Player Matchup

Sobek
Sobek
Big_Gr59ve
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 308L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Demonslayer4626
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Ra
Ra
WHITEDEATH180
Ra
Level 62
God Stats
2W - 8L
1,199 SR
Queue Stats
5W - 19L
1,048 Elo+
Solo
Team Averages
Level 65
1,400 SR
1,338 Elo+

VS

Team Averages
Level 90
1,275 SR
1,318 Elo+
Thanatos
Thanatos
ImaDog1252
Thanatos
Level 44
God Stats
3W - 12L
978 SR
Queue Stats
62W - 97L
1,335 Elo+
Solo
Chaac
Chaac
lichbane1
Chaac
Level 105
God Stats
1W - 2L
1,615 SR
Queue Stats
8W - 16L
1,222 Elo+
Solo
Baron Samedi
Baron Samedi
まなみし
Baron Samedi
Level 120
God Stats
1W - 1L
1,231 SR
Queue Stats
162W - 204L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 3 / 0
7,421
618
5,591
14,640
15,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Demonslayer4626
Danzaburou
12
0 / 4 / 0
6,921
577
5,797
10,229
4,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 0
7,611
634
6,959
10,830
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImaDog1252
Thanatos
13
6 / 0 / 6
9,001
750
7,853
6,485
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
lichbane1
Chaac
14
2 / 0 / 11
8,567
714
9,102
15,723
18,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
まなみし
Baron Samedi
15
5 / 0 / 7
9,721
810
12,777
9,478
5,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
3
0
0
L
Danzaburou
Demonslayer4626
Danzaburou
0
4
0
0
W
Thanatos
ImaDog1252
Thanatos
6
0
6
9
L
0
6
0
0
W
Chaac
lichbane1
Chaac
2
0
11
7.5
W
Baron Samedi
まなみし
Baron Samedi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
29,732
35,699
Taken
31,686
24,970
Mitigated
27,691
6,639
Healing
21,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
5,591
428
406
2,540
14,640
15,609
0
3,969
10,158
14,025
0
L
Danzaburou
Demonslayer4626
Danzaburou
5,797
2,373
0
756
10,229
4,665
0
4,730
5,368
0
13,332
W
Thanatos
ImaDog1252
Thanatos
7,853
1,029
0
5,290
6,485
3,498
90
2,237
4,248
0
16,125
L
6,959
964
688
2,249
10,830
4,696
40
4,137
6,565
42,093
0
W
Chaac
lichbane1
Chaac
9,102
2,016
0
4,450
15,723
18,406
153
5,965
9,758
0
35,352
W
Baron Samedi
まなみし
Baron Samedi
12,777
1,473
5,298
5,973
9,478
5,787
683
4,360
5,118
27,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,953
Gold Earned
27,289
108
Minions Killed
113
0
Camps Cleared
0
558,201
Distance Traveled
606,949
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,421
618
12
1
0
200,953
2
L
Danzaburou
6,921
577
14
1
0
187,879
2
W
Thanatos
9,001
750
33
3
0
182,532
0
L
Ra
7,611
634
82
7
0
169,369
3
W
Chaac
8,567
714
38
3
0
231,712
1
W
Baron Samedi
9,721
810
42
4
0
192,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role