Player Matchup

Thor
Thor
AsiA ReKz
Thor
Level 127
God Stats
1W - 2L
1,667 SR
Queue Stats
40W - 37L
1,654 Elo+
Party 2
Chaac
Chaac
Birdfree76
Chaac
Level 125
God Stats
3W - 2L
1,668 SR
Queue Stats
5W - 5L
1,800 Elo+
Party 2
Olorun
Olorun
Bside C
Olorun
Level 153
God Stats
17W - 13L
1,636 SR
Queue Stats
496W - 492L
1,648 Elo+
Solo
Team Averages
Level 135
1,657 SR
1,701 Elo+

VS

Team Averages
Level 144
2,027 SR
2,161 Elo+
Kukulkan
Kukulkan
Agility
Kukulkan
Level 149
God Stats
30W - 2L
2,017 SR
Queue Stats
926W - 88L
2,119 Elo+
Party 1
Hercules
Hercules
Beanatopia
Hercules
Level 154
God Stats
959W - 86L
2,088 SR
Queue Stats
963W - 86L
2,182 Elo+
Party 1
Ratatoskr
Ratatoskr
deejoy
Ratatoskr
Level 129
God Stats
29W - 1L
1,975 SR
Queue Stats
919W - 77L
2,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 8 / 4
11,136
586
8,872
18,947
7,343
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
18
1 / 0 / 6
12,181
641
20,621
25,726
37,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Bside C
Olorun
19
5 / 3 / 2
13,598
716
14,168
13,407
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agility
Kukulkan
19
4 / 2 / 6
13,575
714
17,085
10,583
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Beanatopia
Hercules
20
3 / 1 / 7
13,303
700
21,336
24,799
22,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
deejoy
Ratatoskr
19
4 / 4 / 6
13,438
707
13,409
20,890
22,080
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
11
11
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Agility
Kukulkan
4
2
6
3.5
L
Thor
1
8
4
0.38
W
Hercules
Beanatopia
Hercules
3
1
7
6.5
L
Chaac
1
0
6
4
L
Olorun
Bside C
Olorun
5
3
2
2
W
Ratatoskr
deejoy
Ratatoskr
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,661
Damage
51,830
58,080
Taken
56,272
51,710
Mitigated
49,578
16,021
Healing
24,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Agility
Kukulkan
17,085
1,961
0
1,267
10,583
4,688
489
2,598
7,857
104,973
0
L
Thor
8,872
819
0
786
18,947
7,343
0
7,742
10,733
0
40,273
W
Hercules
Beanatopia
Hercules
21,336
9,820
463
15,566
24,799
22,810
1,921
7,429
16,185
0
45,761
L
Chaac
20,621
2,636
0
10,442
25,726
37,835
0
5,896
18,872
0
49,104
L
Olorun
Bside C
Olorun
14,168
5,033
1,598
3,195
13,407
6,532
0
3,535
9,578
70,285
0
W
Ratatoskr
deejoy
Ratatoskr
13,409
3,678
236
7,338
20,890
22,080
1,121
4,744
14,800
0
60,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
40,316
223
Minions Killed
254
0
Camps Cleared
0
1,062,089
Distance Traveled
1,187,902
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,575
714
140
7
0
371,755
4
L
Thor
11,136
586
54
3
0
303,514
3
W
Hercules
13,303
700
47
2
0
412,618
1
L
Chaac
12,181
641
51
3
0
417,764
0
L
Olorun
13,598
716
118
6
0
340,811
1
W
Ratatoskr
13,438
707
67
4
0
403,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role