Player Matchup

Nox
Nox
Nativehood1524
Nox
Level 149
God Stats
1W - 1L
1,183 SR
Queue Stats
112W - 134L
1,445 Elo+
Party 1
Horus
Horus
R3dDragon227
Horus
Level 158
God Stats
3W - 5L
1,346 SR
Queue Stats
263W - 369L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
TheStubborn1
Gilgamesh
Level 19
God Stats
7W - 3L
1,582 SR
Queue Stats
19W - 12L
1,465 Elo+
Party 1
Team Averages
Level 109
1,370 SR
1,430 Elo+

VS

Team Averages
Level 71
1,509 SR
1,484 Elo+
Lancelot
Lancelot
 
Lancelot
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BLuEEyES1212
Hera
Level 18
God Stats
5W - 5L
1,560 SR
Queue Stats
26W - 24L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
Merc4sale
Hou Yi
Level 129
God Stats
1W - 4L
1,468 SR
Queue Stats
183W - 238L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
8,233
823
9,277
5,210
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 6
7,455
746
4,350
9,429
9,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
TheStubborn1
Gilgamesh
13
3 / 0 / 8
8,218
822
7,319
10,079
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 1 / 1
6,497
650
5,341
8,990
6,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 1
6,054
605
5,446
7,500
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Merc4sale
Hou Yi
11
1 / 4 / 0
6,532
653
4,282
8,581
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
1
0.5
L
0
6
1
0.08
L
Hou Yi
Merc4sale
Hou Yi
1
4
0
0.25
W
5
0
6
8
W
3
1
6
6
W
Gilgamesh
TheStubborn1
Gilgamesh
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,946
Damage
15,069
24,718
Taken
25,071
21,771
Mitigated
12,863
7,316
Healing
3,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,341
1,460
0
1,477
8,990
6,438
110
2,805
6,185
0
17,088
L
5,446
2,351
0
0
7,500
2,829
35
3,414
4,086
13,781
0
L
Hou Yi
Merc4sale
Hou Yi
4,282
1,717
0
1,836
8,581
3,596
216
3,096
5,485
0
25,283
W
9,277
1,193
619
507
5,210
2,723
723
1,028
4,182
39,134
0
W
4,350
3,026
1,023
1,765
9,429
9,351
0
2,525
6,904
0
18,746
W
Gilgamesh
TheStubborn1
Gilgamesh
7,319
2,773
0
3,402
10,079
9,697
130
1,968
8,111
0
22,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,906
Gold Earned
19,083
124
Minions Killed
84
0
Camps Cleared
0
554,692
Distance Traveled
503,916
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,497
650
27
3
0
201,964
2
L
Hera
6,054
605
19
2
0
143,084
4
L
Hou Yi
6,532
653
38
4
0
158,868
1
W
Nox
8,233
823
62
6
0
185,363
1
W
Horus
7,455
746
19
2
0
187,042
1
W
Gilgamesh
8,218
822
43
4
0
182,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role