Player Matchup

Cthulhu
Cthulhu
DragonWolfBear
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,657 Elo+
Party 2
Kukulkan
Kukulkan
HeraKhepricross
Kukulkan
Level 17
God Stats
2W - 0L
1,438 SR
Queue Stats
7W - 2L
1,746 Elo+
Party 2
Sol
Sol
damienlies
Sol
Level 15
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 1L
1,367 Elo+
Party 2
Artemis
Artemis
oditty
Artemis
Level 64
God Stats
4W - 0L
1,550 SR
Queue Stats
8W - 1L
1,886 Elo+
Party 2
Thanatos
Thanatos
vaIenhart
Thanatos
Level 143
God Stats
2W - 2L
1,403 SR
Queue Stats
11W - 14L
1,398 Elo+
Party 2
Team Averages
Level 50
1,516 SR
1,611 Elo+

VS

Team Averages
Level 55
1,496 SR
1,469 Elo+
Heimdallr
Heimdallr
BigPapiSalt
Heimdallr
Level 25
God Stats
4W - 4L
1,693 SR
Queue Stats
29W - 35L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GanjaLuffy
Morgan Le Fay
Level 82
God Stats
5W - 7L
1,333 SR
Queue Stats
76W - 96L
1,399 Elo+
Party 1
Janus
Janus
JCorn3371
Janus
Level 110
God Stats
2W - 2L
1,574 SR
Queue Stats
96W - 109L
1,487 Elo+
Solo
Bellona
Bellona
bigbillsrecord
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,694 Elo+
Party 1
Thanatos
Thanatos
kdizzlemc2
Thanatos
Level 55
God Stats
125W - 174L
1,381 SR
Queue Stats
267W - 331L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 11
7,953
723
3,820
11,121
10,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
18
14 / 0 / 11
10,577
962
20,036
5,158
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 14
9,255
841
5,295
6,215
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
oditty
Artemis
16
3 / 1 / 15
9,269
843
10,873
10,327
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
vaIenhart
Thanatos
16
12 / 0 / 15
9,861
896
13,581
7,883
4,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigPapiSalt
Heimdallr
13
0 / 6 / 1
7,184
653
6,375
13,420
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
GanjaLuffy
Morgan Le Fay
13
1 / 11 / 2
7,476
680
5,538
15,812
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
JCorn3371
Janus
13
0 / 7 / 2
6,838
622
4,587
11,102
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 0
6,509
592
610
8,656
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
kdizzlemc2
Thanatos
12
2 / 6 / 0
6,828
621
3,959
10,976
4,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
9
33
Kills
4
4
Deaths
33
66
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigPapiSalt
Heimdallr
0
6
1
0.08
W
1
3
11
2.17
L
Morgan Le Fay
GanjaLuffy
Morgan Le Fay
1
11
2
0.18
W
Kukulkan
14
0
11
19.5
L
Janus
JCorn3371
Janus
0
7
2
0.14
L
1
3
0
0.33
W
3
0
14
10
L
Thanatos
kdizzlemc2
Thanatos
2
6
0
0.33
W
Artemis
oditty
Artemis
3
1
15
10.5
W
Thanatos
vaIenhart
Thanatos
12
0
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,605
Damage
21,069
40,704
Taken
59,966
24,766
Mitigated
28,536
16,059
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigPapiSalt
Heimdallr
6,375
2,428
0
1,317
13,420
6,128
59
5,981
7,356
0
20,400
W
3,820
157
282
470
11,121
10,047
183
2,029
9,092
13,716
0
L
Morgan Le Fay
GanjaLuffy
Morgan Le Fay
5,538
1,063
0
744
15,812
6,273
28
6,913
8,801
18,149
0
W
Kukulkan
20,036
2,065
0
705
5,158
2,562
192
425
4,733
52,013
0
L
Janus
JCorn3371
Janus
4,587
544
0
2,052
11,102
4,445
0
5,539
5,442
18,962
0
L
610
108
0
350
8,656
6,826
0
5,135
3,437
0
2,228
W
5,295
2,278
0
2,235
6,215
2,952
4,825
1,934
4,281
23,514
1,567
L
Thanatos
kdizzlemc2
Thanatos
3,959
448
0
2,741
10,976
4,864
0
4,822
6,067
0
7,145
W
Artemis
oditty
Artemis
10,873
4,529
0
3,689
10,327
4,909
4,928
2,994
7,333
0
38,541
W
Thanatos
vaIenhart
Thanatos
13,581
3,732
0
8,678
7,883
4,296
150
2,743
5,140
0
23,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,915
Gold Earned
34,835
228
Minions Killed
109
0
Camps Cleared
0
1,161,238
Distance Traveled
794,506
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,184
653
35
3
0
142,927
0
W
Cthulhu
7,953
723
17
2
0
204,826
3
L
Morgan Le Fay
7,476
680
21
2
0
159,410
0
W
Kukulkan
10,577
962
81
7
0
249,309
0
L
Janus
6,838
622
37
3
0
177,917
2
L
Bellona
6,509
592
8
1
0
135,036
1
W
Sol
9,255
841
52
5
0
214,583
2
L
Thanatos
6,828
621
8
1
0
179,216
2
W
Artemis
9,269
843
57
5
0
213,219
1
W
Thanatos
9,861
896
21
2
0
279,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role