Player Matchup

Thanatos
Thanatos
GaseousPlains60
Thanatos
Level 80
God Stats
13W - 11L
1,561 SR
Queue Stats
93W - 101L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
GrosseCenne
Nu Wa
Level 125
God Stats
11W - 10L
1,523 SR
Queue Stats
360W - 364L
1,477 Elo+
Party 3
Bacchus
Bacchus
IamSo226
Bacchus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 104L
1,452 Elo+
Party 1
Mulan
Mulan
Sparkyboy2016
Mulan
Level 81
God Stats
0W - 2L
1,240 SR
Queue Stats
99W - 96L
1,448 Elo+
Party 1
Heimdallr
Heimdallr
Xono Uberaus
Heimdallr
Level 147
God Stats
19W - 21L
1,489 SR
Queue Stats
324W - 335L
1,464 Elo+
Party 3
Team Averages
Level 104
1,463 SR
1,466 Elo+

VS

Team Averages
Level 114
1,525 SR
1,452 Elo+
Danzaburou
Danzaburou
DeKunkules
Danzaburou
Level 105
God Stats
1W - 0L
1,346 SR
Queue Stats
27W - 32L
1,391 Elo+
Solo
Awilix
Awilix
Gifted R3M1X
Awilix
Level 122
God Stats
75W - 53L
1,584 SR
Queue Stats
556W - 561L
1,428 Elo+
Solo
King Arthur
King Arthur
Superiorlynx233
King Arthur
Level 153
God Stats
2W - 0L
1,622 SR
Queue Stats
78W - 58L
1,538 Elo+
Party 2
Chang'e
Chang'e
YingTheBoy
Chang'e
Level 133
God Stats
4W - 1L
1,680 SR
Queue Stats
29W - 33L
1,434 Elo+
Solo
Maui
Maui
lamb l sauce
Maui
Level 58
God Stats
3W - 4L
1,393 SR
Queue Stats
65W - 58L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
3 / 6 / 2
7,883
464
5,472
13,565
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 5 / 2
8,314
489
11,777
10,416
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
IamSo226
Bacchus
12
0 / 6 / 0
6,877
405
4,836
12,974
7,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 2 / 1
7,695
453
4,871
12,575
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Xono Uberaus
Heimdallr
11
1 / 7 / 3
7,307
430
10,209
15,824
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeKunkules
Danzaburou
14
1 / 3 / 6
8,436
496
8,899
10,183
4,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
15
7 / 3 / 8
9,739
573
11,319
15,678
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Superiorlynx233
King Arthur
18
10 / 0 / 3
10,989
646
13,542
17,773
12,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
YingTheBoy
Chang'e
15
4 / 4 / 2
9,722
572
7,865
13,656
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 5
8,570
504
4,148
8,941
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
10
Kills
26
26
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeKunkules
Danzaburou
1
3
6
1.33
L
Thanatos
3
6
2
0.67
W
Awilix
7
3
8
3.67
L
4
5
2
1
L
Bacchus
IamSo226
Bacchus
0
6
0
0
L
2
2
1
1.25
W
King Arthur
Superiorlynx233
King Arthur
10
0
3
11.5
L
Heimdallr
Xono Uberaus
Heimdallr
1
7
3
0.36
W
Chang'e
YingTheBoy
Chang'e
4
4
2
1.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,165
Damage
45,773
65,354
Taken
66,231
34,206
Mitigated
35,582
17,584
Healing
27,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeKunkules
Danzaburou
8,899
2,651
437
2,435
10,183
4,255
3,607
855
9,328
0
67,106
L
Thanatos
5,472
1,836
0
10,104
13,565
6,335
0
1,862
11,703
0
55,829
W
Awilix
11,319
4,591
0
6,165
15,678
6,569
259
3,063
12,551
0
71,561
L
11,777
5,033
0
518
10,416
4,044
0
3,744
6,672
56,319
0
L
Bacchus
IamSo226
Bacchus
4,836
462
0
1,156
12,974
7,151
0
702
12,272
38,932
0
L
4,871
471
0
2,522
12,575
10,049
0
3,172
9,403
0
30,858
W
King Arthur
Superiorlynx233
King Arthur
13,542
2,132
0
10,882
17,773
12,188
111
5,126
12,258
0
90,384
L
Heimdallr
Xono Uberaus
Heimdallr
10,209
4,355
0
3,284
15,824
6,627
652
2,533
13,291
0
57,423
W
Chang'e
YingTheBoy
Chang'e
7,865
763
604
4,260
13,656
3,952
1,818
6,251
7,405
75,994
0
W
4,148
1,224
139
2,671
8,941
8,618
356
936
8,005
23,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,076
Gold Earned
47,456
369
Minions Killed
533
0
Camps Cleared
0
1,509,201
Distance Traveled
1,720,390
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,436
496
115
7
0
350,173
2
L
Thanatos
7,883
464
92
5
0
358,555
3
W
Awilix
9,739
573
114
7
0
392,653
0
L
Nu Wa
8,314
489
77
5
0
280,201
2
L
Bacchus
6,877
405
69
4
0
278,740
3
L
Mulan
7,695
453
47
3
0
327,597
3
W
King Arthur
10,989
646
136
8
0
331,271
1
L
Heimdallr
7,307
430
84
5
0
264,108
2
W
Chang'e
9,722
572
135
8
0
321,491
5
W
Maui
8,570
504
33
2
0
324,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role