Player Matchup

Cerberus
Cerberus
OriginalVampyre
Cerberus
Level 151
God Stats
3W - 0L
1,765 SR
Queue Stats
181W - 136L
1,542 Elo+
Party 2
Horus
Horus
SwollenRaisins
Horus
Level 120
God Stats
21W - 19L
1,467 SR
Queue Stats
427W - 449L
1,518 Elo+
Solo
Ishtar
Ishtar
Tailbeast09
Ishtar
Level 143
God Stats
2W - 1L
1,541 SR
Queue Stats
348W - 308L
1,530 Elo+
Solo
Loki
Loki
WaitingToWakeUp
Loki
Level 127
God Stats
19W - 10L
1,611 SR
Queue Stats
133W - 110L
1,548 Elo+
Party 2
Vulcan
Vulcan
daidizzle_03
Vulcan
Level 151
God Stats
3W - 2L
1,728 SR
Queue Stats
179W - 135L
1,551 Elo+
Party 2
Team Averages
Level 138
1,622 SR
1,538 Elo+

VS

Team Averages
Level 112
1,546 SR
1,539 Elo+
Sobek
Sobek
 
Sobek
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
YouHyype
Ullr
Level 101
God Stats
15W - 18L
1,508 SR
Queue Stats
434W - 402L
1,525 Elo+
Party 1
Thanatos
Thanatos
frankieboiboi
Thanatos
Level 97
God Stats
0W - 2L
1,397 SR
Queue Stats
234W - 197L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
gurisp
Nu Wa
Level 160
God Stats
96W - 61L
1,656 SR
Queue Stats
950W - 950L
1,557 Elo+
Solo
Mulan
Mulan
harlemboiboi
Mulan
Level 123
God Stats
9W - 6L
1,668 SR
Queue Stats
332W - 306L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
6
0 / 0 / 3
4,416
442
3,179
4,207
2,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 2
6,029
603
6,374
7,235
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
9
1 / 1 / 1
5,128
513
4,652
6,011
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 2
5,825
583
5,142
5,839
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
11
4 / 2 / 1
6,654
665
6,347
5,066
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 2 / 2
4,456
446
2,517
8,814
5,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
9
0 / 1 / 1
5,223
522
2,902
6,722
2,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
frankieboiboi
Thanatos
9
2 / 2 / 1
5,680
568
3,696
7,688
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
gurisp
Nu Wa
10
2 / 2 / 1
5,946
595
2,856
5,931
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 3 / 1
5,262
526
3,571
8,776
3,290
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
4
4
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
2
0.5
W
Cerberus
0
0
3
1.5
W
2
1
2
3
W
Ishtar
1
1
1
1.5
W
3
0
2
4
L
Ullr
0
1
1
0.5
W
Vulcan
4
2
1
2.25
L
Thanatos
frankieboiboi
Thanatos
2
2
1
1.25
L
Nu Wa
gurisp
Nu Wa
2
2
1
1.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
15,542
28,358
Taken
37,931
12,994
Mitigated
16,325
14,046
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,517
263
121
2,468
8,814
5,263
0
2,956
5,858
13,722
0
W
Cerberus
3,179
557
126
1,675
4,207
2,663
0
1,467
2,740
8,049
543
W
6,374
2,442
87
3,755
7,235
3,987
368
170
7,065
0
34,414
W
Ishtar
4,652
2,555
0
3,741
6,011
2,299
0
1,162
4,849
0
35,102
W
5,142
1,103
0
3,226
5,839
1,941
0
798
5,041
0
35,186
L
Ullr
2,902
1,321
0
970
6,722
2,130
0
1,308
5,414
0
39,736
W
Vulcan
6,347
1,644
0
1,436
5,066
2,104
0
1,776
3,290
49,388
0
L
Thanatos
frankieboiboi
Thanatos
3,696
772
0
6,306
7,688
3,437
0
1,375
6,268
0
32,238
L
Nu Wa
gurisp
Nu Wa
2,856
560
0
1,250
5,931
2,205
0
3,866
2,065
37,398
0
L
3,571
698
0
1,905
8,776
3,290
0
0
8,194
0
26,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
26,567
282
Minions Killed
287
0
Camps Cleared
0
986,042
Distance Traveled
982,011
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,456
446
21
2
0
188,153
2
W
Cerberus
4,416
442
17
2
0
161,501
2
W
Horus
6,029
603
53
5
0
216,684
2
W
Ishtar
5,128
513
51
5
0
145,970
2
W
Loki
5,825
583
75
8
0
242,594
3
L
Ullr
5,223
522
73
7
0
185,025
0
W
Vulcan
6,654
665
86
9
0
219,293
1
L
Thanatos
5,680
568
59
6
0
246,277
2
L
Nu Wa
5,946
595
76
8
0
194,609
7
L
Mulan
5,262
526
58
6
0
167,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role