Player Matchup

Jormungandr
Jormungandr
Clarkie_jc69
Jormungandr
Level 84
God Stats
2W - 4L
1,384 SR
Queue Stats
28W - 34L
1,365 Elo+
Party 4
Izanami
Izanami
FisherPriceCarti
Izanami
Level 28
God Stats
3W - 2L
1,632 SR
Queue Stats
29W - 38L
1,332 Elo+
Party 4
Sol
Sol
IdiotIgniter
Sol
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,365 Elo+
Solo
Da Ji
Da Ji
PostAlone01
Da Ji
Level 46
God Stats
3W - 1L
1,372 SR
Queue Stats
84W - 88L
1,357 Elo+
Party 2
King Arthur
King Arthur
lanahoodes
King Arthur
Level 77
God Stats
9W - 6L
1,399 SR
Queue Stats
140W - 144L
1,440 Elo+
Party 2
Team Averages
Level 54
1,457 SR
1,372 Elo+

VS

Team Averages
Level 43
1,469 SR
1,380 Elo+
Artio
Artio
Agent00Puffball
Artio
Level 40
God Stats
0W - 1L
1,253 SR
Queue Stats
8W - 15L
1,310 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fablecast
Tsukuyomi
Level 46
God Stats
4W - 7L
1,419 SR
Queue Stats
119W - 135L
1,331 Elo+
Solo
Hel
Hel
Fredarino
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,321 Elo+
Party 1
Ymir
Ymir
LoadingMonke
Ymir
Level 74
God Stats
37W - 26L
1,577 SR
Queue Stats
48W - 46L
1,457 Elo+
Party 3
Cernunnos
Cernunnos
MastaChong
Cernunnos
Level 27
God Stats
27W - 12L
1,598 SR
Queue Stats
45W - 33L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Clarkie_jc69
Jormungandr
8
0 / 2 / 2
5,454
496
5,073
8,961
4,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 2
5,881
535
4,212
5,708
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 3 / 3
7,408
673
7,146
8,412
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 3 / 2
6,728
612
3,190
8,281
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
lanahoodes
King Arthur
12
7 / 1 / 1
7,807
710
8,484
9,592
5,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,802
437
1,392
9,664
6,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Fablecast
Tsukuyomi
8
1 / 4 / 2
5,228
475
3,585
8,728
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 0
4,943
449
1,167
5,185
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 4
5,799
527
2,549
11,557
5,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
MastaChong
Cernunnos
11
6 / 2 / 2
7,114
647
8,986
9,161
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
10
10
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Jormungandr
Clarkie_jc69
Jormungandr
0
2
2
0.5
L
Tsukuyomi
Fablecast
Tsukuyomi
1
4
2
0.5
W
0
1
2
1
L
1
2
0
0.5
W
4
3
3
1.83
L
2
1
4
4
L
Cernunnos
MastaChong
Cernunnos
6
2
2
3.5
W
3
3
2
1.33
W
King Arthur
lanahoodes
King Arthur
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,105
Damage
17,679
40,954
Taken
44,295
17,115
Mitigated
20,539
15,223
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,392
217
0
981
9,664
6,785
0
1,265
8,399
10,977
0
W
Jormungandr
Clarkie_jc69
Jormungandr
5,073
1,133
175
1,580
8,961
4,981
90
1,237
7,724
18,763
3,637
L
Tsukuyomi
Fablecast
Tsukuyomi
3,585
1,378
0
758
8,728
2,926
0
1,403
7,325
0
26,791
W
4,212
2,949
0
2,856
5,708
1,860
465
678
5,030
0
40,262
L
1,167
83
103
1,954
5,185
1,687
228
2,349
2,836
16,538
0
W
7,146
3,779
0
3,488
8,412
2,304
7,893
484
7,226
46,116
0
L
2,549
416
274
3,809
11,557
5,940
156
3,424
7,758
15,131
0
L
Cernunnos
MastaChong
Cernunnos
8,986
4,462
0
3,731
9,161
3,201
960
2,598
6,416
0
40,465
W
3,190
600
0
3,534
8,281
2,962
0
1,156
7,081
0
32,543
W
King Arthur
lanahoodes
King Arthur
8,484
1,283
42
3,548
9,592
5,008
474
1,251
8,083
0
48,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
27,886
311
Minions Killed
189
0
Camps Cleared
0
1,045,856
Distance Traveled
1,030,637
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,802
437
24
2
0
203,946
0
W
Jormungandr
5,454
496
30
3
0
204,197
0
L
Tsukuyomi
5,228
475
50
5
0
226,326
1
W
Izanami
5,881
535
63
6
0
207,060
0
L
Hel
4,943
449
32
3
0
194,632
0
W
Sol
7,408
673
76
7
0
189,123
0
L
Ymir
5,799
527
21
2
0
209,993
3
L
Cernunnos
7,114
647
62
6
0
195,740
1
W
Da Ji
6,728
612
63
6
0
224,283
2
W
King Arthur
7,807
710
79
7
0
221,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role