Player Matchup

Ymir
Ymir
Anthony1207
Ymir
Level 106
God Stats
7W - 1L
1,757 SR
Queue Stats
237W - 222L
1,538 Elo+
Party 1
Lancelot
Lancelot
Fwom
Lancelot
Level 128
God Stats
5W - 5L
1,422 SR
Queue Stats
351W - 344L
1,527 Elo+
Party 2
Bakasura
Bakasura
Mathew Death 1
Bakasura
Level 143
God Stats
73W - 45L
1,760 SR
Queue Stats
417W - 321L
1,738 Elo+
Party 1
Scylla
Scylla
f0rheX
Scylla
Level 26
God Stats
10W - 7L
1,651 SR
Queue Stats
56W - 52L
1,494 Elo+
Party 2
Cupid
Cupid
ispamthexbutton
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 46L
1,760 Elo+
Party 1
Team Averages
Level 86
1,618 SR
1,611 Elo+

VS

Team Averages
Level 53
1,437 SR
1,332 Elo+
Chang'e
Chang'e
Bezzle
Chang'e
Level 157
God Stats
16W - 13L
1,514 SR
Queue Stats
488W - 480L
1,466 Elo+
Solo
Neith
Neith
alecdsm
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,433 Elo+
Party 3
Cthulhu
Cthulhu
edux900
Cthulhu
Level 12
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 4L
1,244 Elo+
Party 3
Tsukuyomi
Tsukuyomi
fallblue
Tsukuyomi
Level 28
God Stats
1W - 2L
1,383 SR
Queue Stats
3W - 9L
1,213 Elo+
Party 3
Bakasura
Bakasura
xxfabixx1
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
6,626
552
3,487
7,827
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
Fwom
Lancelot
11
0 / 1 / 1
6,685
557
4,285
8,368
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
13
3 / 0 / 3
7,802
650
6,858
10,112
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
f0rheX
Scylla
11
3 / 3 / 0
6,619
552
3,093
6,120
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 0 / 1
7,365
614
4,286
7,152
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bezzle
Chang'e
12
2 / 1 / 0
6,895
575
4,368
5,761
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
alecdsm
Neith
8
0 / 3 / 0
4,795
400
871
4,596
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
edux900
Cthulhu
7
0 / 3 / 0
4,876
406
2,612
7,984
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
fallblue
Tsukuyomi
11
1 / 1 / 1
5,895
491
5,023
8,379
3,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
xxfabixx1
Bakasura
8
0 / 3 / 2
5,304
442
2,640
8,747
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
4
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Chang'e
Bezzle
Chang'e
2
1
0
2
W
Lancelot
Fwom
Lancelot
0
1
1
0.5
W
Bakasura
3
0
3
4.5
L
Neith
alecdsm
Neith
0
3
0
0
L
Cthulhu
edux900
Cthulhu
0
3
0
0
W
Scylla
f0rheX
Scylla
3
3
0
1
L
Tsukuyomi
fallblue
Tsukuyomi
1
1
1
1.5
W
5
0
1
5.5
L
Bakasura
xxfabixx1
Bakasura
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
15,514
39,579
Taken
35,467
20,280
Mitigated
14,572
11,681
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,487
331
0
1,572
7,827
6,240
507
2,151
5,544
18,953
6,015
L
Chang'e
Bezzle
Chang'e
4,368
507
338
2,925
5,761
2,049
0
1,171
4,470
48,297
0
W
Lancelot
Fwom
Lancelot
4,285
888
0
2,513
8,368
5,169
0
536
7,777
0
38,092
W
Bakasura
6,858
4,691
0
2,327
10,112
4,272
0
1,348
8,676
0
60,885
L
Neith
alecdsm
Neith
871
410
0
500
4,596
1,568
0
533
3,548
0
20,859
L
Cthulhu
edux900
Cthulhu
2,612
444
58
1,383
7,984
4,440
0
768
6,824
13,649
0
W
Scylla
f0rheX
Scylla
3,093
341
0
410
6,120
2,023
0
1,744
4,210
33,056
0
L
Tsukuyomi
fallblue
Tsukuyomi
5,023
876
0
3,096
8,379
3,399
0
825
7,103
0
32,970
W
4,286
2,488
525
4,334
7,152
2,576
766
1,574
5,469
0
56,334
L
Bakasura
xxfabixx1
Bakasura
2,640
1,870
0
1,099
8,747
3,116
0
2,057
6,130
0
25,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,097
Gold Earned
27,765
387
Minions Killed
268
0
Camps Cleared
0
1,226,495
Distance Traveled
1,115,477
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,626
552
39
3
0
247,063
5
L
Chang'e
6,895
575
111
9
0
253,345
7
W
Lancelot
6,685
557
67
6
0
261,820
2
W
Bakasura
7,802
650
125
10
0
311,369
0
L
Neith
4,795
400
37
3
0
185,739
0
L
Cthulhu
4,876
406
14
1
0
189,385
2
W
Scylla
6,619
552
70
6
0
203,343
1
L
Tsukuyomi
5,895
491
56
5
0
234,636
2
W
Cupid
7,365
614
86
7
0
202,900
0
L
Bakasura
5,304
442
50
4
0
252,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role