Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BeauLandry
Sol
Level 104
God Stats
7W - 10L
1,478 SR
Queue Stats
300W - 302L
1,474 Elo+
Party 1
Serqet
Serqet
BigChungis69
Serqet
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 39L
1,499 Elo+
Party 2
Achilles
Achilles
PanduhTea
Achilles
Level 119
God Stats
0W - 1L
1,163 SR
Queue Stats
247W - 221L
1,517 Elo+
Party 1
Camazotz
Camazotz
stayfaded225
Camazotz
Level 123
God Stats
2W - 3L
1,372 SR
Queue Stats
166W - 181L
1,492 Elo+
Party 2
Team Averages
Level 115
1,402 SR
1,496 Elo+

VS

Team Averages
Level 113
1,577 SR
1,532 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CallMeCalebJ
Janus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 124L
1,560 Elo+
Party 3
Ymir
Ymir
GorillaMan1738
Ymir
Level 76
God Stats
1W - 0L
1,551 SR
Queue Stats
6W - 6L
1,457 Elo+
Party 3
Danzaburou
Danzaburou
II Comikazie II
Danzaburou
Level 120
God Stats
3W - 2L
1,619 SR
Queue Stats
112W - 113L
1,517 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mysteryise100
Tsukuyomi
Level 127
God Stats
2W - 0L
1,716 SR
Queue Stats
107W - 84L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 0
6,087
553
3,138
2,937
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 0
5,869
534
5,907
6,530
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
10
2 / 1 / 1
6,071
552
4,150
8,596
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
PanduhTea
Achilles
6
0 / 2 / 0
4,414
401
2,036
5,147
2,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
stayfaded225
Camazotz
10
0 / 0 / 1
5,712
519
1,450
7,252
2,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 1 / 1
6,451
586
4,610
5,216
3,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 2
6,086
553
2,916
4,684
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
6,239
567
1,619
5,305
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
II Comikazie II
Danzaburou
12
2 / 1 / 0
7,063
642
4,835
8,824
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Mysteryise100
Tsukuyomi
11
2 / 1 / 0
5,966
542
3,491
7,241
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
W
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
L
0
1
0
0
L
Serqet
2
1
1
2.5
W
0
0
2
1
W
1
0
1
1.5
W
Danzaburou
II Comikazie II
Danzaburou
2
1
0
2
W
Tsukuyomi
Mysteryise100
Tsukuyomi
2
1
0
2
L
Achilles
PanduhTea
Achilles
0
2
0
0
L
Camazotz
stayfaded225
Camazotz
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,681
Damage
17,471
30,462
Taken
31,270
12,255
Mitigated
13,706
11,312
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,138
404
0
765
2,937
1,087
0
548
2,389
37,895
0
W
Cu Chulainn
 
Cu Chulainn
4,610
257
0
1,772
5,216
3,200
0
0
5,072
3,600
45,039
L
5,907
2,482
0
3,013
6,530
2,353
0
1,187
5,343
42,388
6,155
L
Serqet
4,150
1,136
0
3,734
8,596
3,284
0
1,738
6,858
0
34,859
W
2,916
81
0
2,377
4,684
1,576
0
1,507
2,880
47,721
0
W
1,619
407
101
1,788
5,305
3,435
0
2,454
2,785
16,393
0
W
Danzaburou
II Comikazie II
Danzaburou
4,835
2,458
0
4,554
8,824
3,044
704
3,355
5,335
0
58,486
W
Tsukuyomi
Mysteryise100
Tsukuyomi
3,491
653
0
1,338
7,241
2,451
0
1,128
5,978
0
46,286
L
Achilles
PanduhTea
Achilles
2,036
699
8
1,806
5,147
2,906
0
1,083
4,064
0
10,520
L
Camazotz
stayfaded225
Camazotz
1,450
256
0
1,986
7,252
2,625
0
121
7,131
0
35,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
31,805
318
Minions Killed
416
0
Camps Cleared
0
1,061,431
Distance Traveled
1,129,306
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,087
553
74
7
0
236,291
5
W
Cu Chulainn
6,451
586
99
9
0
231,888
5
L
Sol
5,869
534
89
8
0
208,952
3
L
Serqet
6,071
552
73
7
0
256,481
4
W
Janus
6,086
553
101
9
0
228,321
2
W
Ymir
6,239
567
35
3
0
230,228
1
W
Danzaburou
7,063
642
108
10
0
194,023
2
W
Tsukuyomi
5,966
542
73
7
0
244,846
4
L
Achilles
4,414
401
22
2
0
133,626
0
L
Camazotz
5,712
519
60
5
0
226,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role