Player Matchup

Ah Puch
Ah Puch
EvirNFraggins
Ah Puch
Level 68
God Stats
1W - 1L
1,292 SR
Queue Stats
3W - 1L
1,916 Elo+
Party 2
Anhur
Anhur
MinionVore
Anhur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,686 Elo+
Party 2
Ymir
Ymir
joebro51
Ymir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,360 Elo+
Party 2
Team Averages
Level 101
1,431 SR
1,654 Elo+

VS

Team Averages
Level 87
1,504 SR
1,473 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alfrie
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Warshnuk
Tsukuyomi
Level 97
God Stats
12W - 13L
1,512 SR
Queue Stats
30W - 48L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
3 / 4 / 5
8,907
742
7,098
12,840
12,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
15
6 / 4 / 5
10,359
863
11,504
16,022
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
2 / 5 / 4
8,544
712
4,868
13,974
6,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 4 / 8
9,460
788
7,239
13,551
13,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nu Wa
Alfrie
Nu Wa
13
1 / 4 / 5
7,972
664
8,626
7,811
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Warshnuk
Tsukuyomi
17
9 / 3 / 4
10,595
883
19,156
11,393
5,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
11
Kills
13
13
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
4
8
1.75
W
Nu Wa
Alfrie
Nu Wa
1
4
5
0.88
L
Ah Puch
3
4
5
1.38
L
Anhur
6
4
5
2.13
W
Tsukuyomi
Warshnuk
Tsukuyomi
9
3
4
3.67
L
Ymir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,470
Damage
35,021
42,836
Taken
32,755
25,406
Mitigated
21,646
11,971
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,239
613
0
3,228
13,551
13,557
497
4,433
9,118
31,338
0
W
Nu Wa
Alfrie
Nu Wa
8,626
3,531
0
234
7,811
2,869
416
3,203
4,608
25,617
0
L
Ah Puch
7,098
825
1,315
2,789
12,840
12,945
180
4,609
7,898
24,629
0
L
Anhur
11,504
6,093
0
6,043
16,022
5,837
454
6,135
9,500
0
50,004
W
Tsukuyomi
Warshnuk
Tsukuyomi
19,156
4,773
0
2,574
11,393
5,220
1,933
4,445
6,948
0
45,453
L
Ymir
4,868
639
0
1,824
13,974
6,624
96
4,318
9,528
17,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
28,027
160
Minions Killed
121
0
Camps Cleared
0
578,461
Distance Traveled
699,700
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,460
788
33
3
0
231,401
2
W
Nu Wa
7,972
664
29
2
0
217,162
0
L
Ah Puch
8,907
742
29
2
0
195,345
0
L
Anhur
10,359
863
96
8
0
188,274
3
W
Tsukuyomi
10,595
883
59
5
0
251,137
2
L
Ymir
8,544
712
35
3
0
194,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role