Player Matchup

Bacchus
Bacchus
Mewell
Bacchus
Level 106
God Stats
1W - 1L
1,285 SR
Queue Stats
44W - 37L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
StrudelC
Gilgamesh
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
20W - 18L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
X3nthur
Xbalanque
Level 160
God Stats
1W - 1L
1,436 SR
Queue Stats
58W - 40L
1,612 Elo+
Party 1
Team Averages
Level 98
1,407 SR
1,552 Elo+

VS

Team Averages
Level 99
1,495 SR
1,403 Elo+
Agni
Agni
diablogerar
Agni
Level 109
God Stats
5W - 14L
1,400 SR
Queue Stats
70W - 133L
1,368 Elo+
Solo
Mercury
Mercury
tankhero2012
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,449 Elo+
Solo
Nu Wa
Nu Wa
theonekingbr
Nu Wa
Level 102
God Stats
4W - 6L
1,584 SR
Queue Stats
6W - 7L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mewell
Bacchus
13
2 / 1 / 13
8,087
735
3,576
9,679
11,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
StrudelC
Gilgamesh
13
3 / 2 / 10
8,220
747
5,030
9,214
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
X3nthur
Xbalanque
16
10 / 0 / 5
10,115
920
17,165
9,567
4,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,760
705
6,047
10,626
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
tankhero2012
Mercury
10
1 / 6 / 2
7,443
677
2,941
10,980
4,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 2
7,373
670
5,901
8,150
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
3
3
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Mewell
Bacchus
2
1
13
8.5
W
Gilgamesh
StrudelC
Gilgamesh
3
2
10
4
W
Xbalanque
X3nthur
Xbalanque
10
0
5
12.5
L
2
5
1
0.5
L
Mercury
tankhero2012
Mercury
1
6
2
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,771
Damage
14,889
28,460
Taken
29,756
22,815
Mitigated
11,850
3,962
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Mewell
Bacchus
3,576
36
108
221
9,679
11,133
38
4,086
5,355
14,962
0
W
Gilgamesh
StrudelC
Gilgamesh
5,030
872
0
812
9,214
7,416
0
4,814
4,256
0
17,675
W
Xbalanque
X3nthur
Xbalanque
17,165
10,611
0
2,821
9,567
4,266
2,581
2,537
6,868
0
75,741
L
6,047
320
264
2,227
10,626
4,182
418
1,170
9,256
24,210
0
L
Mercury
tankhero2012
Mercury
2,941
802
627
704
10,980
4,561
567
1,451
9,350
0
11,487
L
5,901
1,224
0
902
8,150
3,107
354
1,282
6,868
28,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
22,576
156
Minions Killed
93
0
Camps Cleared
0
661,531
Distance Traveled
567,777
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,087
735
19
2
0
221,076
1
W
Gilgamesh
8,220
747
26
2
0
231,619
0
W
Xbalanque
10,115
920
111
10
0
208,836
0
L
Agni
7,760
705
41
4
0
168,724
2
L
Mercury
7,443
677
16
1
0
224,755
0
L
Nu Wa
7,373
670
36
3
0
174,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role