Player Matchup

Heimdallr
Heimdallr
BlindBelt11
Heimdallr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,297 Elo+
Party 1
Merlin
Merlin
Blind_Dream1
Merlin
Level 105
God Stats
23W - 17L
1,509 SR
Queue Stats
179W - 178L
1,280 Elo+
Party 1
Mulan
Mulan
CRISPYJUICERS
Mulan
Level 17
God Stats
0W - 3L
1,245 SR
Queue Stats
8W - 15L
1,246 Elo+
Party 1
Arachne
Arachne
Rogue_Killcam
Arachne
Level 44
God Stats
4W - 11L
1,242 SR
Queue Stats
111W - 150L
1,170 Elo+
Solo
Baron Samedi
Baron Samedi
SweetCheetah670
Baron Samedi
Level 101
God Stats
0W - 3L
1,179 SR
Queue Stats
91W - 165L
1,235 Elo+
Solo
Team Averages
Level 60
1,335 SR
1,246 Elo+

VS

Team Averages
Level 67
1,395 SR
1,282 Elo+
Sol
Sol
ItsYaBoyThermo
Sol
Level 89
God Stats
9W - 17L
1,307 SR
Queue Stats
78W - 96L
1,311 Elo+
Solo
Chiron
Chiron
KingofHearts_06
Chiron
Level 56
God Stats
4W - 5L
1,467 SR
Queue Stats
105W - 149L
1,304 Elo+
Solo
Chronos
Chronos
Pistolonme5353
Chronos
Level 65
God Stats
5W - 6L
1,304 SR
Queue Stats
66W - 128L
1,193 Elo+
Solo
Thanatos
Thanatos
cyclonegamer666
Thanatos
Level 69
God Stats
117W - 111L
1,443 SR
Queue Stats
253W - 311L
1,295 Elo+
Solo
Horus
Horus
salchicha_top76
Horus
Level 56
God Stats
60W - 66L
1,456 SR
Queue Stats
149W - 174L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlindBelt11
Heimdallr
12
0 / 3 / 0
7,312
406
5,277
10,037
3,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
2 / 0 / 1
8,366
465
13,121
8,341
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 1
8,947
497
10,077
16,748
10,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
14
5 / 5 / 2
9,047
503
7,284
16,853
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SweetCheetah670
Baron Samedi
8
0 / 11 / 0
5,737
319
2,418
15,423
9,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 7
10,501
583
15,698
14,086
6,198
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 0
8,306
461
4,866
11,236
4,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 1
9,906
550
12,887
17,407
7,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
15
8 / 5 / 1
9,715
540
7,178
14,390
7,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 5
8,816
490
6,205
12,845
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
11
Kills
22
22
Deaths
11
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlindBelt11
Heimdallr
0
3
0
0
L
Merlin
2
0
1
2.5
L
4
3
1
1.5
W
7
1
7
10.5
W
3
1
0
3
W
3
4
1
0.88
L
Arachne
5
5
2
1.2
L
Baron Samedi
SweetCheetah670
Baron Samedi
0
11
0
0
W
Thanatos
8
5
1
1.7
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,177
Damage
46,834
67,402
Taken
69,964
34,735
Mitigated
33,672
18,522
Healing
36,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlindBelt11
Heimdallr
5,277
1,656
91
498
10,037
3,848
352
0
10,037
0
42,500
L
Merlin
13,121
553
0
2,100
8,341
3,345
143
3,371
4,970
69,270
0
L
10,077
1,731
0
6,194
16,748
10,306
123
10,513
6,235
0
60,274
W
15,698
4,901
0
7,223
14,086
6,198
807
7,804
6,282
90,587
0
W
4,866
2,011
735
5,163
11,236
4,629
1,036
1,135
10,101
0
53,364
W
12,887
6,869
0
5,532
17,407
7,356
1,032
1,897
15,510
72,433
0
L
Arachne
7,284
4,994
0
7,356
16,853
7,386
0
5,175
11,678
0
50,838
L
Baron Samedi
SweetCheetah670
Baron Samedi
2,418
510
63
2,220
15,423
9,850
259
9,526
5,897
17,515
0
W
Thanatos
7,178
2,220
0
11,381
14,390
7,113
0
3,015
11,375
0
75,126
W
6,205
3,193
1,076
5,414
12,845
8,376
753
2,146
10,699
0
39,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,409
Gold Earned
47,244
392
Minions Killed
495
0
Camps Cleared
0
1,481,214
Distance Traveled
1,667,328
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,312
406
74
4
0
310,789
1
L
Merlin
8,366
465
107
6
0
336,904
4
L
Mulan
8,947
497
99
6
0
321,972
0
W
Sol
10,501
583
119
7
0
309,892
6
W
Chiron
8,306
461
90
5
0
311,765
1
W
Chronos
9,906
550
123
7
0
278,203
3
L
Arachne
9,047
503
83
5
0
337,100
1
L
Baron Samedi
5,737
319
29
2
0
174,449
0
W
Thanatos
9,715
540
105
6
0
373,472
3
W
Horus
8,816
490
58
3
0
393,996
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role