Player Matchup

Kukulkan
Kukulkan
Daddybear89
Kukulkan
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 145L
1,527 Elo+
Solo
Janus
Janus
FuubarReborn
Janus
Level 141
God Stats
3W - 3L
1,344 SR
Queue Stats
202W - 209L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Witheredz
Sylvanus
Level 123
God Stats
2W - 0L
1,758 SR
Queue Stats
89W - 59L
1,629 Elo+
Solo
Artio
Artio
omar264
Artio
Level 160
God Stats
1W - 0L
1,833 SR
Queue Stats
81W - 69L
1,581 Elo+
Solo
Loki
Loki
tenkaichi123
Loki
Level 142
God Stats
3W - 2L
1,320 SR
Queue Stats
408W - 436L
1,503 Elo+
Solo
Team Averages
Level 145
1,551 SR
1,559 Elo+

VS

Team Averages
Level 152
1,723 SR
1,532 Elo+
Sobek
Sobek
Mootjunior25
Sobek
Level 158
God Stats
1W - 1L
1,746 SR
Queue Stats
180W - 202L
1,460 Elo+
Solo
Cabrakan
Cabrakan
THEE DARK BLADE
Cabrakan
Level 126
God Stats
3W - 4L
1,682 SR
Queue Stats
173W - 182L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheFubu_69
Cu Chulainn
Level 159
God Stats
3W - 1L
1,728 SR
Queue Stats
186W - 178L
1,481 Elo+
Party 1
Kali
Kali
mission732
Kali
Level 158
God Stats
2W - 2L
1,789 SR
Queue Stats
74W - 53L
1,605 Elo+
Party 1
Ra
Ra
rocuevastv
Ra
Level 160
God Stats
5W - 5L
1,670 SR
Queue Stats
225W - 208L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daddybear89
Kukulkan
17
1 / 0 / 9
9,761
697
15,010
3,139
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

17
4 / 1 / 6
9,647
689
13,894
7,385
3,351
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Witheredz
Sylvanus
16
1 / 1 / 10
9,906
708
12,447
17,403
14,851
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
omar264
Artio
16
3 / 2 / 9
9,311
665
10,256
21,120
26,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
3 / 1 / 7
9,212
658
10,154
10,517
7,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
8,083
577
5,004
12,777
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
14
1 / 2 / 1
8,236
588
6,705
22,724
21,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
TheFubu_69
Cu Chulainn
14
1 / 3 / 2
8,205
586
13,848
14,426
8,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 1
8,038
574
11,454
12,889
5,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
1 / 1 / 3
10,441
746
9,317
4,679
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
12
Kills
4
5
Deaths
13
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Daddybear89
Kukulkan
1
0
9
5.5
W
4
1
6
7
L
1
2
3
1.25
L
Cabrakan
1
2
1
0.75
L
Cu Chulainn
TheFubu_69
Cu Chulainn
1
3
2
0.67
W
Sylvanus
Witheredz
Sylvanus
1
1
10
6
L
0
5
1
0.1
W
Artio
omar264
Artio
3
2
9
3.75
L
1
1
3
2.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,761
Damage
46,328
59,564
Taken
67,495
54,125
Mitigated
48,209
38,645
Healing
32,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Daddybear89
Kukulkan
15,010
722
1,977
732
3,139
1,752
0
1,225
1,914
50,803
0
W
13,894
677
2,475
637
7,385
3,351
756
2,817
4,568
27,789
0
L
5,004
98
1,311
6,169
12,777
9,369
0
9,965
2,548
10,263
0
L
Cabrakan
6,705
729
813
9,482
22,724
21,598
0
16,927
5,408
8,372
0
L
Cu Chulainn
TheFubu_69
Cu Chulainn
13,848
1,609
796
3,538
14,426
8,658
0
11,341
2,864
0
20,316
W
Sylvanus
Witheredz
Sylvanus
12,447
2,606
11,646
8,593
17,403
14,851
420
5,932
11,239
18,577
0
L
11,454
3,528
1,393
2,204
12,889
5,653
0
9,837
2,683
0
19,500
W
Artio
omar264
Artio
10,256
632
3,928
6,475
21,120
26,949
293
6,772
13,874
12,683
0
L
9,317
765
5,300
1,309
4,679
2,931
21
2,243
2,385
49,257
0
W
10,154
2,191
485
1,697
10,517
7,222
311
3,527
6,943
0
20,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,837
Gold Earned
43,003
160
Minions Killed
167
0
Camps Cleared
0
1,191,008
Distance Traveled
1,143,772
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,761
697
83
6
0
259,095
6
W
Janus
9,647
689
40
3
0
276,651
1
L
Sobek
8,083
577
17
1
0
242,573
6
L
Cabrakan
8,236
588
2
0
0
208,791
2
L
Cu Chulainn
8,205
586
12
1
0
242,382
0
W
Sylvanus
9,906
708
14
1
0
212,809
3
L
Kali
8,038
574
19
1
0
242,091
1
W
Artio
9,311
665
5
0
0
200,635
0
L
Ra
10,441
746
117
8
0
207,935
6
W
Loki
9,212
658
18
1
0
241,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role