
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 2 / 3
8,647
509
10,122
18,362
16,557
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 2
7,785
458
5,836
13,545
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Apollo
14
3 / 5 / 2
7,916
466
9,561
14,324
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
xsobax
Maui
11
0 / 4 / 3
6,946
409
5,463
14,074
10,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
11
11
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
6
0
0.5
L
4
2
3
2.75
L
1
2
2
1
L
Apollo
3
5
2
0.8
W
Bellona
MANNY15
Bellona
2
4
2
0.75
W
Chernobog
Poolmez
Chernobog
4
0
9
8.5
W
Olorun
Sîckle
Olorun
7
2
3
4.25
W
3
2
5
2.75
W
Sylvanus
josee225
Sylvanus
3
3
11
2.83
L
Maui
xsobax
Maui
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,858
Damage
39,134
74,852
Taken
70,264
46,207
Mitigated
41,984
37,428
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
8,152
975
0
1,172
9,959
4,046
0
3,146
6,813
67,725
0
L
10,122
1,468
0
7,563
18,362
16,557
0
3,954
14,408
0
58,628
L
5,836
1,348
0
2,231
13,545
5,155
0
3,268
10,277
0
62,087
L
Apollo
9,561
5,136
0
3,181
14,324
5,715
0
8,197
6,127
0
56,520
W
Bellona
MANNY15
Bellona
8,337
3,999
0
3,238
16,364
16,572
1,742
2,263
14,101
0
64,840
W
Chernobog
Poolmez
Chernobog
10,225
6,925
0
8,596
12,591
5,905
2,016
3,572
9,019
0
80,004
W
Olorun
Sîckle
Olorun
13,269
6,135
925
10,837
17,184
8,104
0
3,797
13,387
83,972
3,592
W
5,994
1,390
0
4,578
11,802
5,259
0
762
11,040
0
58,774
W
Sylvanus
josee225
Sylvanus
14,033
4,888
2,984
6,270
16,911
10,367
1,136
3,321
13,590
44,837
13,670
L
Maui
xsobax
Maui
5,463
1,361
0
2,069
14,074
10,511
0
7,065
7,009
21,670
1,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,144
Gold Earned
39,812
533
Minions Killed
444
0
Camps Cleared
0
1,593,618
Distance Traveled
1,669,804
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,518
501
110
6
0
300,396
4
L
Tyr
8,647
509
109
6
0
348,376
4
L
Loki
7,785
458
102
6
0
358,516
2
L
Apollo
7,916
466
84
5
0
330,402
1
W
Bellona
9,423
554
109
6
0
303,328
0
W
Chernobog
10,138
596
122
7
0
339,687
7
W
Olorun
10,514
618
120
7
0
301,695
1
W
Da Ji
9,084
534
92
5
0
364,263
4
W
Sylvanus
8,985
529
90
5
0
284,645
6
L
Maui
6,946
409
39
2
0
332,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role