Player Matchup

Shiva
Shiva
 
Shiva
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Dui26
He Bo
Level 128
God Stats
4W - 4L
1,589 SR
Queue Stats
147W - 163L
1,464 Elo+
Solo
Da Ji
Da Ji
Serving_fishh
Da Ji
Level 105
God Stats
15W - 12L
1,530 SR
Queue Stats
193W - 193L
1,488 Elo+
Solo
Ymir
Ymir
TheUnrealJuan
Ymir
Level 60
God Stats
6W - 7L
1,245 SR
Queue Stats
78W - 100L
1,361 Elo+
Party 2
Hachiman
Hachiman
attrition
Hachiman
Level 84
God Stats
4W - 5L
1,430 SR
Queue Stats
186W - 185L
1,483 Elo+
Party 2
Team Averages
Level 96
1,459 SR
1,459 Elo+

VS

Team Averages
Level 79
1,438 SR
1,388 Elo+
Cernunnos
Cernunnos
AM_BucketBoi
Cernunnos
Level 72
God Stats
1W - 4L
1,385 SR
Queue Stats
69W - 85L
1,367 Elo+
Party 1
Geb
Geb
Ghostanker03
Geb
Level 124
God Stats
0W - 1L
1,469 SR
Queue Stats
112W - 107L
1,522 Elo+
Solo
Nu Wa
Nu Wa
MUTANTTWINKIES
Nu Wa
Level 68
God Stats
5W - 8L
1,326 SR
Queue Stats
66W - 86L
1,352 Elo+
Party 1
Da Ji
Da Ji
cravendmoney
Da Ji
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 84L
1,353 Elo+
Party 1
Shiva
Shiva
kingnathan10717
Shiva
Level 54
God Stats
2W - 4L
1,511 SR
Queue Stats
25W - 47L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
5 / 1 / 6
10,423
579
17,634
18,747
14,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Dui26
He Bo
16
2 / 1 / 1
9,883
549
4,017
12,399
4,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 0 / 11
9,026
501
12,340
13,179
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 0 / 10
9,188
510
6,309
13,459
12,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
attrition
Hachiman
16
10 / 2 / 3
10,025
557
10,896
10,920
4,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AM_BucketBoi
Cernunnos
12
0 / 5 / 2
7,526
418
8,233
14,174
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
6,406
356
6,065
13,108
12,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 4 / 0
8,236
458
11,766
10,686
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 0
7,184
399
4,642
12,395
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 1
7,477
415
12,213
19,589
13,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
23
Kills
4
4
Deaths
24
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
6
8
L
Cernunnos
AM_BucketBoi
Cernunnos
0
5
2
0.2
W
He Bo
Dui26
He Bo
2
1
1
2.5
L
0
3
2
0.33
L
2
4
0
0.5
W
4
0
11
9.5
W
2
0
10
7
W
Hachiman
attrition
Hachiman
10
2
3
5.75
L
1
7
0
0.14
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,196
Damage
42,919
68,704
Taken
69,952
42,326
Mitigated
40,997
27,422
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
17,634
3,479
0
6,966
18,747
14,387
860
2,125
15,453
297
81,879
L
Cernunnos
AM_BucketBoi
Cernunnos
8,233
3,844
0
3,382
14,174
5,551
0
1,652
12,522
0
62,119
W
He Bo
Dui26
He Bo
4,017
96
0
6,345
12,399
4,747
912
5,849
6,378
88,305
0
L
6,065
673
0
1,404
13,108
12,104
0
3,682
9,426
24,491
0
L
11,766
2,876
271
1,469
10,686
4,077
0
2,897
7,789
64,715
0
W
12,340
3,388
0
5,964
13,179
5,924
933
2,656
10,298
0
56,410
W
6,309
1,058
0
3,745
13,459
12,735
248
3,686
9,443
24,866
4,789
W
Hachiman
attrition
Hachiman
10,896
5,398
0
4,402
10,920
4,533
1,185
2,658
8,000
34
72,081
L
4,642
1,127
0
1,010
12,395
6,240
0
1,084
11,311
0
38,643
L
12,213
2,875
0
7,778
19,589
13,025
0
1,032
18,557
0
49,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,545
Gold Earned
36,829
525
Minions Killed
367
0
Camps Cleared
0
1,653,428
Distance Traveled
1,600,642
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,423
579
123
7
0
333,351
1
L
Cernunnos
7,526
418
98
5
0
290,139
2
W
He Bo
9,883
549
141
8
0
302,286
9
L
Geb
6,406
356
19
1
0
357,389
4
L
Nu Wa
8,236
458
103
6
0
320,154
0
W
Da Ji
9,026
501
97
5
0
378,389
1
W
Ymir
9,188
510
47
3
0
330,319
4
W
Hachiman
10,025
557
117
7
0
309,083
2
L
Da Ji
7,184
399
65
4
0
314,849
0
L
Shiva
7,477
415
82
5
0
318,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role