Player Matchup

Morgan Le Fay
Morgan Le Fay
DatFrogSama
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,544 Elo+
Party 3
Hou Yi
Hou Yi
MPN_Brothereyexx
Hou Yi
Level 27
God Stats
2W - 0L
1,723 SR
Queue Stats
12W - 15L
1,419 Elo+
Party 2
Chang'e
Chang'e
Malcolmm980
Chang'e
Level 128
God Stats
3W - 1L
1,578 SR
Queue Stats
256W - 263L
1,530 Elo+
Party 2
Odin
Odin
ObitoKizuke
Odin
Level 66
God Stats
1W - 0L
1,698 SR
Queue Stats
13W - 8L
1,550 Elo+
Party 3
Kuzenbo
Kuzenbo
lynxyhoo
Kuzenbo
Level 45
God Stats
2W - 0L
1,319 SR
Queue Stats
93W - 82L
1,510 Elo+
Party 2
Team Averages
Level 59
1,563 SR
1,511 Elo+

VS

Team Averages
Level 63
1,488 SR
1,510 Elo+
Scylla
Scylla
AnimeSempai9534
Scylla
Level 33
God Stats
0W - 1L
1,531 SR
Queue Stats
13W - 11L
1,547 Elo+
Party 1
Eset
Eset
GarageDabs
Eset
Level 147
God Stats
5W - 1L
1,798 SR
Queue Stats
141W - 121L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
IEatPapi
Sylvanus
Level 85
God Stats
2W - 1L
1,314 SR
Queue Stats
31W - 35L
1,453 Elo+
Party 1
Ishtar
Ishtar
SipOnMySauke
Ishtar
Level 26
God Stats
0W - 1L
1,299 SR
Queue Stats
27W - 29L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
ajunky_Assasin
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DatFrogSama
Morgan Le Fay
20
15 / 2 / 11
12,686
906
28,300
17,549
9,721
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 12
10,054
718
8,005
16,333
8,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Malcolmm980
Chang'e
19
4 / 2 / 22
11,124
795
13,959
16,786
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 6 / 19
11,086
792
15,268
21,350
26,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
lynxyhoo
Kuzenbo
18
4 / 3 / 22
11,166
798
9,194
22,336
37,698
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 10
11,094
792
24,981
11,917
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 5
9,293
664
11,375
13,727
7,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
IEatPapi
Sylvanus
14
1 / 6 / 8
9,406
672
8,212
18,861
22,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
18
5 / 8 / 8
10,122
723
12,061
18,765
10,282
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
ajunky_Assasin
Heimdallr
14
4 / 7 / 3
8,895
635
12,431
14,641
7,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
49
32
Kills
15
17
Deaths
32
86
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
4
10
2.5
W
Morgan Le Fay
DatFrogSama
Morgan Le Fay
15
2
11
10.25
L
0
7
5
0.36
L
Sylvanus
IEatPapi
Sylvanus
1
6
8
0.83
W
1
4
12
1.75
W
Chang'e
Malcolmm980
Chang'e
4
2
22
7.5
W
8
6
19
2.92
L
Ishtar
5
8
8
1.13
L
Heimdallr
ajunky_Assasin
Heimdallr
4
7
3
0.79
W
Kuzenbo
lynxyhoo
Kuzenbo
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,726
Damage
69,060
94,354
Taken
77,911
90,480
Mitigated
54,147
47,322
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,981
1,203
890
2,840
11,917
6,167
0
6,406
5,511
45,678
0
W
Morgan Le Fay
DatFrogSama
Morgan Le Fay
28,300
3,027
2,178
6,622
17,549
9,721
2,346
10,248
7,301
44,100
0
L
11,375
378
964
1,191
13,727
7,600
0
9,222
4,505
31,328
0
L
Sylvanus
IEatPapi
Sylvanus
8,212
726
5,104
3,939
18,861
22,442
0
12,662
6,199
10,062
0
W
8,005
2,002
1,748
2,615
16,333
8,092
3,473
7,220
9,113
0
27,422
W
Chang'e
Malcolmm980
Chang'e
13,959
1,489
15,329
9,804
16,786
8,504
1,987
8,666
8,120
36,293
0
W
15,268
1,695
879
2,732
21,350
26,465
265
9,197
11,975
0
21,681
L
Ishtar
12,061
5,605
0
1,731
18,765
10,282
35
13,839
4,926
0
24,449
L
Heimdallr
ajunky_Assasin
Heimdallr
12,431
3,288
395
804
14,641
7,656
0
9,324
5,317
0
20,052
W
Kuzenbo
lynxyhoo
Kuzenbo
9,194
3,125
2,040
3,375
22,336
37,698
448
9,080
12,884
17,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,116
Gold Earned
48,810
155
Minions Killed
134
0
Camps Cleared
0
1,435,557
Distance Traveled
1,221,352
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,094
792
47
3
0
278,797
0
W
Morgan Le Fay
12,686
906
38
3
0
265,676
0
L
Eset
9,293
664
44
3
0
224,491
1
L
Sylvanus
9,406
672
0
0
0
225,251
0
W
Hou Yi
10,054
718
33
2
0
260,792
0
W
Chang'e
11,124
795
55
4
0
322,107
1
W
Odin
11,086
792
6
0
0
255,220
1
L
Ishtar
10,122
723
22
2
0
235,771
0
L
Heimdallr
8,895
635
21
2
0
257,042
0
W
Kuzenbo
11,166
798
23
2
0
331,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role