Player Matchup

Charybdis
Charybdis
ISSAWATT
Charybdis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 51L
1,443 Elo+
Solo
Anubis
Anubis
X-Apollo_Roses-X
Anubis
Level 122
God Stats
1W - 6L
1,297 SR
Queue Stats
161W - 185L
1,327 Elo+
Party 1
Chaac
Chaac
XxZACCHEOxX
Chaac
Level 85
God Stats
15W - 11L
1,540 SR
Queue Stats
107W - 142L
1,288 Elo+
Solo
Odin
Odin
YonkJr
Odin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ietbvr
Cthulhu
Level 69
God Stats
3W - 7L
1,258 SR
Queue Stats
162W - 184L
1,347 Elo+
Party 1
Team Averages
Level 78
1,419 SR
1,381 Elo+

VS

Team Averages
Level 78
1,531 SR
1,463 Elo+
Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Telshor
Vamana
Level 160
God Stats
2W - 0L
1,548 SR
Queue Stats
179W - 147L
1,577 Elo+
Party 2
Arachne
Arachne
TheDarkOne907
Arachne
Level 63
God Stats
3W - 1L
1,823 SR
Queue Stats
16W - 15L
1,448 Elo+
Solo
Aphrodite
Aphrodite
rwchris
Aphrodite
Level 76
God Stats
5W - 10L
1,286 SR
Queue Stats
73W - 94L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ISSAWATT
Charybdis
9
2 / 2 / 1
5,230
436
6,558
8,078
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 4 / 2
6,427
536
5,989
8,773
4,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 2 / 1
5,216
435
2,864
10,303
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
YonkJr
Odin
8
1 / 6 / 3
5,268
439
3,313
9,492
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
ietbvr
Cthulhu
9
0 / 2 / 0
5,154
430
4,251
10,727
6,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
7 / 3 / 1
8,025
669
7,340
7,971
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
 
Izanami
10
1 / 2 / 5
5,819
485
7,560
9,151
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Telshor
Vamana
13
4 / 0 / 1
7,764
647
11,789
11,649
7,528
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
10
3 / 1 / 2
6,361
530
4,063
9,421
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
rwchris
Aphrodite
9
1 / 1 / 3
6,273
523
3,286
6,637
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
16
16
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
3
1
2.5
W
Izanami
 
Izanami
1
2
5
1.75
L
Charybdis
ISSAWATT
Charybdis
2
2
1
1.25
W
Vamana
Telshor
Vamana
4
0
1
4.5
W
Arachne
3
1
2
4
L
3
4
2
1
L
1
2
1
0.75
L
Odin
YonkJr
Odin
1
6
3
0.42
L
Cthulhu
ietbvr
Cthulhu
0
2
0
0
W
Aphrodite
rwchris
Aphrodite
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,975
Damage
34,038
47,373
Taken
44,829
21,993
Mitigated
22,230
15,729
Healing
17,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,340
4,844
76
2,256
7,971
2,800
1,315
2,659
5,312
53,028
0
W
Izanami
 
Izanami
7,560
6,171
0
2,329
9,151
2,945
991
319
8,832
0
44,320
L
Charybdis
ISSAWATT
Charybdis
6,558
2,553
0
2,666
8,078
2,558
352
1,840
6,238
0
30,046
W
Vamana
Telshor
Vamana
11,789
6,454
0
2,782
11,649
7,528
105
5,961
5,688
0
59,355
W
Arachne
4,063
2,908
194
2,838
9,421
3,184
15
832
8,589
0
39,044
L
5,989
449
0
3,701
8,773
4,319
0
3,372
5,401
39,869
0
L
2,864
311
155
5,157
10,303
4,931
41
3,037
7,266
0
23,888
L
Odin
YonkJr
Odin
3,313
1,516
0
1,523
9,492
3,406
40
2,377
7,115
0
21,973
L
Cthulhu
ietbvr
Cthulhu
4,251
1,090
0
2,527
10,727
6,779
0
0
10,727
29,140
0
W
Aphrodite
rwchris
Aphrodite
3,286
658
2,713
4,150
6,637
5,773
424
469
6,168
16,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
34,242
236
Minions Killed
365
0
Camps Cleared
0
1,049,859
Distance Traveled
1,144,721
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,025
669
92
8
0
224,122
2
W
Izanami
5,819
485
64
5
0
210,257
0
L
Charybdis
5,230
436
38
3
0
187,631
0
W
Vamana
7,764
647
114
10
0
229,056
4
W
Arachne
6,361
530
60
5
0
256,186
0
L
Anubis
6,427
536
81
7
0
208,896
0
L
Chaac
5,216
435
39
3
0
218,986
2
L
Odin
5,268
439
36
3
0
229,369
3
L
Cthulhu
5,154
430
42
4
0
204,977
2
W
Aphrodite
6,273
523
35
3
0
225,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role