Player Matchup

King Arthur
King Arthur
JPabloRon
King Arthur
Level 118
God Stats
3W - 8L
1,369 SR
Queue Stats
87W - 118L
1,409 Elo+
Party 1
Chernobog
Chernobog
Qakupuadinomkgi
Chernobog
Level 140
God Stats
3W - 5L
1,497 SR
Queue Stats
67W - 76L
1,499 Elo+
Solo
Cthulhu
Cthulhu
acgilho
Cthulhu
Level 115
God Stats
1W - 0L
1,772 SR
Queue Stats
96W - 123L
1,468 Elo+
Party 1
Scylla
Scylla
julian3394
Scylla
Level 117
God Stats
6W - 3L
1,567 SR
Queue Stats
55W - 45L
1,513 Elo+
Party 1
Lancelot
Lancelot
santysemo
Lancelot
Level 29
God Stats
4W - 2L
1,517 SR
Queue Stats
63W - 61L
1,464 Elo+
Party 1
Team Averages
Level 104
1,544 SR
1,470 Elo+

VS

Team Averages
Level 93
1,503 SR
1,474 Elo+
Atlas
Atlas
ElloMingo
Atlas
Level 56
God Stats
11W - 13L
1,423 SR
Queue Stats
77W - 85L
1,460 Elo+
Party 2
Ravana
Ravana
HeavyWeightChamp
Ravana
Level 22
God Stats
2W - 1L
1,745 SR
Queue Stats
80W - 59L
1,511 Elo+
Solo
Bellona
Bellona
MrTee202
Bellona
Level 133
God Stats
5W - 15L
1,354 SR
Queue Stats
130W - 139L
1,457 Elo+
Party 2
He Bo
He Bo
RX8GOD
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 137L
1,423 Elo+
Party 2
Cernunnos
Cernunnos
Zettoxs
Cernunnos
Level 146
God Stats
1W - 2L
1,495 SR
Queue Stats
129W - 130L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JPabloRon
King Arthur
17
4 / 5 / 11
9,841
757
12,065
18,720
20,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Qakupuadinomkgi
Chernobog
16
0 / 5 / 11
9,121
702
7,683
19,358
12,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
acgilho
Cthulhu
17
2 / 2 / 10
9,868
759
13,717
15,993
16,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
julian3394
Scylla
20
8 / 0 / 5
11,508
885
17,348
6,626
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
santysemo
Lancelot
17
5 / 1 / 6
10,191
784
11,904
11,697
8,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ElloMingo
Atlas
15
1 / 1 / 6
8,573
659
6,283
9,884
8,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 6 / 5
10,033
772
18,738
17,583
11,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
MrTee202
Bellona
17
4 / 2 / 3
9,727
748
10,776
18,135
17,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
RX8GOD
He Bo
15
1 / 7 / 6
8,974
690
8,909
11,734
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Zettoxs
Cernunnos
17
2 / 3 / 5
9,496
730
12,480
17,159
8,025
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
19
Kills
13
13
Deaths
19
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
ElloMingo
Atlas
1
1
6
4
L
5
6
5
1.25
W
King Arthur
JPabloRon
King Arthur
4
5
11
1.9
L
Bellona
MrTee202
Bellona
4
2
3
2.75
W
Chernobog
Qakupuadinomkgi
Chernobog
0
5
11
1.1
L
He Bo
RX8GOD
He Bo
1
7
6
0.57
L
Cernunnos
Zettoxs
Cernunnos
2
3
5
1.5
W
Cthulhu
acgilho
Cthulhu
2
2
10
3.5
W
Scylla
julian3394
Scylla
8
0
5
10.5
W
Lancelot
santysemo
Lancelot
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,717
Damage
57,186
72,394
Taken
74,495
61,235
Mitigated
51,184
16,179
Healing
14,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
ElloMingo
Atlas
6,283
2,357
0
1,000
9,884
8,905
0
3,944
5,473
20,771
0
L
18,738
5,594
0
4,551
17,583
11,805
0
5,713
11,349
0
46,694
W
King Arthur
JPabloRon
King Arthur
12,065
977
768
2,687
18,720
20,939
0
4,543
14,177
301
16,456
L
Bellona
MrTee202
Bellona
10,776
3,080
0
2,394
18,135
17,035
346
6,548
11,033
0
34,103
W
Chernobog
Qakupuadinomkgi
Chernobog
7,683
4,220
630
3,647
19,358
12,431
520
2,375
16,983
0
31,276
L
He Bo
RX8GOD
He Bo
8,909
161
0
250
11,734
5,414
0
3,634
7,468
21,647
0
L
Cernunnos
Zettoxs
Cernunnos
12,480
6,010
0
6,612
17,159
8,025
0
10,046
6,579
0
43,128
W
Cthulhu
acgilho
Cthulhu
13,717
612
252
4,693
15,993
16,538
0
4,986
11,007
35,827
0
W
Scylla
julian3394
Scylla
17,348
1,822
118
1,543
6,626
2,958
0
948
5,678
54,105
0
W
Lancelot
santysemo
Lancelot
11,904
1,431
0
1,841
11,697
8,369
0
2,340
9,357
38
34,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,529
Gold Earned
46,803
256
Minions Killed
246
0
Camps Cleared
0
1,395,760
Distance Traveled
1,339,621
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,573
659
16
1
0
263,238
0
L
Ravana
10,033
772
65
5
0
245,437
3
W
King Arthur
9,841
757
15
1
0
277,982
3
L
Bellona
9,727
748
53
4
0
318,160
0
W
Chernobog
9,121
702
44
3
0
238,662
1
L
He Bo
8,974
690
32
2
0
269,198
1
L
Cernunnos
9,496
730
80
6
0
243,588
2
W
Cthulhu
9,868
759
67
5
0
279,273
0
W
Scylla
11,508
885
94
7
0
275,313
1
W
Lancelot
10,191
784
36
3
0
324,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role