Player Matchup

Anubis
Anubis
Jakoshadow
Anubis
Level 120
God Stats
5W - 3L
1,541 SR
Queue Stats
158W - 175L
1,441 Elo+
Solo
Hachiman
Hachiman
RideVII
Hachiman
Level 67
God Stats
1W - 0L
1,588 SR
Queue Stats
2W - 2L
1,506 Elo+
Party 2
Set
Set
Urias13
Set
Level 108
God Stats
1W - 0L
1,154 SR
Queue Stats
61W - 70L
1,456 Elo+
Party 3
Jormungandr
Jormungandr
WaggishClamp582
Jormungandr
Level 88
God Stats
4W - 0L
1,596 SR
Queue Stats
95W - 107L
1,516 Elo+
Party 3
Ao Kuang
Ao Kuang
Whiteroyale
Ao Kuang
Level 146
God Stats
1W - 0L
1,434 SR
Queue Stats
5W - 8L
1,413 Elo+
Party 2
Team Averages
Level 106
1,463 SR
1,466 Elo+

VS

Team Averages
Level 126
1,572 SR
1,474 Elo+
Tiamat
Tiamat
D0CTORJEKYLL
Tiamat
Level 123
God Stats
9W - 10L
1,546 SR
Queue Stats
668W - 703L
1,484 Elo+
Party 4
Vamana
Vamana
Dastick3
Vamana
Level 121
God Stats
2W - 1L
1,691 SR
Queue Stats
37W - 43L
1,439 Elo+
Party 1
Merlin
Merlin
Spartanking5595
Merlin
Level 113
God Stats
6W - 5L
1,511 SR
Queue Stats
774W - 833L
1,487 Elo+
Party 4
Skadi
Skadi
TigergodX
Skadi
Level 126
God Stats
0W - 2L
1,334 SR
Queue Stats
25W - 29L
1,450 Elo+
Party 1
Pele
Pele
megaed94
Pele
Level 149
God Stats
0W - 1L
1,779 SR
Queue Stats
91W - 91L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jakoshadow
Anubis
19
3 / 4 / 18
12,000
706
17,751
18,113
9,398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
RideVII
Hachiman
20
10 / 1 / 16
13,280
781
24,651
14,474
5,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
18
3 / 4 / 15
12,033
708
10,808
21,480
21,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
WaggishClamp582
Jormungandr
18
3 / 5 / 18
12,283
723
15,844
33,604
35,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Whiteroyale
Ao Kuang
20
16 / 6 / 8
14,179
834
15,199
21,549
10,649
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
5 / 8 / 7
11,572
681
17,730
18,848
14,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Dastick3
Vamana
20
5 / 5 / 10
11,595
682
8,596
24,368
27,006
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 7 / 9
11,701
688
21,261
15,182
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
TigergodX
Skadi
15
2 / 8 / 4
9,686
570
13,004
17,374
7,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Pele
18
1 / 7 / 7
11,125
654
6,521
15,784
5,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
55
35
Kills
18
20
Deaths
35
75
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
8
7
1.06
L
Vamana
Dastick3
Vamana
5
5
10
2
W
Anubis
Jakoshadow
Anubis
3
4
18
3
W
Hachiman
RideVII
Hachiman
10
1
16
18
L
5
7
9
1.36
L
Skadi
TigergodX
Skadi
2
8
4
0.5
W
Set
3
4
15
2.63
W
Jormungandr
WaggishClamp582
Jormungandr
3
5
18
2.4
W
Ao Kuang
Whiteroyale
Ao Kuang
16
6
8
3.33
L
Pele
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,253
Damage
67,112
109,220
Taken
91,556
82,675
Mitigated
60,820
52,788
Healing
24,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
17,730
494
1,246
3,607
18,848
14,670
0
9,988
8,860
31,640
0
L
Vamana
Dastick3
Vamana
8,596
3,527
299
8,367
24,368
27,006
477
12,728
11,640
0
19,812
W
Anubis
Jakoshadow
Anubis
17,751
146
2,685
6,935
18,113
9,398
1,347
8,368
9,745
39,500
0
W
Hachiman
RideVII
Hachiman
24,651
12,988
1,901
5,004
14,474
5,595
3,267
8,399
6,075
0
48,432
L
21,261
1,155
2,456
2,447
15,182
6,410
768
8,955
6,227
40,160
0
L
Skadi
TigergodX
Skadi
13,004
4,038
695
2,135
17,374
7,149
815
7,571
9,803
0
19,797
W
Set
10,808
3,803
3,642
5,956
21,480
21,417
353
6,191
15,289
0
26,392
W
Jormungandr
WaggishClamp582
Jormungandr
15,844
2,848
2,774
11,253
33,604
35,616
624
9,270
24,334
35,845
0
W
Ao Kuang
Whiteroyale
Ao Kuang
15,199
3,730
4,060
8,578
21,549
10,649
2,196
6,763
14,786
23,136
0
L
Pele
6,521
729
616
3,034
15,784
5,585
0
9,552
6,232
0
24,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,775
Gold Earned
55,679
172
Minions Killed
153
0
Camps Cleared
0
1,516,928
Distance Traveled
1,331,308
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,572
681
29
2
0
246,250
1
L
Vamana
11,595
682
23
1
0
314,821
0
W
Anubis
12,000
706
52
3
0
290,712
0
W
Hachiman
13,280
781
47
3
0
328,279
1
L
Merlin
11,701
688
54
3
0
209,144
0
L
Skadi
9,686
570
10
1
0
288,698
3
W
Set
12,033
708
30
2
0
319,379
0
W
Jormungandr
12,283
723
24
1
0
293,820
0
W
Ao Kuang
14,179
834
19
1
0
284,738
2
L
Pele
11,125
654
37
2
0
272,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role