Player Matchup

Janus
Janus
Javooo73
Janus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 22L
1,238 Elo+
Party 1
Odin
Odin
Zedricks
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,313 Elo+
Party 1
Medusa
Medusa
overlordkevin
Medusa
Level 91
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 22L
1,238 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,263 Elo+

VS

Team Averages
Level 118
1,606 SR
1,631 Elo+
Ah Muzen Cab
Ah Muzen Cab
DVD_CRAZZY9080
Ah Muzen Cab
Level 146
God Stats
48W - 29L
1,638 SR
Queue Stats
429W - 322L
1,674 Elo+
Party 2
Horus
Horus
Zhiinks
Horus
Level 69
God Stats
15W - 11L
1,692 SR
Queue Stats
318W - 224L
1,655 Elo+
Party 2
Nox
Nox
adriano739
Nox
Level 138
God Stats
8W - 11L
1,489 SR
Queue Stats
122W - 100L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Javooo73
Janus
14
2 / 7 / 2
9,591
639
9,999
11,810
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
14
0 / 4 / 4
9,615
641
6,992
17,723
21,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 2
10,174
678
12,982
14,844
6,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DVD_CRAZZY9080
Ah Muzen Cab
19
9 / 1 / 7
12,465
831
21,062
15,394
9,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Zhiinks
Horus
17
5 / 1 / 10
12,196
813
13,905
18,849
24,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 7
9,859
657
4,844
9,606
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
16
16
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DVD_CRAZZY9080
Ah Muzen Cab
9
1
7
12.5
L
Janus
Javooo73
Janus
2
7
2
0.43
L
Odin
0
4
4
0.5
W
Horus
Zhiinks
Horus
5
1
10
10
W
2
2
7
2.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,973
Damage
39,811
44,377
Taken
43,849
31,419
Mitigated
39,038
4,157
Healing
18,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DVD_CRAZZY9080
Ah Muzen Cab
21,062
11,255
0
7,027
15,394
9,059
2,000
4,030
11,364
0
87,138
L
Janus
Javooo73
Janus
9,999
173
0
250
11,810
3,793
122
1,106
10,598
35,430
0
L
Odin
6,992
2,309
0
1,279
17,723
21,034
176
2,108
15,365
0
18,646
W
Horus
Zhiinks
Horus
13,905
6,045
3,854
7,538
18,849
24,281
560
3,669
15,180
0
30,211
W
4,844
496
0
35
9,606
5,698
603
2,366
7,240
18,228
0
L
12,982
5,306
0
2,628
14,844
6,592
0
1,186
13,552
0
51,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,380
Gold Earned
34,520
182
Minions Killed
182
0
Camps Cleared
0
737,401
Distance Traveled
786,922
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,465
831
114
8
0
280,522
2
L
Janus
9,591
639
69
5
0
229,584
2
L
Odin
9,615
641
27
2
0
265,322
2
W
Horus
12,196
813
18
1
0
286,277
2
W
Nox
9,859
657
50
3
0
220,123
0
L
Medusa
10,174
678
86
6
0
242,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role