Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Batata5001
Baron Samedi
Gold IV
Level 159
God Stats
16W - 21L
1,575 SR
Queue Stats
175W - 174L
1,346 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
K3tchup5auce
Ao Kuang
Gold III
Level 106
God Stats
0W - 2L
1,600 SR
Queue Stats
94W - 109L
1,651 MMR
Solo
Bellona
Bellona
Silver III
itachi1uchiha11
Bellona
Silver III
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 35L
1,424 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,559 SR
1,473 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,618 SR
1,525 MMR
Scylla
Scylla
Silver I
AlteredRaven
Scylla
Silver I
Level 108
God Stats
14W - 5L
1,691 SR
Queue Stats
64W - 70L
1,412 MMR
Party 2
Danzaburou
Danzaburou
Silver V
F34R_V3N0M___
Danzaburou
Silver V
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,276 MMR
Party 2
Chaac
Chaac
Platinum I
Soft WaIker
Chaac
Platinum I
Level 144
God Stats
61W - 36L
1,664 SR
Queue Stats
633W - 663L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Batata5001
Baron Samedi
19
0 / 1 / 1
11,978
599
16,971
17,304
9,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
K3tchup5auce
Ao Kuang
16
2 / 5 / 1
11,695
585
9,933
14,452
6,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 1 / 1
12,775
639
10,967
25,873
30,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AtlasAchillesGuan YuAh Muzen CabGilgamesh

VS

Bans
ThorFenrirCernunnosNe ZhaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
2 / 3 / 4
13,687
684
15,538
12,333
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
F34R_V3N0M___
Danzaburou
19
2 / 0 / 4
13,792
690
13,724
14,229
7,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 0 / 4
14,227
711
18,827
21,251
32,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
7
7
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
3
4
1.33
L
Baron Samedi
Batata5001
Baron Samedi
0
1
1
0.5
W
Danzaburou
F34R_V3N0M___
Danzaburou
2
0
4
4
L
Ao Kuang
K3tchup5auce
Ao Kuang
2
5
1
0.5
W
3
0
4
5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,871
Damage
48,089
57,629
Taken
47,813
46,012
Mitigated
46,637
18,454
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
15,538
615
0
1,814
12,333
6,687
496
9,350
2,983
78,881
0
L
Baron Samedi
Batata5001
Baron Samedi
16,971
370
2,940
5,584
17,304
9,108
176
3,964
13,340
71,098
0
W
Danzaburou
F34R_V3N0M___
Danzaburou
13,724
4,441
0
3,204
14,229
7,948
1,681
7,221
7,008
0
74,134
L
Ao Kuang
K3tchup5auce
Ao Kuang
9,933
3,072
0
3,331
14,452
6,674
233
4,047
10,405
55,123
0
W
18,827
2,415
0
8,658
21,251
32,002
811
12,097
9,154
0
68,234
L
10,967
3,071
1,906
4,693
25,873
30,230
343
7,608
18,265
6,389
38,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,448
Gold Earned
41,706
249
Minions Killed
286
0
Camps Cleared
0
1,064,960
Distance Traveled
1,218,053
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,687
684
142
7
0
386,375
5
L
Baron Samedi
11,978
599
116
6
0
348,265
2
W
Danzaburou
13,792
690
81
4
0
417,495
3
L
Ao Kuang
11,695
585
78
4
0
324,584
4
W
Chaac
14,227
711
63
3
0
414,183
3
L
Bellona
12,775
639
55
3
0
392,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role