Player Matchup

Amaterasu
Amaterasu
Gartman
Amaterasu
Level 113
God Stats
2W - 1L
1,823 SR
Queue Stats
137W - 130L
1,471 Elo+
Solo
Shiva
Shiva
Hobbit hu3BR
Shiva
Level 147
God Stats
1W - 1L
1,834 SR
Queue Stats
59W - 55L
1,614 Elo+
Solo
Chronos
Chronos
McMillionair42
Chronos
Level 143
God Stats
1W - 1L
1,704 SR
Queue Stats
178W - 204L
1,416 Elo+
Solo
Artio
Artio
Mistlan
Artio
Level 109
God Stats
3W - 4L
1,573 SR
Queue Stats
279W - 316L
1,443 Elo+
Solo
Merlin
Merlin
SqueezyJibs
Merlin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,430 Elo+
Solo
Team Averages
Level 117
1,687 SR
1,475 Elo+

VS

Team Averages
Level 121
1,432 SR
1,420 Elo+
Tyr
Tyr
BoozeNbuds
Tyr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,494 Elo+
Party 2
Agni
Agni
Pinguinman5
Agni
Level 127
God Stats
1W - 3L
1,425 SR
Queue Stats
118W - 154L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
Shreck_Fimosento
Baron Samedi
Level 101
God Stats
1W - 0L
1,234 SR
Queue Stats
52W - 77L
1,405 Elo+
Party 1
Bellona
Bellona
enzaodojapao
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 56L
1,392 Elo+
Party 1
Thor
Thor
ratlordchaz
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gartman
Amaterasu
20
8 / 12 / 5
15,421
734
22,218
40,017
44,127
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 12
14,200
676
30,854
48,552
49,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 5 / 9
12,515
596
23,813
28,373
15,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
Mistlan
Artio
17
0 / 11 / 11
11,074
527
13,456
33,258
51,188
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
20
3 / 5 / 8
13,123
625
32,497
17,898
10,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 25
15,085
718
32,048
51,464
59,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 5 / 24
13,243
631
24,283
19,054
9,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Shreck_Fimosento
Baron Samedi
20
6 / 2 / 22
14,516
691
33,825
18,676
11,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
enzaodojapao
Bellona
20
9 / 5 / 20
15,161
722
27,405
34,126
28,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 5 / 16
14,067
670
29,764
23,846
12,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
144
20
Kills
37
37
Deaths
20
45
Assists
107
Player
Kills
Deaths
Assists
KDA
W
10
3
25
7.5
L
Amaterasu
Gartman
Amaterasu
8
12
5
0.88
L
7
4
12
3.25
L
2
5
9
1.3
L
Artio
Mistlan
Artio
0
11
11
0.5
W
3
5
24
3
W
Baron Samedi
Shreck_Fimosento
Baron Samedi
6
2
22
8.5
L
Merlin
3
5
8
1.4
W
Bellona
enzaodojapao
Bellona
9
5
20
3.8
W
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,838
Damage
147,325
168,098
Taken
147,166
170,426
Mitigated
120,678
61,242
Healing
80,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,048
4,439
3,315
22,619
51,464
59,163
642
24,073
27,391
7,844
33,471
L
Amaterasu
Gartman
Amaterasu
22,218
7,241
3,662
7,914
40,017
44,127
1,108
13,386
26,047
1,881
32,789
L
30,854
2,858
4,518
18,583
48,552
49,136
1,197
18,253
29,644
0
47,350
L
23,813
4,722
2,035
5,834
28,373
15,662
1,154
9,036
18,871
54,223
0
L
Artio
Mistlan
Artio
13,456
1,507
6,116
6,766
33,258
51,188
0
13,923
18,553
18,402
0
W
24,283
1,266
3,103
3,622
19,054
9,159
1,990
10,559
8,495
53,033
0
W
Baron Samedi
Shreck_Fimosento
Baron Samedi
33,825
1,298
18,165
8,332
18,676
11,547
1,628
9,321
9,355
63,271
0
L
Merlin
32,497
2,425
3,036
2,778
17,898
10,313
2,716
7,412
10,381
66,424
0
W
Bellona
enzaodojapao
Bellona
27,405
5,391
7,405
10,739
34,126
28,665
946
16,391
17,735
296
48,476
W
29,764
3,695
473
3,088
23,846
12,144
2,266
10,346
13,500
0
39,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,333
Gold Earned
72,072
203
Minions Killed
210
0
Camps Cleared
0
1,753,702
Distance Traveled
1,887,228
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,085
718
23
1
0
412,549
1
L
Amaterasu
15,421
734
31
1
0
337,536
1
L
Shiva
14,200
676
47
2
0
388,464
0
L
Chronos
12,515
596
44
2
0
394,485
1
L
Artio
11,074
527
11
1
0
318,492
0
W
Agni
13,243
631
71
3
0
340,544
2
W
Baron Samedi
14,516
691
55
3
0
385,175
1
L
Merlin
13,123
625
70
3
0
314,725
0
W
Bellona
15,161
722
35
2
0
364,292
3
W
Thor
14,067
670
26
1
0
384,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role