Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
MiLLHouseRJ94
Anubis
Level 159
God Stats
3W - 2L
1,653 SR
Queue Stats
154W - 150L
1,527 Elo+
Party 1
Tiamat
Tiamat
NXS-Kasinova
Tiamat
Level 142
God Stats
0W - 2L
1,187 SR
Queue Stats
64W - 77L
1,409 Elo+
Solo
Achilles
Achilles
PegarAki
Achilles
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,565 Elo+
Party 1
Vamana
Vamana
g4bira
Vamana
Level 148
God Stats
4W - 8L
1,463 SR
Queue Stats
114W - 120L
1,474 Elo+
Party 1
Team Averages
Level 150
1,461 SR
1,495 Elo+

VS

Team Averages
Level 94
1,375 SR
1,472 Elo+
Set
Set
ArkanaScreamo
Set
Level 82
God Stats
1W - 1L
1,329 SR
Queue Stats
128W - 115L
1,505 Elo+
Party 2
Poseidon
Poseidon
Artwonk
Poseidon
Level 97
God Stats
5W - 5L
1,555 SR
Queue Stats
175W - 173L
1,542 Elo+
Solo
Cthulhu
Cthulhu
HolaSoyDonoxd
Cthulhu
Level 64
God Stats
4W - 1L
1,447 SR
Queue Stats
144W - 134L
1,442 Elo+
Party 2
Yu Huang
Yu Huang
olivita
Yu Huang
Level 100
God Stats
1W - 1L
1,287 SR
Queue Stats
164W - 163L
1,467 Elo+
Party 2
Rama
Rama
quimicacomdigao
Rama
Level 128
God Stats
1W - 1L
1,257 SR
Queue Stats
122W - 153L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 4 / 3
8,686
790
12,030
10,570
8,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 5 / 2
8,328
757
7,078
10,794
6,121
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
9
0 / 3 / 2
6,476
589
4,452
5,593
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
PegarAki
Achilles
14
1 / 4 / 2
7,368
670
11,240
16,683
18,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
g4bira
Vamana
12
0 / 0 / 3
6,936
631
2,705
9,713
4,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 9
10,018
911
12,154
14,129
12,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Artwonk
Poseidon
15
4 / 1 / 9
9,117
829
11,426
6,272
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
16
5 / 2 / 9
10,085
917
10,229
15,909
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
olivita
Yu Huang
14
0 / 2 / 13
8,392
763
8,841
8,884
3,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 11
8,640
785
5,460
7,278
3,026
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
6
Kills
16
16
Deaths
7
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
4
3
0.88
W
6
2
9
5.25
W
Poseidon
Artwonk
Poseidon
4
1
9
8.5
W
Cthulhu
5
2
9
4.75
L
3
5
2
0.8
L
Tiamat
0
3
2
0.33
L
Achilles
PegarAki
Achilles
1
4
2
0.5
L
Vamana
g4bira
Vamana
0
0
3
1.5
W
Yu Huang
olivita
Yu Huang
0
2
13
3.25
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,505
Damage
48,110
53,353
Taken
52,472
41,510
Mitigated
35,317
20,726
Healing
26,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,030
663
919
2,859
10,570
8,754
0
7,226
3,344
25,707
0
W
12,154
5,984
4,223
4,426
14,129
12,345
825
6,724
7,063
32
19,132
W
Poseidon
Artwonk
Poseidon
11,426
1,358
2,322
1,032
6,272
2,566
933
2,914
3,309
20,781
0
W
Cthulhu
10,229
276
3,112
5,205
15,909
13,653
58
7,219
8,238
18,157
0
L
7,078
86
1,075
2,394
10,794
6,121
0
5,518
5,276
28,304
0
L
Tiamat
4,452
236
247
1,249
5,593
2,926
0
4,348
1,245
7,674
0
L
Achilles
PegarAki
Achilles
11,240
2,185
392
4,913
16,683
18,809
0
7,903
8,780
0
12,846
L
Vamana
g4bira
Vamana
2,705
916
136
6,542
9,713
4,900
0
5,533
4,180
0
7,973
W
Yu Huang
olivita
Yu Huang
8,841
1,203
1,661
2,442
8,884
3,727
571
4,285
4,335
26,014
0
W
5,460
4,651
913
1,443
7,278
3,026
2,035
2,418
4,589
0
13,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,794
Gold Earned
46,252
112
Minions Killed
129
0
Camps Cleared
0
941,992
Distance Traveled
1,118,471
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,686
790
46
4
0
196,600
2
W
Set
10,018
911
12
1
0
232,593
4
W
Poseidon
9,117
829
26
2
0
240,193
0
W
Cthulhu
10,085
917
34
3
0
243,137
2
L
Anubis
8,328
757
38
3
0
167,367
0
L
Tiamat
6,476
589
8
1
0
190,985
0
L
Achilles
7,368
670
6
1
0
223,538
0
L
Vamana
6,936
631
14
1
0
163,502
2
W
Yu Huang
8,392
763
37
3
0
204,948
3
W
Rama
8,640
785
20
2
0
197,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role