Player Matchup

Hun Batz
Hun Batz
IxAMxSNOW
Hun Batz
Level 128
God Stats
1W - 1L
1,617 SR
Queue Stats
103W - 79L
1,617 Elo+
Party 1
Arachne
Arachne
Magicwordd
Arachne
Level 144
God Stats
3W - 2L
1,774 SR
Queue Stats
241W - 228L
1,595 Elo+
Party 1
Athena
Athena
RagingKoa
Athena
Level 88
God Stats
1W - 2L
1,751 SR
Queue Stats
27W - 44L
1,479 Elo+
Party 1
Hou Yi
Hou Yi
Saltyy69
Hou Yi
Level 68
God Stats
2W - 1L
1,784 SR
Queue Stats
227W - 212L
1,503 Elo+
Party 1
Janus
Janus
babbit93
Janus
Level 160
God Stats
7W - 4L
1,532 SR
Queue Stats
72W - 55L
1,556 Elo+
Party 1
Team Averages
Level 118
1,692 SR
1,550 Elo+

VS

Team Averages
Level 153
1,663 SR
1,566 Elo+
Loki
Loki
BDEDaddy
Loki
Level 145
God Stats
25W - 18L
1,638 SR
Queue Stats
160W - 151L
1,523 Elo+
Party 2
Set
Set
JackOfSpades42
Set
Level 155
God Stats
2W - 2L
1,425 SR
Queue Stats
180W - 183L
1,559 Elo+
Party 2
Cernunnos
Cernunnos
daddy wins alot
Cernunnos
Level 158
God Stats
7W - 3L
1,920 SR
Queue Stats
132W - 125L
1,535 Elo+
Solo
Jormungandr
Jormungandr
itzauko
Jormungandr
Level 160
God Stats
162W - 111L
1,672 SR
Queue Stats
882W - 849L
1,606 Elo+
Solo
Yu Huang
Yu Huang
maquinebr1995
Yu Huang
Level 147
God Stats
14W - 10L
1,659 SR
Queue Stats
425W - 400L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IxAMxSNOW
Hun Batz
16
1 / 2 / 4
9,970
475
6,781
18,842
11,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Magicwordd
Arachne
17
9 / 3 / 2
11,016
525
13,843
23,608
13,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
RagingKoa
Athena
13
0 / 3 / 6
8,605
410
6,283
24,777
26,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Saltyy69
Hou Yi
14
1 / 6 / 2
8,998
428
7,105
15,248
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
babbit93
Janus
17
3 / 4 / 5
10,730
511
11,204
10,932
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 4 / 2
11,421
544
13,748
19,134
8,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 3 / 4
12,071
575
13,232
18,309
20,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
daddy wins alot
Cernunnos
20
5 / 4 / 6
12,796
609
20,020
20,752
9,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
itzauko
Jormungandr
16
5 / 2 / 9
10,678
508
14,152
16,669
13,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
maquinebr1995
Yu Huang
17
2 / 2 / 3
11,317
539
6,601
10,959
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
14
Kills
18
18
Deaths
15
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
5
4
2
1.5
L
Hun Batz
IxAMxSNOW
Hun Batz
1
2
4
1.5
W
1
3
4
1
L
Arachne
Magicwordd
Arachne
9
3
2
3.33
L
Athena
RagingKoa
Athena
0
3
6
1
L
Hou Yi
Saltyy69
Hou Yi
1
6
2
0.33
L
Janus
babbit93
Janus
3
4
5
1.38
W
Cernunnos
daddy wins alot
Cernunnos
5
4
6
2
W
Jormungandr
itzauko
Jormungandr
5
2
9
4.75
W
Yu Huang
maquinebr1995
Yu Huang
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,216
Damage
67,753
93,407
Taken
85,823
61,657
Mitigated
56,553
26,833
Healing
28,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
13,748
5,375
0
5,981
19,134
8,325
0
3,249
15,719
0
97,782
L
Hun Batz
IxAMxSNOW
Hun Batz
6,781
1,902
0
8,235
18,842
11,636
1,404
871
16,950
0
73,555
W
13,232
3,928
0
5,295
18,309
20,742
0
2,790
15,426
633
96,816
L
Arachne
Magicwordd
Arachne
13,843
8,908
0
7,594
23,608
13,749
0
2,611
20,792
0
85,350
L
Athena
RagingKoa
Athena
6,283
1,343
0
5,604
24,777
26,894
0
7,428
17,194
20,592
0
L
Hou Yi
Saltyy69
Hou Yi
7,105
3,432
0
3,535
15,248
5,206
0
3,997
11,251
0
59,055
L
Janus
babbit93
Janus
11,204
626
205
1,660
10,932
4,172
0
5,382
5,437
94,188
0
W
Cernunnos
daddy wins alot
Cernunnos
20,020
11,610
0
11,838
20,752
9,291
3,479
3,298
17,369
0
121,308
W
Jormungandr
itzauko
Jormungandr
14,152
4,262
0
2,250
16,669
13,039
775
3,932
12,601
61,528
6,498
W
Yu Huang
maquinebr1995
Yu Huang
6,601
547
248
2,906
10,959
5,156
976
4,801
5,920
108,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,319
Gold Earned
58,283
509
Minions Killed
735
0
Camps Cleared
0
2,088,220
Distance Traveled
1,929,520
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,421
544
135
6
0
416,389
5
L
Hun Batz
9,970
475
126
6
0
393,788
0
W
Set
12,071
575
185
9
0
381,770
6
L
Arachne
11,016
525
101
5
0
458,918
5
L
Athena
8,605
410
26
1
0
455,857
8
L
Hou Yi
8,998
428
84
4
0
369,268
0
L
Janus
10,730
511
172
8
0
410,389
2
W
Cernunnos
12,796
609
178
8
0
353,433
3
W
Jormungandr
10,678
508
72
3
0
391,911
2
W
Yu Huang
11,317
539
165
8
0
386,017
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role