Player Matchup

Zhong Kui
Zhong Kui
GanksDankly
Zhong Kui
Level 119
God Stats
1W - 2L
1,425 SR
Queue Stats
87W - 79L
1,389 Elo+
Party 3
Maui
Maui
Himemi91
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 99L
1,402 Elo+
Party 2
Sylvanus
Sylvanus
JetSetRingo
Sylvanus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,566 Elo+
Party 3
Awilix
Awilix
SaltyScrub1192
Awilix
Level 85
God Stats
0W - 1L
1,288 SR
Queue Stats
77W - 102L
1,379 Elo+
Party 2
Susano
Susano
captintriforce1
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 113L
1,376 Elo+
Party 2
Team Averages
Level 100
1,443 SR
1,422 Elo+

VS

Team Averages
Level 100
1,501 SR
1,453 Elo+
Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Linkmyboy36
Cu Chulainn
Level 26
God Stats
2W - 1L
1,504 SR
Queue Stats
76W - 91L
1,422 Elo+
Solo
Persephone
Persephone
PETZINHO
Persephone
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
291W - 333L
1,452 Elo+
Party 1
Kali
Kali
Seakeen
Kali
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 348L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GanksDankly
Zhong Kui
18
3 / 7 / 5
10,477
655
32,971
20,359
16,172
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
17
2 / 5 / 10
10,067
629
9,976
18,418
31,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
JetSetRingo
Sylvanus
19
4 / 3 / 9
10,336
646
16,587
20,052
25,988
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 10 / 8
9,898
619
13,740
18,654
10,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 8 / 7
10,446
653
8,802
17,390
10,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
11 / 0 / 20
12,832
802
17,133
15,306
8,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
 
Ganesha
20
0 / 2 / 29
12,342
771
14,525
26,604
27,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Linkmyboy36
Cu Chulainn
19
8 / 3 / 19
11,920
745
20,494
19,555
24,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
PETZINHO
Persephone
20
7 / 4 / 18
13,307
832
21,323
13,970
7,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Seakeen
Kali
17
7 / 5 / 11
11,300
706
9,544
19,063
10,367
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
130
14
Kills
33
33
Deaths
14
39
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
0
20
21
W
Ganesha
 
Ganesha
0
2
29
7.25
L
Zhong Kui
GanksDankly
Zhong Kui
3
7
5
0.79
L
Maui
2
5
10
1.4
L
Sylvanus
JetSetRingo
Sylvanus
4
3
9
2.83
W
Cu Chulainn
Linkmyboy36
Cu Chulainn
8
3
19
5.83
W
Persephone
PETZINHO
Persephone
7
4
18
4
L
2
10
8
0.6
W
Kali
Seakeen
Kali
7
5
11
2.5
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,076
Damage
83,019
94,873
Taken
94,498
95,212
Mitigated
78,438
24,379
Healing
44,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,133
2,977
12,147
8,353
15,306
8,653
1,262
10,143
5,163
31,382
0
W
Ganesha
 
Ganesha
14,525
1,679
1,398
6,292
26,604
27,309
511
20,208
6,396
28,090
0
L
Zhong Kui
GanksDankly
Zhong Kui
32,971
797
1,007
5,125
20,359
16,172
0
11,946
8,413
59,148
0
L
Maui
9,976
3,450
173
158
18,418
31,561
0
10,534
7,884
18,670
0
L
Sylvanus
JetSetRingo
Sylvanus
16,587
3,584
8,287
7,623
20,052
25,988
0
11,164
8,888
31,297
0
W
Cu Chulainn
Linkmyboy36
Cu Chulainn
20,494
5,890
3,716
1,674
19,555
24,301
902
11,397
8,158
56
30,141
W
Persephone
PETZINHO
Persephone
21,323
4,968
1,389
2,640
13,970
7,808
0
8,147
5,819
49,350
0
L
13,740
6,188
427
347
18,654
10,799
0
9,397
9,257
0
24,201
W
Kali
Seakeen
Kali
9,544
4,541
2,166
4,668
19,063
10,367
1,119
9,637
9,426
0
19,082
L
8,802
1,192
544
688
17,390
10,692
0
9,996
7,394
0
18,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,224
Gold Earned
61,701
146
Minions Killed
175
0
Camps Cleared
0
1,228,461
Distance Traveled
1,467,376
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,832
802
43
3
0
316,892
2
W
Ganesha
12,342
771
1
0
0
291,625
0
L
Zhong Kui
10,477
655
54
3
0
250,857
0
L
Maui
10,067
629
14
1
0
234,368
3
L
Sylvanus
10,336
646
23
1
0
242,154
0
W
Cu Chulainn
11,920
745
33
2
0
253,213
0
W
Persephone
13,307
832
74
5
0
282,676
0
L
Awilix
9,898
619
25
2
0
232,150
0
W
Kali
11,300
706
24
2
0
322,970
1
L
Susano
10,446
653
30
2
0
268,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role