Player Matchup

King Arthur
King Arthur
AnthonyxLawson
King Arthur
Level 23
God Stats
1W - 2L
1,139 SR
Queue Stats
20W - 45L
1,154 Elo+
Party 1
Jing Wei
Jing Wei
ChikemNummet
Jing Wei
Level 65
God Stats
3W - 0L
1,496 SR
Queue Stats
64W - 90L
1,289 Elo+
Party 1
Sol
Sol
xXUNCL3CHOPXx
Sol
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,421 Elo+
Solo
Team Averages
Level 59
1,378 SR
1,288 Elo+

VS

Team Averages
Level 36
1,379 SR
1,269 Elo+
Hel
Hel
Capsma
Hel
Level 35
God Stats
0W - 1L
1,417 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
MightyMike81185
Cerberus
Level 24
God Stats
0W - 1L
1,414 SR
Queue Stats
0W - 2L
1,173 Elo+
Party 2
Set
Set
WhiteBison25
Set
Level 49
God Stats
0W - 1L
1,306 SR
Queue Stats
5W - 13L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnthonyxLawson
King Arthur
13
0 / 2 / 4
8,453
604
5,811
12,242
9,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ChikemNummet
Jing Wei
15
1 / 2 / 5
9,230
659
15,130
9,451
4,499
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 1
10,149
725
14,875
6,617
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Capsma
Hel
14
0 / 3 / 3
8,133
581
5,274
9,363
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
11
1 / 3 / 1
7,973
570
5,729
22,671
17,008
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 0 / 1
8,300
593
4,663
12,872
14,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
3
4
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AnthonyxLawson
King Arthur
0
2
4
1
L
Hel
Capsma
Hel
0
3
3
0.5
W
Jing Wei
ChikemNummet
Jing Wei
1
2
5
1.75
L
Cerberus
1
3
1
0.5
L
2
0
1
2.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,816
Damage
15,666
28,310
Taken
44,906
16,587
Mitigated
38,649
3,853
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AnthonyxLawson
King Arthur
5,811
564
406
820
12,242
9,226
144
5,217
7,025
0
16,150
L
Hel
Capsma
Hel
5,274
927
578
1,924
9,363
6,781
0
3,310
6,053
26,793
0
W
Jing Wei
ChikemNummet
Jing Wei
15,130
11,634
358
405
9,451
4,499
1,425
2,950
6,501
0
44,712
L
Cerberus
5,729
648
0
2,454
22,671
17,008
0
6,228
16,443
25,184
0
L
4,663
978
0
503
12,872
14,860
0
5,379
7,493
0
15,145
W
14,875
5,647
0
1,864
6,617
2,862
1,576
2,878
3,739
55,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
24,406
147
Minions Killed
97
0
Camps Cleared
0
686,309
Distance Traveled
703,854
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,453
604
18
1
0
223,595
0
L
Hel
8,133
581
43
3
0
201,638
0
W
Jing Wei
9,230
659
57
4
0
226,037
0
L
Cerberus
7,973
570
43
3
0
226,308
0
L
Set
8,300
593
11
1
0
275,908
0
W
Sol
10,149
725
72
5
0
236,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role