Player Matchup

Bacchus
Bacchus
ElPancho01
Bacchus
Level 8
God Stats
2W - 0L
1,730 SR
Queue Stats
2W - 1L
1,660 Elo+
Party 3
Pele
Pele
Homem_Lamem
Pele
Level 60
God Stats
4W - 2L
1,452 SR
Queue Stats
105W - 171L
1,312 Elo+
Party 1
Agni
Agni
TILTADOx_-
Agni
Level 120
God Stats
2W - 2L
1,413 SR
Queue Stats
323W - 454L
1,301 Elo+
Party 1
Sun Wukong
Sun Wukong
beerreuno
Sun Wukong
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,334 Elo+
Party 3
Sol
Sol
brenon-geraldo
Sol
Level 62
God Stats
4W - 7L
1,179 SR
Queue Stats
155W - 254L
1,306 Elo+
Party 1
Team Averages
Level 63
1,455 SR
1,383 Elo+

VS

Team Averages
Level 81
1,516 SR
1,395 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ElYorch_6
Erlang Shen
Level 128
God Stats
6W - 8L
1,436 SR
Queue Stats
409W - 465L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
gudimbr
Gilgamesh
Level 60
God Stats
10W - 4L
1,646 SR
Queue Stats
49W - 62L
1,369 Elo+
Party 2
Cerberus
Cerberus
iRenanzin
Cerberus
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 119L
1,366 Elo+
Party 2
Rama
Rama
obruniin-
Rama
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 143L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElPancho01
Bacchus
8
1 / 0 / 0
5,687
517
1,399
4,417
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 1
5,797
527
4,787
7,039
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,521
593
3,440
3,840
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
beerreuno
Sun Wukong
11
1 / 0 / 2
6,386
581
3,298
5,191
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 2 / 1
5,565
506
2,656
5,448
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
3,522
320
0
0
0
Erlang Shen
ElYorch_6
Erlang Shen
7
0 / 1 / 0
4,727
430
773
4,130
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
gudimbr
Gilgamesh
8
2 / 1 / 1
5,463
497
3,969
8,972
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
iRenanzin
Cerberus
10
0 / 1 / 1
5,085
462
1,127
7,560
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
10
2 / 1 / 1
5,598
509
2,659
7,410
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Bacchus
ElPancho01
Bacchus
1
0
0
1
L
Erlang Shen
ElYorch_6
Erlang Shen
0
1
0
0
W
1
1
1
1.5
W
1
1
0
1
W
Sun Wukong
beerreuno
Sun Wukong
1
0
2
2
W
0
2
1
0.25
L
Gilgamesh
gudimbr
Gilgamesh
2
1
1
2.5
L
Cerberus
iRenanzin
Cerberus
0
1
1
0.5
L
Rama
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,580
Damage
8,528
25,935
Taken
28,072
10,678
Mitigated
11,494
6,814
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
ElPancho01
Bacchus
1,399
282
0
1,240
4,417
3,172
250
203
4,214
12,878
0
L
Erlang Shen
ElYorch_6
Erlang Shen
773
353
0
2,346
4,130
1,421
0
0
4,130
0
20,180
W
4,787
1,091
0
1,183
7,039
2,276
215
0
7,039
0
36,836
W
3,440
139
0
420
3,840
1,190
686
0
3,840
37,387
0
W
Sun Wukong
beerreuno
Sun Wukong
3,298
972
0
2,099
5,191
2,145
637
0
5,191
0
32,789
W
2,656
688
0
1,872
5,448
1,895
1,290
829
4,619
31,729
6,801
L
Gilgamesh
gudimbr
Gilgamesh
3,969
1,559
0
1,475
8,972
3,485
0
1,092
7,880
0
27,223
L
Cerberus
iRenanzin
Cerberus
1,127
37
0
1,435
7,560
3,826
0
3,481
4,079
23,433
871
L
Rama
2,659
1,661
0
3,062
7,410
2,762
0
2,667
4,743
0
31,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
24,395
290
Minions Killed
180
0
Camps Cleared
0
1,095,571
Distance Traveled
779,675
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,522
320
0
0
0
0
0
W
Bacchus
5,687
517
20
2
0
206,530
0
L
Erlang Shen
4,727
430
38
3
0
127,153
2
W
Pele
5,797
527
76
7
0
246,976
0
W
Agni
6,521
593
77
7
0
221,468
3
W
Sun Wukong
6,386
581
52
5
0
228,459
3
W
Sol
5,565
506
65
6
0
192,138
0
L
Gilgamesh
5,463
497
48
4
0
237,999
4
L
Cerberus
5,085
462
43
4
0
208,957
3
L
Rama
5,598
509
51
5
0
205,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role