Player Matchup

Persephone
Persephone
Idiot0Sandwich
Persephone
Level 17
God Stats
2W - 3L
1,256 SR
Queue Stats
13W - 19L
1,382 Elo+
Party 3
Loki
Loki
iiSporkChop
Loki
Level 24
God Stats
1W - 0L
1,306 SR
Queue Stats
27W - 29L
1,445 Elo+
Party 3
Cthulhu
Cthulhu
juan_animus07
Cthulhu
Level 16
God Stats
2W - 4L
1,096 SR
Queue Stats
120W - 123L
1,324 Elo+
Party 1
Cabrakan
Cabrakan
lntentiions
Cabrakan
Level 101
God Stats
12W - 6L
1,623 SR
Queue Stats
26W - 27L
1,452 Elo+
Party 3
Olorun
Olorun
robertogs75
Olorun
Level 80
God Stats
7W - 7L
1,186 SR
Queue Stats
312W - 321L
1,380 Elo+
Party 1
Team Averages
Level 48
1,294 SR
1,397 Elo+

VS

Team Averages
Level 49
1,430 SR
1,320 Elo+
Gilgamesh
Gilgamesh
BroadPup8733454
Gilgamesh
Level 38
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 6L
1,276 Elo+
Solo
Hachiman
Hachiman
CarryWhoEver
Hachiman
Level 76
God Stats
0W - 3L
1,206 SR
Queue Stats
217W - 235L
1,400 Elo+
Party 2
Baron Samedi
Baron Samedi
Johnii_Boii
Baron Samedi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,240 Elo+
Solo
Hun Batz
Hun Batz
KPMR9
Hun Batz
Level 25
God Stats
1W - 3L
1,727 SR
Queue Stats
35W - 43L
1,332 Elo+
Party 2
Bacchus
Bacchus
SSB o FOSTER
Bacchus
Level 4
God Stats
3W - 3L
1,432 SR
Queue Stats
7W - 7L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Idiot0Sandwich
Persephone
18
10 / 1 / 10
12,485
595
18,963
11,476
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 2 / 12
12,615
601
14,189
17,009
7,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
18
4 / 1 / 2
11,110
529
6,993
12,149
14,188
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
lntentiions
Cabrakan
15
4 / 1 / 8
9,641
459
11,507
11,000
9,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
18
7 / 2 / 5
11,615
553
13,243
17,705
9,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BroadPup8733454
Gilgamesh
15
0 / 6 / 2
9,283
442
9,591
24,451
12,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
CarryWhoEver
Hachiman
14
2 / 6 / 0
8,422
401
7,053
17,968
7,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Johnii_Boii
Baron Samedi
15
3 / 10 / 0
9,277
442
11,820
18,333
9,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
KPMR9
Hun Batz
13
1 / 10 / 1
8,313
396
8,009
21,086
9,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
SSB o FOSTER
Bacchus
13
1 / 4 / 3
9,089
433
5,528
16,617
23,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
36
Kills
7
7
Deaths
36
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BroadPup8733454
Gilgamesh
0
6
2
0.17
L
Hachiman
CarryWhoEver
Hachiman
2
6
0
0.33
W
Persephone
Idiot0Sandwich
Persephone
10
1
10
15
L
Baron Samedi
Johnii_Boii
Baron Samedi
3
10
0
0.3
L
Hun Batz
KPMR9
Hun Batz
1
10
1
0.15
L
Bacchus
SSB o FOSTER
Bacchus
1
4
3
0.63
W
11
2
12
8.5
W
Cthulhu
4
1
2
5
W
Cabrakan
lntentiions
Cabrakan
4
1
8
8
W
Olorun
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,895
Damage
42,001
69,339
Taken
98,455
45,201
Mitigated
61,696
27,848
Healing
24,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BroadPup8733454
Gilgamesh
9,591
4,047
278
5,184
24,451
12,171
712
9,838
14,613
0
75,183
L
Hachiman
CarryWhoEver
Hachiman
7,053
4,382
0
6,686
17,968
7,090
0
11,113
6,855
0
61,925
W
Persephone
Idiot0Sandwich
Persephone
18,963
2,305
0
2,292
11,476
5,014
700
6,179
5,296
82,002
0
L
Baron Samedi
Johnii_Boii
Baron Samedi
11,820
737
291
4,813
18,333
9,182
0
8,211
10,122
67,814
0
L
Hun Batz
KPMR9
Hun Batz
8,009
2,555
132
3,564
21,086
9,495
0
10,163
10,923
0
55,577
L
Bacchus
SSB o FOSTER
Bacchus
5,528
595
170
3,807
16,617
23,758
0
10,978
5,639
27,320
0
W
14,189
3,621
0
5,260
17,009
7,663
0
5,497
11,512
0
99,022
W
Cthulhu
6,993
1,852
0
4,427
12,149
14,188
2,316
593
11,556
70,650
0
W
Cabrakan
lntentiions
Cabrakan
11,507
1,654
559
3,369
11,000
9,129
0
2,919
8,081
40,142
0
W
Olorun
13,243
8,258
792
11,149
17,705
9,207
1,090
2,159
15,546
112,050
6,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,466
Gold Earned
44,384
589
Minions Killed
416
0
Camps Cleared
0
1,988,926
Distance Traveled
1,840,692
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,283
442
111
5
0
333,498
5
L
Hachiman
8,422
401
79
4
0
351,178
7
W
Persephone
12,485
595
122
6
0
424,738
1
L
Baron Samedi
9,277
442
107
5
0
348,666
2
L
Hun Batz
8,313
396
81
4
0
374,692
5
L
Bacchus
9,089
433
38
2
0
432,658
1
W
Loki
12,615
601
139
7
0
479,119
2
W
Cthulhu
11,110
529
120
6
0
396,783
0
W
Cabrakan
9,641
459
50
2
0
313,043
0
W
Olorun
11,615
553
158
8
0
375,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role