Player Matchup

Danzaburou
Danzaburou
BBBALACLAVA
Danzaburou
Level 19
God Stats
3W - 7L
1,008 SR
Queue Stats
11W - 47L
1,120 Elo+
Party 2
Guan Yu
Guan Yu
LegacyYJ23
Guan Yu
Level 56
God Stats
15W - 18L
1,137 SR
Queue Stats
93W - 169L
1,282 Elo+
Party 2
Raijin
Raijin
Tatertot6969
Raijin
Level 60
God Stats
1W - 5L
1,158 SR
Queue Stats
64W - 157L
1,248 Elo+
Party 2
Team Averages
Level 45
1,101 SR
1,217 Elo+

VS

Team Averages
Level 50
1,330 SR
1,262 Elo+
Hades
Hades
Im_Rosales_
Hades
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,197 Elo+
Party 1
Gilgamesh
Gilgamesh
Kakashi5867
Gilgamesh
Level 56
God Stats
0W - 3L
1,270 SR
Queue Stats
14W - 22L
1,363 Elo+
Solo
Susano
Susano
Tribesuno
Susano
Level 2
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BBBALACLAVA
Danzaburou
19
3 / 5 / 5
13,614
717
16,138
13,570
6,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
LegacyYJ23
Guan Yu
20
4 / 1 / 7
13,622
717
18,456
24,840
26,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
18
5 / 5 / 6
13,546
713
22,782
19,935
8,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 6
12,472
656
18,279
22,699
10,455
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Kakashi5867
Gilgamesh
18
8 / 2 / 2
13,017
685
24,412
28,605
30,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
Tribesuno
Susano
17
1 / 8 / 7
11,329
596
4,928
16,495
7,088
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
12
Kills
11
11
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BBBALACLAVA
Danzaburou
3
5
5
1.1
L
2
2
6
2.5
L
Gilgamesh
Kakashi5867
Gilgamesh
8
2
2
4.5
W
Guan Yu
LegacyYJ23
Guan Yu
4
1
7
7.5
W
Raijin
5
5
6
1.6
L
Susano
Tribesuno
Susano
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,376
Damage
47,619
58,345
Taken
67,799
42,471
Mitigated
47,708
23,195
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BBBALACLAVA
Danzaburou
16,138
9,864
0
3,558
13,570
6,767
2,172
3,356
10,214
0
56,827
L
18,279
2,252
941
6,686
22,699
10,455
0
9,558
13,141
75,325
0
L
Gilgamesh
Kakashi5867
Gilgamesh
24,412
7,134
272
5,790
28,605
30,165
0
7,835
20,770
0
52,487
W
Guan Yu
LegacyYJ23
Guan Yu
18,456
5,615
3,149
11,825
24,840
26,766
668
7,648
17,192
0
76,563
W
Raijin
22,782
3,103
114
4,549
19,935
8,938
747
7,745
12,190
62,183
0
L
Susano
Tribesuno
Susano
4,928
348
0
505
16,495
7,088
0
5,490
11,005
408
20,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,782
Gold Earned
36,818
226
Minions Killed
183
0
Camps Cleared
0
1,022,660
Distance Traveled
921,453
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,614
717
84
4
0
298,879
0
L
Hades
12,472
656
108
6
0
309,135
4
L
Gilgamesh
13,017
685
43
2
0
328,290
0
W
Guan Yu
13,622
717
76
4
0
422,584
1
W
Raijin
13,546
713
66
3
0
301,197
3
L
Susano
11,329
596
32
2
0
284,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role