Player Matchup

Kukulkan
Kukulkan
Agustiin187
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 3
Hou Yi
Hou Yi
Dowcansun5
Hou Yi
Level 128
God Stats
0W - 1L
1,904 SR
Queue Stats
9W - 5L
1,539 Elo+
Party 3
Sun Wukong
Sun Wukong
Jiggy Doom
Sun Wukong
Level 126
God Stats
1W - 2L
1,779 SR
Queue Stats
12W - 15L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
MeatyCrotchFlaps
Danzaburou
Level 8
God Stats
1W - 5L
1,671 SR
Queue Stats
1W - 8L
1,393 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Yibbles
Kumbhakarna
Level 3
God Stats
1W - 7L
1,671 SR
Queue Stats
1W - 8L
1,393 Elo+
Party 2
Team Averages
Level 54
1,705 SR
1,524 Elo+

VS

Team Averages
Level 82
1,575 SR
1,473 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HappyRed50
Mercury
Level 89
God Stats
3W - 2L
1,599 SR
Queue Stats
46W - 44L
1,446 Elo+
Party 1
Ah Puch
Ah Puch
Superdude327
Ah Puch
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 90L
1,527 Elo+
Party 1
Atlas
Atlas
ZentickPlayz
Atlas
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,451 Elo+
Solo
Merlin
Merlin
axelriot
Merlin
Level 45
God Stats
4W - 1L
1,777 SR
Queue Stats
90W - 112L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agustiin187
Kukulkan
15
0 / 13 / 2
8,856
886
13,046
19,695
10,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Dowcansun5
Hou Yi
15
1 / 6 / 2
9,790
979
15,674
22,583
11,129
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Jiggy Doom
Sun Wukong
15
1 / 6 / 2
9,361
936
9,518
21,087
19,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MeatyCrotchFlaps
Danzaburou
14
1 / 9 / 1
9,072
907
7,800
16,153
8,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Yibbles
Kumbhakarna
14
0 / 9 / 2
9,947
995
3,587
22,451
27,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
16 / 0 / 17
12,703
1,270
36,636
8,303
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
HappyRed50
Mercury
19
19 / 1 / 12
12,873
1,287
22,255
13,399
7,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Superdude327
Ah Puch
17
3 / 1 / 19
11,046
1,105
12,250
9,940
5,495
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 1 / 26
11,576
1,158
14,828
17,771
26,217
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
axelriot
Merlin
17
3 / 0 / 24
11,000
1,100
9,194
5,079
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
141
3
Kills
43
43
Deaths
3
9
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
16
0
17
24.5
L
Kukulkan
Agustiin187
Kukulkan
0
13
2
0.08
L
Hou Yi
Dowcansun5
Hou Yi
1
6
2
0.33
W
Mercury
HappyRed50
Mercury
19
1
12
25
L
Sun Wukong
Jiggy Doom
Sun Wukong
1
6
2
0.33
L
Danzaburou
MeatyCrotchFlaps
Danzaburou
1
9
1
0.17
W
Ah Puch
Superdude327
Ah Puch
3
1
19
12.5
L
Kumbhakarna
Yibbles
Kumbhakarna
0
9
2
0.11
W
2
1
26
15
W
Merlin
axelriot
Merlin
3
0
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,625
Damage
95,163
101,969
Taken
54,492
76,298
Mitigated
46,502
7,634
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
36,636
18,929
0
2,474
8,303
4,785
0
3,209
5,094
0
54,761
L
Kukulkan
Agustiin187
Kukulkan
13,046
2,829
0
19
19,695
10,136
0
5,704
13,991
22,115
0
L
Hou Yi
Dowcansun5
Hou Yi
15,674
6,961
0
1,199
22,583
11,129
0
7,082
15,501
0
47,413
W
Mercury
HappyRed50
Mercury
22,255
17,037
0
1,820
13,399
7,407
0
2,904
10,495
0
36,960
L
Sun Wukong
Jiggy Doom
Sun Wukong
9,518
1,526
0
4,054
21,087
19,342
0
7,968
13,119
0
29,416
L
Danzaburou
MeatyCrotchFlaps
Danzaburou
7,800
4,283
0
928
16,153
8,018
0
5,528
10,625
0
20,580
W
Ah Puch
Superdude327
Ah Puch
12,250
1,121
0
3,939
9,940
5,495
0
3,254
6,686
32,739
0
L
Kumbhakarna
Yibbles
Kumbhakarna
3,587
440
0
1,434
22,451
27,673
0
9,990
12,461
6,778
0
W
14,828
6,036
4,974
4,454
17,771
26,217
0
5,552
12,219
25,927
0
W
Merlin
axelriot
Merlin
9,194
643
0
500
5,079
2,598
0
1,714
3,365
34,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
59,198
191
Minions Killed
206
3
Camps Cleared
12
751,745
Distance Traveled
935,524
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,703
1,270
39
4
2
170,076
1
L
Kukulkan
8,856
886
22
2
0
130,039
0
L
Hou Yi
9,790
979
92
9
1
164,048
0
W
Mercury
12,873
1,287
31
3
8
230,402
2
L
Sun Wukong
9,361
936
38
4
1
191,251
1
L
Danzaburou
9,072
907
32
3
1
114,310
0
W
Ah Puch
11,046
1,105
41
4
0
165,134
5
L
Kumbhakarna
9,947
995
7
1
0
152,097
0
W
Atlas
11,576
1,158
14
1
1
184,624
0
W
Merlin
11,000
1,100
81
8
1
185,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role