Player Matchup

Horus
Horus
 
Horus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Carrion7930
Kukulkan
Level 118
God Stats
1W - 1L
1,725 SR
Queue Stats
258W - 292L
1,371 Elo+
Party 2
Nemesis
Nemesis
Nigrat
Nemesis
Level 67
God Stats
0W - 2L
1,605 SR
Queue Stats
2W - 5L
1,317 Elo+
Solo
Merlin
Merlin
jhuenxvdead
Merlin
Level 144
God Stats
1W - 1L
1,727 SR
Queue Stats
56W - 70L
1,424 Elo+
Solo
Charybdis
Charybdis
yBlakeZx
Charybdis
Level 125
God Stats
7W - 5L
1,651 SR
Queue Stats
237W - 263L
1,355 Elo+
Party 2
Team Averages
Level 111
1,642 SR
1,393 Elo+

VS

Team Averages
Level 129
1,497 SR
1,422 Elo+
Scylla
Scylla
DragonRazer
Scylla
Level 126
God Stats
2W - 1L
1,466 SR
Queue Stats
9W - 20L
1,287 Elo+
Party 1
Pele
Pele
KaibatsuDoratoge
Pele
Level 122
God Stats
4W - 1L
1,583 SR
Queue Stats
97W - 105L
1,458 Elo+
Party 1
Xbalanque
Xbalanque
ThePhantom6
Xbalanque
Level 147
God Stats
4W - 1L
1,528 SR
Queue Stats
145W - 140L
1,479 Elo+
Solo
Maui
Maui
midoria
Maui
Level 129
God Stats
3W - 2L
1,499 SR
Queue Stats
85W - 99L
1,452 Elo+
Party 1
Medusa
Medusa
texma13
Medusa
Level 122
God Stats
2W - 3L
1,409 SR
Queue Stats
242W - 254L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 1 / 1
5,140
514
394
8,314
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Carrion7930
Kukulkan
10
0 / 1 / 0
5,652
565
2,699
3,413
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Nigrat
Nemesis
9
1 / 0 / 0
5,124
512
1,086
6,340
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
9
1 / 1 / 1
5,102
510
3,075
2,965
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
yBlakeZx
Charybdis
9
0 / 1 / 0
5,259
526
1,405
6,354
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 0 / 0
5,374
537
1,792
2,551
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 0
5,904
590
2,680
4,372
2,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
ThePhantom6
Xbalanque
9
1 / 0 / 1
5,694
569
4,647
3,993
1,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
midoria
Maui
8
0 / 1 / 2
5,426
543
1,973
5,510
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
texma13
Medusa
8
0 / 1 / 1
4,829
483
3,588
7,432
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
L
Kukulkan
Carrion7930
Kukulkan
0
1
0
0
W
Scylla
1
0
0
1
W
1
0
0
1
L
Nemesis
Nigrat
Nemesis
1
0
0
1
W
Xbalanque
ThePhantom6
Xbalanque
1
0
1
1.5
L
Merlin
1
1
1
1.5
W
Maui
midoria
Maui
0
1
2
1
W
Medusa
texma13
Medusa
0
1
1
0.5
L
Charybdis
yBlakeZx
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,659
Damage
14,680
27,386
Taken
23,858
11,585
Mitigated
10,901
9,935
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
394
197
307
2,645
8,314
5,470
0
2,335
5,979
0
9,776
L
Kukulkan
Carrion7930
Kukulkan
2,699
35
0
725
3,413
1,129
486
0
3,413
35,200
0
W
Scylla
1,792
118
0
937
2,551
940
104
1,315
1,040
31,473
0
W
2,680
632
0
2,038
4,372
2,226
0
2,345
1,673
0
41,146
L
Nemesis
Nigrat
Nemesis
1,086
603
0
1,834
6,340
2,017
0
213
6,127
0
32,312
W
Xbalanque
ThePhantom6
Xbalanque
4,647
2,156
0
1,689
3,993
1,269
90
161
3,828
0
43,278
L
Merlin
3,075
38
152
824
2,965
1,162
0
719
2,246
25,607
0
W
Maui
midoria
Maui
1,973
584
0
1,503
5,510
4,011
71
262
5,226
14,737
2,055
W
Medusa
texma13
Medusa
3,588
1,392
0
2,628
7,432
2,455
104
1,033
6,317
0
29,531
L
Charybdis
yBlakeZx
Charybdis
1,405
840
0
3,448
6,354
1,807
0
306
6,048
0
36,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,277
Gold Earned
27,227
289
Minions Killed
297
0
Camps Cleared
0
952,981
Distance Traveled
975,059
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,140
514
10
1
0
184,328
2
L
Kukulkan
5,652
565
76
8
0
183,949
2
W
Scylla
5,374
537
52
5
0
154,991
0
W
Pele
5,904
590
76
8
0
221,728
0
L
Nemesis
5,124
512
58
6
0
233,173
9
W
Xbalanque
5,694
569
84
8
0
190,082
3
L
Merlin
5,102
510
68
7
0
149,856
1
W
Maui
5,426
543
20
2
0
204,386
0
W
Medusa
4,829
483
65
7
0
203,872
2
L
Charybdis
5,259
526
77
8
0
201,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role