Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BigFellaProdigy
Neith
Level 148
God Stats
6W - 2L
1,730 SR
Queue Stats
125W - 126L
1,648 Elo+
Solo
Geb
Geb
BlueBearToast
Geb
Level 84
God Stats
0W - 1L
1,276 SR
Queue Stats
358W - 347L
1,593 Elo+
Solo
Sol
Sol
carl312
Sol
Level 128
God Stats
1W - 1L
1,579 SR
Queue Stats
188W - 185L
1,544 Elo+
Solo
Team Averages
Level 135
1,517 SR
1,557 Elo+

VS

Team Averages
Level 141
1,407 SR
1,576 Elo+
Xbalanque
Xbalanque
BigDurex
Xbalanque
Level 160
God Stats
9W - 6L
1,658 SR
Queue Stats
474W - 458L
1,584 Elo+
Party 1
Cerberus
Cerberus
Crintc
Cerberus
Level 121
God Stats
4W - 7L
1,516 SR
Queue Stats
647W - 596L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
ErNNN
Kuzenbo
Level 157
God Stats
4W - 4L
1,315 SR
Queue Stats
167W - 149L
1,601 Elo+
Party 2
Anubis
Anubis
cspoke
Anubis
Level 141
God Stats
1W - 1L
1,287 SR
Queue Stats
17W - 12L
1,604 Elo+
Party 2
Hachiman
Hachiman
kTHNXgg
Hachiman
Level 127
God Stats
2W - 4L
1,261 SR
Queue Stats
234W - 205L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
5 / 6 / 5
11,208
747
12,337
18,896
7,830
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
 
Sun Wukong
14
2 / 7 / 4
8,829
589
11,005
19,277
23,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
5 / 4 / 7
10,938
729
19,586
17,728
8,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 9
9,560
637
11,389
16,759
19,695
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sol
18
3 / 3 / 10
10,444
696
25,003
16,244
7,614
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigDurex
Xbalanque
18
7 / 4 / 10
11,300
753
22,844
16,739
9,648
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Crintc
Cerberus
19
3 / 3 / 15
12,122
808
13,385
25,058
32,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
ErNNN
Kuzenbo
19
2 / 3 / 15
11,559
771
10,508
22,749
34,121
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
cspoke
Anubis
19
6 / 3 / 9
11,714
781
10,363
13,142
7,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
kTHNXgg
Hachiman
18
4 / 4 / 12
11,277
752
21,633
13,321
6,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
83
16
Kills
22
24
Deaths
17
35
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
6
5
1.25
L
Sun Wukong
 
Sun Wukong
2
7
4
0.57
W
Xbalanque
BigDurex
Xbalanque
7
4
10
3
L
5
4
7
2.13
L
1
4
9
1.38
W
Cerberus
Crintc
Cerberus
3
3
15
3.5
W
Kuzenbo
ErNNN
Kuzenbo
2
3
15
3.17
L
Sol
3
3
10
2.67
W
Anubis
cspoke
Anubis
6
3
9
3.5
W
Hachiman
kTHNXgg
Hachiman
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,320
Damage
78,733
88,904
Taken
91,009
67,681
Mitigated
91,122
27,740
Healing
35,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,337
2,156
826
2,579
18,896
7,830
24
7,955
10,941
0
29,801
L
Sun Wukong
 
Sun Wukong
11,005
1,117
486
4,891
19,277
23,584
0
6,317
12,960
260
17,548
W
Xbalanque
BigDurex
Xbalanque
22,844
8,359
1,003
4,167
16,739
9,648
3,560
7,077
9,662
0
38,707
L
19,586
4,609
764
5,152
17,728
8,958
330
8,853
8,875
0
38,929
L
11,389
540
650
3,530
16,759
19,695
148
2,984
13,775
21,209
0
W
Cerberus
Crintc
Cerberus
13,385
376
2,873
8,556
25,058
32,930
822
12,014
13,044
21,400
0
W
Kuzenbo
ErNNN
Kuzenbo
10,508
2,788
436
7,483
22,749
34,121
590
7,592
15,157
35,902
0
L
Sol
25,003
12,309
360
8,502
16,244
7,614
1,710
8,147
8,097
48,463
0
W
Anubis
cspoke
Anubis
10,363
125
550
4,738
13,142
7,571
999
5,113
8,029
28,806
0
W
Hachiman
kTHNXgg
Hachiman
21,633
9,818
3,368
2,809
13,321
6,852
2,541
4,808
8,513
0
40,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,979
Gold Earned
57,972
176
Minions Killed
208
0
Camps Cleared
0
1,316,438
Distance Traveled
1,378,141
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,208
747
36
2
0
293,677
3
L
Sun Wukong
8,829
589
14
1
0
259,739
2
W
Xbalanque
11,300
753
49
3
0
259,664
0
L
Neith
10,938
729
64
4
0
261,996
3
L
Geb
9,560
637
16
1
0
248,048
0
W
Cerberus
12,122
808
30
2
0
286,936
0
W
Kuzenbo
11,559
771
40
3
0
315,532
4
L
Sol
10,444
696
46
3
0
252,978
0
W
Anubis
11,714
781
46
3
0
258,861
2
W
Hachiman
11,277
752
43
3
0
257,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role