Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
KiMcHi2169
Cerberus
Level 36
God Stats
7W - 1L
1,980 SR
Queue Stats
64W - 33L
1,635 Elo+
Party 2
Scylla
Scylla
Lgacyyy
Scylla
Level 88
God Stats
6W - 3L
1,622 SR
Queue Stats
136W - 76L
1,603 Elo+
Party 2
Arachne
Arachne
PsYCokilla45699
Arachne
Level 84
God Stats
3W - 0L
1,837 SR
Queue Stats
98W - 103L
1,436 Elo+
Solo
Skadi
Skadi
Taisaka
Skadi
Level 109
God Stats
5W - 0L
1,891 SR
Queue Stats
221W - 148L
1,605 Elo+
Party 2
Team Averages
Level 76
1,766 SR
1,556 Elo+

VS

Team Averages
Level 77
1,562 SR
1,489 Elo+
Shiva
Shiva
Caky98
Shiva
Level 130
God Stats
1W - 1L
1,540 SR
Queue Stats
223W - 245L
1,448 Elo+
Solo
Persephone
Persephone
Deexo44
Persephone
Level 42
God Stats
0W - 2L
1,398 SR
Queue Stats
63W - 77L
1,445 Elo+
Party 3
Camazotz
Camazotz
KraftyCrow
Camazotz
Level 83
God Stats
5W - 3L
1,713 SR
Queue Stats
145W - 138L
1,452 Elo+
Party 3
Anhur
Anhur
guccisketchers69
Anhur
Level 30
God Stats
0W - 2L
1,311 SR
Queue Stats
33W - 21L
1,567 Elo+
Party 1
Khepri
Khepri
yt-Soggy_Smegma
Khepri
Level 98
God Stats
2W - 1L
1,845 SR
Queue Stats
49W - 39L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 2 / 3
10,127
506
18,602
19,703
18,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
KiMcHi2169
Cerberus
14
3 / 4 / 4
9,336
467
9,776
16,479
12,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Lgacyyy
Scylla
17
5 / 0 / 2
10,683
534
14,061
9,690
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 7
9,835
492
9,019
19,702
8,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Taisaka
Skadi
16
2 / 4 / 7
9,669
483
14,432
12,932
4,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Caky98
Shiva
17
2 / 4 / 1
10,551
528
18,354
26,711
22,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Persephone
Deexo44
Persephone
14
0 / 3 / 0
9,045
452
3,244
9,148
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
KraftyCrow
Camazotz
14
4 / 3 / 4
9,171
459
13,374
22,405
9,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 6
8,793
440
9,268
17,428
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 5
8,939
447
4,901
15,757
17,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
17
Kills
12
12
Deaths
17
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
3
2.75
L
Shiva
Caky98
Shiva
2
4
1
0.63
L
Persephone
Deexo44
Persephone
0
3
0
0
W
Cerberus
KiMcHi2169
Cerberus
3
4
4
1.25
L
Camazotz
KraftyCrow
Camazotz
4
3
4
2
W
Scylla
Lgacyyy
Scylla
5
0
2
6
W
3
2
7
3.25
W
Skadi
Taisaka
Skadi
2
4
7
1.38
L
3
5
6
1.2
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,890
Damage
49,141
78,506
Taken
91,449
48,159
Mitigated
62,716
16,719
Healing
27,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
18,602
5,539
0
2,437
19,703
18,398
0
218
19,485
3,358
69,905
L
Shiva
Caky98
Shiva
18,354
3,556
21
9,070
26,711
22,221
84
3,443
21,881
0
86,981
L
Persephone
Deexo44
Persephone
3,244
74
0
1,933
9,148
5,067
661
4,790
4,355
47,428
0
W
Cerberus
KiMcHi2169
Cerberus
9,776
1,451
0
5,411
16,479
12,667
0
2,511
13,912
25,741
2,252
L
Camazotz
KraftyCrow
Camazotz
13,374
5,321
0
8,444
22,405
9,574
0
5,725
16,628
0
79,509
W
Scylla
Lgacyyy
Scylla
14,061
1,563
0
2,214
9,690
4,058
378
1,802
7,646
86,327
0
W
9,019
7,190
0
5,653
19,702
8,358
273
1,672
17,990
0
77,303
W
Skadi
Taisaka
Skadi
14,432
6,747
0
1,004
12,932
4,678
0
1,094
11,798
0
113,553
L
9,268
3,558
0
4,066
17,428
8,419
236
5,725
11,649
0
56,414
L
4,901
790
63
4,188
15,757
17,435
0
4,127
11,630
34,281
4,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
46,499
587
Minions Killed
469
0
Camps Cleared
0
1,938,876
Distance Traveled
1,913,625
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,127
506
111
6
0
327,410
6
L
Shiva
10,551
528
143
7
0
398,771
1
L
Persephone
9,045
452
108
5
0
355,710
2
W
Cerberus
9,336
467
67
3
0
409,667
0
L
Camazotz
9,171
459
92
5
0
412,282
3
W
Scylla
10,683
534
143
7
0
391,313
0
W
Arachne
9,835
492
114
6
0
426,540
11
W
Skadi
9,669
483
152
8
0
383,946
6
L
Anhur
8,793
440
82
4
0
362,576
8
L
Khepri
8,939
447
44
2
0
384,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role