Player Matchup

Chernobog
Chernobog
Deerizen
Chernobog
Level 106
God Stats
2W - 4L
1,286 SR
Queue Stats
473W - 438L
1,659 Elo+
Party 1
Chang'e
Chang'e
Fondcatnap
Chang'e
Level 22
God Stats
6W - 4L
1,840 SR
Queue Stats
53W - 23L
1,731 Elo+
Party 1
Atlas
Atlas
ShootOrShot
Atlas
Level 44
God Stats
25W - 30L
1,509 SR
Queue Stats
57W - 78L
1,467 Elo+
Party 1
Team Averages
Level 57
1,545 SR
1,619 Elo+

VS

Team Averages
Level 69
1,569 SR
1,547 Elo+
Anhur
Anhur
Levi14
Anhur
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,714 Elo+
Party 2
Poseidon
Poseidon
PabloDK21
Poseidon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,212 Elo+
Solo
Hun Batz
Hun Batz
Roach18
Hun Batz
Level 14
God Stats
0W - 1L
1,708 SR
Queue Stats
6W - 7L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Deerizen
Chernobog
19
9 / 2 / 4
12,405
827
13,386
14,455
7,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Fondcatnap
Chang'e
17
2 / 1 / 10
10,957
730
9,137
9,093
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 8
11,582
772
14,040
23,497
30,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Levi14
Anhur
16
4 / 3 / 1
10,723
715
13,660
15,531
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
PabloDK21
Poseidon
14
1 / 5 / 3
10,025
668
16,499
12,501
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Roach18
Hun Batz
14
0 / 5 / 3
8,998
600
5,950
12,178
5,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
5
5
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Deerizen
Chernobog
9
2
4
5.5
W
Chang'e
Fondcatnap
Chang'e
2
1
10
7
L
Anhur
Levi14
Anhur
4
3
1
1.5
L
Poseidon
PabloDK21
Poseidon
1
5
3
0.5
L
Hun Batz
Roach18
Hun Batz
0
5
3
0.3
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,563
Damage
36,109
47,045
Taken
40,210
41,345
Mitigated
16,948
20,502
Healing
3,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Deerizen
Chernobog
13,386
8,850
0
3,872
14,455
7,183
1,728
5,931
8,524
0
71,217
W
Chang'e
Fondcatnap
Chang'e
9,137
503
4,427
4,143
9,093
3,986
912
2,915
6,178
48,086
0
L
Anhur
Levi14
Anhur
13,660
7,417
0
2,568
15,531
6,709
284
8,772
6,759
0
41,838
L
Poseidon
PabloDK21
Poseidon
16,499
1,656
0
725
12,501
4,895
106
7,949
4,552
55,272
0
L
Hun Batz
Roach18
Hun Batz
5,950
983
0
0
12,178
5,344
0
6,498
5,680
0
17,546
W
14,040
5,407
685
7,375
23,497
30,176
516
7,695
15,802
36,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,944
Gold Earned
29,746
211
Minions Killed
168
0
Camps Cleared
0
914,243
Distance Traveled
817,664
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,405
827
95
6
0
295,965
3
W
Chang'e
10,957
730
83
6
0
320,723
1
L
Anhur
10,723
715
72
5
0
289,149
2
L
Poseidon
10,025
668
68
5
0
261,158
4
L
Hun Batz
8,998
600
28
2
0
267,357
2
W
Atlas
11,582
772
33
2
0
297,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role