Player Matchup

Mulan
Mulan
Arrowdynamic15
Mulan
Level 30
God Stats
3W - 2L
1,649 SR
Queue Stats
37W - 22L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FRANKDATANK_0_0
Ah Muzen Cab
Level 41
God Stats
10W - 6L
1,599 SR
Queue Stats
11W - 11L
1,438 Elo+
Party 2
Fenrir
Fenrir
GodHian
Fenrir
Level 123
God Stats
11W - 22L
1,344 SR
Queue Stats
166W - 175L
1,430 Elo+
Solo
Vulcan
Vulcan
Imperrious
Vulcan
Level 36
God Stats
1W - 1L
1,665 SR
Queue Stats
21W - 14L
1,478 Elo+
Party 1
Terra
Terra
Interania
Terra
Level 16
God Stats
3W - 3L
1,518 SR
Queue Stats
3W - 5L
1,419 Elo+
Party 2
Team Averages
Level 49
1,555 SR
1,449 Elo+

VS

Team Averages
Level 41
1,432 SR
1,397 Elo+
Cernunnos
Cernunnos
Dalligator
Cernunnos
Level 45
God Stats
16W - 15L
1,437 SR
Queue Stats
209W - 193L
1,442 Elo+
Party 3
Bacchus
Bacchus
Jesqui
Bacchus
Level 30
God Stats
15W - 9L
1,514 SR
Queue Stats
148W - 149L
1,380 Elo+
Party 3
Poseidon
Poseidon
MahNahHammer
Poseidon
Level 67
God Stats
6W - 7L
1,375 SR
Queue Stats
167W - 163L
1,417 Elo+
Party 4
Horus
Horus
StoicStone
Horus
Level 14
God Stats
1W - 3L
1,279 SR
Queue Stats
10W - 14L
1,361 Elo+
Party 4
Neith
Neith
rompemadrez1011
Neith
Level 47
God Stats
5W - 1L
1,553 SR
Queue Stats
21W - 16L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,693
474
5,260
11,525
5,872
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
FRANKDATANK_0_0
Ah Muzen Cab
8
0 / 7 / 0
4,948
412
1,952
10,636
3,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
GodHian
Fenrir
8
1 / 3 / 0
5,318
443
5,525
11,706
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Imperrious
Vulcan
10
1 / 4 / 0
5,982
499
4,759
9,928
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Interania
Terra
8
0 / 1 / 0
5,401
450
2,966
9,063
4,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dalligator
Cernunnos
12
7 / 0 / 1
7,466
622
7,477
5,294
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Jesqui
Bacchus
11
1 / 1 / 9
7,384
615
6,400
8,444
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
MahNahHammer
Poseidon
12
4 / 1 / 3
7,334
611
5,174
6,125
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
5 / 1 / 2
7,444
620
8,644
7,598
5,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 0 / 2
7,206
601
7,909
8,019
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
21
21
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Cernunnos
Dalligator
Cernunnos
7
0
1
7.5
L
Ah Muzen Cab
FRANKDATANK_0_0
Ah Muzen Cab
0
7
0
0
L
Fenrir
GodHian
Fenrir
1
3
0
0.33
L
Vulcan
Imperrious
Vulcan
1
4
0
0.25
L
Terra
Interania
Terra
0
1
0
0
W
Bacchus
Jesqui
Bacchus
1
1
9
5.5
W
Poseidon
MahNahHammer
Poseidon
4
1
3
5.5
W
Horus
5
1
2
6
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,462
Damage
35,604
52,858
Taken
35,480
22,734
Mitigated
19,544
13,174
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,260
1,445
0
1,504
11,525
5,872
90
2,184
9,341
0
30,183
W
Cernunnos
Dalligator
Cernunnos
7,477
3,103
0
3,493
5,294
2,125
812
899
4,395
0
48,366
L
Ah Muzen Cab
FRANKDATANK_0_0
Ah Muzen Cab
1,952
868
0
2,305
10,636
3,268
0
2,408
8,228
0
28,117
L
Fenrir
GodHian
Fenrir
5,525
1,249
0
5,239
11,706
4,813
0
2,300
9,406
0
28,458
L
Vulcan
Imperrious
Vulcan
4,759
1,350
0
730
9,928
4,063
52
1,698
8,230
36,061
0
L
Terra
Interania
Terra
2,966
430
1,479
1,917
9,063
4,718
0
2,413
6,650
17,817
0
W
Bacchus
Jesqui
Bacchus
6,400
1,154
0
2,618
8,444
7,189
64
1,845
6,599
23,521
6,259
W
Poseidon
MahNahHammer
Poseidon
5,174
1,056
0
1,000
6,125
1,897
0
578
5,547
48,971
0
W
Horus
8,644
4,858
195
3,428
7,598
5,198
200
68
7,530
0
40,319
W
7,909
2,327
0
4,566
8,019
3,135
828
4,335
3,684
0
53,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,342
Gold Earned
36,834
239
Minions Killed
402
0
Camps Cleared
0
1,112,695
Distance Traveled
1,153,667
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,693
474
53
4
0
210,064
1
W
Cernunnos
7,466
622
106
9
0
235,390
5
L
Ah Muzen Cab
4,948
412
41
3
0
225,021
2
L
Fenrir
5,318
443
56
5
0
233,959
3
L
Vulcan
5,982
499
65
5
0
218,709
0
L
Terra
5,401
450
24
2
0
224,942
2
W
Bacchus
7,384
615
51
4
0
226,047
4
W
Poseidon
7,334
611
96
8
0
248,280
0
W
Horus
7,444
620
65
5
0
233,076
2
W
Neith
7,206
601
84
7
0
210,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role