Player Matchup

Xing Tian
Xing Tian
RevDovah
Xing Tian
Level 144
God Stats
4W - 5L
1,596 SR
Queue Stats
500W - 463L
1,627 Elo+
Solo
Tiamat
Tiamat
SunMalco
Tiamat
Level 132
God Stats
3W - 3L
1,652 SR
Queue Stats
502W - 488L
1,547 Elo+
Party 2
Mulan
Mulan
YesClay
Mulan
Level 63
God Stats
11W - 9L
1,572 SR
Queue Stats
278W - 253L
1,556 Elo+
Party 2
Pele
Pele
faultedman
Pele
Level 123
God Stats
6W - 5L
1,662 SR
Queue Stats
190W - 183L
1,602 Elo+
Solo
Danzaburou
Danzaburou
oscarkillsyou
Danzaburou
Level 158
God Stats
10W - 15L
1,691 SR
Queue Stats
54W - 63L
1,615 Elo+
Solo
Team Averages
Level 124
1,635 SR
1,590 Elo+

VS

Team Averages
Level 149
1,762 SR
1,655 Elo+
Hercules
Hercules
AlexVVŔ
Hercules
Level 159
God Stats
8W - 4L
1,714 SR
Queue Stats
92W - 65L
1,667 Elo+
Party 1
Nox
Nox
CulonasCoahuila
Nox
Level 160
God Stats
1W - 0L
1,718 SR
Queue Stats
249W - 160L
1,699 Elo+
Party 1
Zeus
Zeus
DownStatic
Zeus
Level 158
God Stats
1W - 0L
1,759 SR
Queue Stats
361W - 332L
1,574 Elo+
Solo
Cupid
Cupid
Garø
Cupid
Level 106
God Stats
1W - 0L
1,883 SR
Queue Stats
243W - 132L
1,699 Elo+
Party 1
Ne Zha
Ne Zha
TaKan0me
Ne Zha
Level 160
God Stats
9W - 5L
1,735 SR
Queue Stats
319W - 213L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
RevDovah
Xing Tian
13
0 / 2 / 0
7,374
492
4,289
13,207
8,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
SunMalco
Tiamat
13
0 / 2 / 0
7,554
504
2,058
9,175
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
YesClay
Mulan
9
0 / 2 / 0
6,356
424
3,747
9,303
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 4 / 0
6,458
431
2,015
14,096
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
oscarkillsyou
Danzaburou
11
0 / 3 / 0
6,682
445
4,807
10,280
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexVVŔ
Hercules
17
4 / 0 / 0
9,958
664
12,628
10,160
5,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 0 / 7
6,570
438
3,950
5,799
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 5
8,007
534
8,643
4,687
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Garø
Cupid
15
3 / 0 / 2
8,396
560
7,371
8,206
2,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
TaKan0me
Ne Zha
14
3 / 0 / 5
8,006
534
7,880
11,429
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
13
13
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlexVVŔ
Hercules
4
0
0
4
W
0
0
7
3.5
W
3
0
5
5.5
W
Cupid
Garø
Cupid
3
0
2
4
L
Xing Tian
RevDovah
Xing Tian
0
2
0
0
L
Tiamat
SunMalco
Tiamat
0
2
0
0
W
Ne Zha
TaKan0me
Ne Zha
3
0
5
5.5
L
Mulan
YesClay
Mulan
0
2
0
0
L
0
4
0
0
L
Danzaburou
oscarkillsyou
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,916
Damage
40,472
56,061
Taken
40,281
29,400
Mitigated
18,777
16,094
Healing
16,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlexVVŔ
Hercules
12,628
5,506
0
5,100
10,160
5,811
306
3,475
6,345
0
95,815
W
3,950
839
0
2,549
5,799
3,889
0
522
5,069
19,101
0
W
8,643
912
26
1,368
4,687
1,910
0
1,281
3,406
65,627
0
W
Cupid
Garø
Cupid
7,371
3,940
112
4,836
8,206
2,872
0
0
8,206
0
74,613
L
Xing Tian
RevDovah
Xing Tian
4,289
131
0
2,602
13,207
8,876
0
0
13,207
52,685
0
L
Tiamat
SunMalco
Tiamat
2,058
483
0
2,412
9,175
5,598
705
3,793
5,382
67,874
0
W
Ne Zha
TaKan0me
Ne Zha
7,880
2,325
0
2,527
11,429
4,295
0
663
10,700
0
83,125
L
Mulan
YesClay
Mulan
3,747
873
0
2,098
9,303
7,353
0
4,507
4,796
0
15,132
L
2,015
284
0
5,866
14,096
4,556
0
3,113
10,983
0
42,764
L
Danzaburou
oscarkillsyou
Danzaburou
4,807
2,450
0
3,116
10,280
3,017
0
1,180
9,100
0
47,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,424
Gold Earned
40,937
465
Minions Killed
608
0
Camps Cleared
0
1,501,179
Distance Traveled
1,519,213
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,958
664
177
12
0
317,685
3
W
Nox
6,570
438
31
2
0
297,671
3
W
Zeus
8,007
534
145
10
0
264,459
5
W
Cupid
8,396
560
144
10
0
274,782
2
L
Xing Tian
7,374
492
114
8
0
289,329
3
L
Tiamat
7,554
504
156
10
0
296,579
5
W
Ne Zha
8,006
534
111
7
0
364,616
3
L
Mulan
6,356
424
19
1
0
310,774
4
L
Pele
6,458
431
78
5
0
317,968
3
L
Danzaburou
6,682
445
98
7
0
286,529
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role