Player Matchup

Sobek
Sobek
CHURCHBLU3T34M
Sobek
Level 61
God Stats
7W - 3L
1,640 SR
Queue Stats
62W - 50L
1,567 Elo+
Party 2
Merlin
Merlin
DaddyAbility
Merlin
Level 49
God Stats
1W - 0L
1,300 SR
Queue Stats
85W - 64L
1,329 Elo+
Party 3
Amaterasu
Amaterasu
HappyBook9013
Amaterasu
Level 23
God Stats
1W - 1L
1,476 SR
Queue Stats
60W - 47L
1,289 Elo+
Party 3
Medusa
Medusa
MUFFuperCUTT69
Medusa
Level 27
God Stats
1W - 0L
1,276 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 2
Pele
Pele
WYLDBOYZZZ
Pele
Level 49
God Stats
13W - 3L
1,734 SR
Queue Stats
51W - 38L
1,351 Elo+
Party 3
Team Averages
Level 42
1,485 SR
1,385 Elo+

VS

Team Averages
Level 43
1,416 SR
1,257 Elo+
Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
El_YaYo_PR
Scylla
Level 47
God Stats
3W - 8L
1,332 SR
Queue Stats
96W - 129L
1,297 Elo+
Solo
Kukulkan
Kukulkan
GuyPatterson
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SecrtAsianMan1
Sylvanus
Level 16
God Stats
0W - 5L
1,247 SR
Queue Stats
45W - 66L
995 Elo+
Party 1
Vulcan
Vulcan
The_Dynasty18
Vulcan
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 62L
995 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
4,317
540
2,356
4,244
2,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Merlin
9
7 / 0 / 1
5,834
729
4,836
2,660
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
HappyBook9013
Amaterasu
8
0 / 0 / 0
5,111
639
381
3,151
2,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 0
4,665
583
3,239
3,246
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 2 / 0
5,710
714
3,354
5,451
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
1 / 1 / 1
4,195
524
1,693
5,215
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
El_YaYo_PR
Scylla
5
0 / 3 / 0
3,736
467
59
3,879
910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
GuyPatterson
Kukulkan
4
0 / 3 / 1
3,228
404
414
2,516
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
6
1 / 2 / 0
3,976
497
1,728
5,543
2,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 1
4,020
503
2,180
3,421
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
12
Kills
2
3
Deaths
12
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
1
1
1.5
W
0
0
3
1.5
W
Merlin
7
0
1
7.5
L
Scylla
El_YaYo_PR
Scylla
0
3
0
0
L
Kukulkan
GuyPatterson
Kukulkan
0
3
1
0.17
W
Amaterasu
HappyBook9013
Amaterasu
0
0
0
0
W
1
1
0
1
L
Sylvanus
1
2
0
0.5
L
0
3
1
0.17
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,166
Damage
6,074
18,752
Taken
20,574
8,573
Mitigated
7,267
5,419
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,693
747
0
2,102
5,215
1,463
0
1,169
3,840
0
21,005
W
2,356
346
185
1,458
4,244
2,633
0
1,312
2,932
5,243
0
W
Merlin
4,836
474
0
750
2,660
853
1,336
843
1,777
26,109
0
L
Scylla
El_YaYo_PR
Scylla
59
0
0
1,151
3,879
910
0
674
3,205
11,012
0
L
Kukulkan
GuyPatterson
Kukulkan
414
119
0
35
2,516
971
0
2,068
370
1,726
0
W
Amaterasu
HappyBook9013
Amaterasu
381
0
0
1,041
3,151
2,122
1,116
747
2,298
0
25,535
W
3,239
1,380
0
125
3,246
1,171
740
460
2,786
0
24,468
L
Sylvanus
1,728
601
393
753
5,543
2,882
92
2,370
2,988
6,550
0
L
2,180
726
0
112
3,421
1,041
0
442
2,937
14,436
0
W
3,354
975
0
1,860
5,451
1,794
120
789
4,578
0
27,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
19,155
206
Minions Killed
105
0
Camps Cleared
0
793,943
Distance Traveled
614,468
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,195
524
27
3
0
147,155
1
W
Sobek
4,317
540
5
1
0
157,028
0
W
Merlin
5,834
729
43
5
0
147,049
0
L
Scylla
3,736
467
30
4
0
87,674
2
L
Kukulkan
3,228
404
0
0
0
77,865
1
W
Amaterasu
5,111
639
51
6
0
174,183
0
W
Medusa
4,665
583
44
6
0
126,787
1
L
Sylvanus
3,976
497
18
2
0
159,448
0
L
Vulcan
4,020
503
30
4
0
142,326
1
W
Pele
5,710
714
63
8
0
188,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role