Player Matchup

Thor
Thor
AnthonyxLawson
Thor
Level 23
God Stats
0W - 1L
1,195 SR
Queue Stats
20W - 45L
1,167 Elo+
Party 1
Nu Wa
Nu Wa
ChikemNummet
Nu Wa
Level 65
God Stats
9W - 13L
1,392 SR
Queue Stats
64W - 90L
1,297 Elo+
Party 1
Amaterasu
Amaterasu
Zazre
Amaterasu
Level 103
God Stats
3W - 4L
1,588 SR
Queue Stats
7W - 13L
1,306 Elo+
Solo
Team Averages
Level 64
1,391 SR
1,257 Elo+

VS

Team Averages
Level 71
1,605 SR
1,567 Elo+
Nu Wa
Nu Wa
Capsma
Nu Wa
Level 35
God Stats
1W - 0L
1,456 SR
Queue Stats
1W - 1L
1,102 Elo+
Solo
Bacchus
Bacchus
SNF ManteIIa
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 7L
1,772 Elo+
Party 2
Charybdis
Charybdis
Sick Murdah
Charybdis
Level 160
God Stats
8W - 1L
1,859 SR
Queue Stats
423W - 136L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,015
602
1,285
9,955
3,865
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 0
6,615
662
7,049
8,351
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Zazre
Amaterasu
10
0 / 2 / 0
6,237
624
2,338
11,351
5,150
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Capsma
Nu Wa
12
2 / 0 / 11
7,810
781
3,156
5,888
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SNF ManteIIa
Bacchus
13
5 / 0 / 9
9,334
933
7,150
9,481
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Sick Murdah
Charybdis
16
8 / 0 / 7
9,582
958
13,729
5,004
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Nu Wa
Capsma
Nu Wa
2
0
11
7.5
L
0
5
0
0
W
Bacchus
SNF ManteIIa
Bacchus
5
0
9
9.5
W
Charybdis
Sick Murdah
Charybdis
8
0
7
11.5
L
Amaterasu
Zazre
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,672
Damage
24,035
29,657
Taken
20,373
12,133
Mitigated
13,651
3,774
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,285
253
160
158
9,955
3,865
0
3,331
6,624
0
10,426
W
Nu Wa
Capsma
Nu Wa
3,156
1,041
0
2,080
5,888
1,989
635
1,414
4,240
17,071
0
L
7,049
1,807
466
379
8,351
3,118
118
2,424
5,927
26,971
0
W
Bacchus
SNF ManteIIa
Bacchus
7,150
967
488
2,266
9,481
9,445
402
3,125
6,039
22,691
0
W
Charybdis
Sick Murdah
Charybdis
13,729
6,963
0
2,577
5,004
2,217
1,635
1,882
2,970
0
75,546
L
Amaterasu
Zazre
Amaterasu
2,338
424
170
2,441
11,351
5,150
0
4,563
6,788
0
10,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,867
Gold Earned
26,726
81
Minions Killed
177
0
Camps Cleared
0
456,951
Distance Traveled
579,682
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,015
602
8
1
0
112,197
0
W
Nu Wa
7,810
781
30
3
0
212,712
0
L
Nu Wa
6,615
662
53
5
0
151,475
2
W
Bacchus
9,334
933
17
2
0
188,610
1
W
Charybdis
9,582
958
130
13
0
178,360
0
L
Amaterasu
6,237
624
20
2
0
193,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role