Player Matchup

Fafnir
Fafnir
BigJuicyDogger
Fafnir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 110L
1,420 Elo+
Solo
Nox
Nox
SoopaSecretSqurl
Nox
Level 160
God Stats
9W - 7L
1,537 SR
Queue Stats
245W - 266L
1,485 Elo+
Solo
Awilix
Awilix
hardaway19
Awilix
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 122L
1,371 Elo+
Solo
Neith
Neith
minicheesebag
Neith
Level 105
God Stats
12W - 10L
1,475 SR
Queue Stats
446W - 443L
1,408 Elo+
Solo
Chiron
Chiron
thesw1tcher1
Chiron
Level 99
God Stats
1W - 0L
1,658 SR
Queue Stats
39W - 33L
1,463 Elo+
Solo
Team Averages
Level 107
1,534 SR
1,429 Elo+

VS

Team Averages
Level 58
1,479 SR
1,304 Elo+
Sol
Sol
ColonelBonez
Sol
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,281 Elo+
Party 1
Apollo
Apollo
Eronka
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,224 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Joberry
Ah Muzen Cab
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,119 Elo+
Party 1
Arachne
Arachne
light2145455
Arachne
Level 65
God Stats
1W - 3L
1,394 SR
Queue Stats
113W - 116L
1,432 Elo+
Solo
Nemesis
Nemesis
sinbadxchris
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 24
15,345
731
14,306
33,872
67,800
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 1 / 23
15,055
717
20,484
11,106
7,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
hardaway19
Awilix
20
8 / 5 / 21
14,307
681
18,311
18,597
15,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
8 / 5 / 17
14,214
677
29,183
22,059
14,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
20
12 / 4 / 14
15,129
720
25,390
20,966
11,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 9
13,746
655
28,901
22,675
9,755
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
Eronka
Apollo
18
2 / 12 / 10
12,102
576
14,531
24,349
10,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Joberry
Ah Muzen Cab
20
2 / 7 / 8
12,338
588
16,736
20,398
10,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Arachne
light2145455
Arachne
19
4 / 8 / 7
12,787
609
16,857
30,302
20,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
sinbadxchris
Nemesis
20
7 / 5 / 6
14,082
671
17,258
24,838
14,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
59
38
Kills
19
19
Deaths
38
99
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
4
24
3.75
L
4
6
9
1.42
L
Apollo
Eronka
Apollo
2
12
10
0.58
L
Ah Muzen Cab
Joberry
Ah Muzen Cab
2
7
8
0.86
W
7
1
23
18.5
W
Awilix
hardaway19
Awilix
8
5
21
3.7
L
Arachne
light2145455
Arachne
4
8
7
0.94
W
8
5
17
3.3
L
Nemesis
sinbadxchris
Nemesis
7
5
6
2
W
Chiron
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,674
Damage
94,283
106,600
Taken
122,562
116,735
Mitigated
65,099
43,119
Healing
37,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,306
5,354
3,889
13,196
33,872
67,800
455
10,658
23,214
38,075
0
L
28,901
13,150
2,097
8,652
22,675
9,755
0
6,369
16,306
67,295
0
L
Apollo
Eronka
Apollo
14,531
7,087
208
3,012
24,349
10,173
231
6,945
17,404
0
29,053
L
Ah Muzen Cab
Joberry
Ah Muzen Cab
16,736
5,786
661
3,725
20,398
10,093
1,424
6,006
14,392
0
40,909
W
20,484
51
3,910
2,818
11,106
7,599
772
2,786
8,320
49,897
0
W
Awilix
hardaway19
Awilix
18,311
4,606
712
743
18,597
15,199
691
3,646
14,951
0
25,687
L
Arachne
light2145455
Arachne
16,857
10,765
3,266
7,338
30,302
20,147
0
9,745
20,557
1,409
23,871
W
29,183
12,227
1,212
6,339
22,059
14,325
3,964
6,349
15,710
0
78,760
L
Nemesis
sinbadxchris
Nemesis
17,258
5,625
2,061
6,825
24,838
14,931
85
5,725
19,113
0
34,234
W
Chiron
25,390
7,307
3,391
6,909
20,966
11,812
3,083
6,174
14,786
0
50,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,050
Gold Earned
65,055
343
Minions Killed
200
0
Camps Cleared
0
1,901,257
Distance Traveled
1,748,696
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,345
731
53
3
0
394,989
1
L
Sol
13,746
655
75
4
0
352,465
0
L
Apollo
12,102
576
26
1
0
275,908
1
L
Ah Muzen Cab
12,338
588
50
2
0
339,912
1
W
Nox
15,055
717
90
4
0
409,208
2
W
Awilix
14,307
681
15
1
0
381,907
0
L
Arachne
12,787
609
16
1
0
357,250
0
W
Neith
14,214
677
110
5
0
351,288
0
L
Nemesis
14,082
671
33
2
0
423,161
0
W
Chiron
15,129
720
75
4
0
363,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role