Player Matchup

Hera
Hera
 
Hera
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GunzBlaz1n21
Hachiman
Level 106
God Stats
13W - 11L
1,540 SR
Queue Stats
231W - 224L
1,497 Elo+
Solo
Izanami
Izanami
PenguinTrash
Izanami
Level 47
God Stats
29W - 26L
1,573 SR
Queue Stats
30W - 26L
1,595 Elo+
Solo
Guan Yu
Guan Yu
adarleatomoos
Guan Yu
Level 104
God Stats
35W - 32L
1,508 SR
Queue Stats
253W - 291L
1,479 Elo+
Party 3
Ares
Ares
efe5
Ares
Level 81
God Stats
32W - 34L
1,518 SR
Queue Stats
390W - 448L
1,444 Elo+
Party 3
Team Averages
Level 91
1,528 SR
1,503 Elo+

VS

Team Averages
Level 99
1,461 SR
1,417 Elo+
Kumbhakarna
Kumbhakarna
Dragnel-SN
Kumbhakarna
Level 124
God Stats
8W - 10L
1,533 SR
Queue Stats
177W - 194L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
Ekmyr
Baron Samedi
Level 137
God Stats
174W - 123L
1,566 SR
Queue Stats
475W - 468L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
IcyKristoC
Jing Wei
Level 89
God Stats
1W - 1L
1,234 SR
Queue Stats
5W - 13L
1,302 Elo+
Solo
Horus
Horus
Noythra
Horus
Level 120
God Stats
14W - 17L
1,472 SR
Queue Stats
194W - 220L
1,488 Elo+
Party 2
Vulcan
Vulcan
Will_adias
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
0 / 2 / 1
8,991
899
8,842
5,693
2,585
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
GunzBlaz1n21
Hachiman
15
1 / 1 / 0
9,541
954
12,752
9,585
3,945
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
PenguinTrash
Izanami
14
0 / 3 / 0
9,044
904
7,026
12,766
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
15
0 / 1 / 1
8,800
880
3,811
10,579
10,199
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ares
efe5
Ares
15
0 / 1 / 1
9,903
990
5,360
13,902
16,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

250

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dragnel-SN
Kumbhakarna
15
2 / 0 / 4
9,724
972
6,385
10,155
11,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Ekmyr
Baron Samedi
15
1 / 0 / 5
9,564
956
11,770
5,564
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
IcyKristoC
Jing Wei
15
3 / 0 / 1
10,000
1,000
7,635
5,236
2,200
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Noythra
Horus
15
0 / 0 / 7
9,829
983
10,233
15,437
18,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
Will_adias
Vulcan
15
2 / 1 / 3
9,928
993
14,174
6,108
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
8
8
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
1
0.25
W
Kumbhakarna
Dragnel-SN
Kumbhakarna
2
0
4
4
W
Baron Samedi
Ekmyr
Baron Samedi
1
0
5
3.5
L
Hachiman
GunzBlaz1n21
Hachiman
1
1
0
1
W
Jing Wei
IcyKristoC
Jing Wei
3
0
1
3.5
W
Horus
Noythra
Horus
0
0
7
3.5
L
Izanami
PenguinTrash
Izanami
0
3
0
0
W
Vulcan
Will_adias
Vulcan
2
1
3
3.5
L
Guan Yu
0
1
1
0.5
L
Ares
efe5
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,791
Damage
50,197
52,525
Taken
42,500
38,072
Mitigated
38,741
8,913
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,842
2,402
0
169
5,693
2,585
0
2,972
2,585
28,516
0
W
Kumbhakarna
Dragnel-SN
Kumbhakarna
6,385
0
388
425
10,155
11,131
0
3,759
6,396
22,297
0
W
Baron Samedi
Ekmyr
Baron Samedi
11,770
353
4,457
3,114
5,564
3,379
0
2,319
3,245
26,231
0
L
Hachiman
GunzBlaz1n21
Hachiman
12,752
6,136
0
212
9,585
3,945
0
4,877
4,542
0
39,926
W
Jing Wei
IcyKristoC
Jing Wei
7,635
6,146
0
1,022
5,236
2,200
0
1,076
4,160
0
25,593
W
Horus
Noythra
Horus
10,233
3,661
1,791
3,663
15,437
18,909
0
4,366
11,071
0
15,558
L
Izanami
PenguinTrash
Izanami
7,026
3,905
0
2,187
12,766
5,121
0
6,367
6,133
0
33,221
W
Vulcan
Will_adias
Vulcan
14,174
5,558
0
0
6,108
3,122
0
2,682
3,426
44,766
0
L
Guan Yu
3,811
373
2,316
2,404
10,579
10,199
0
7,282
2,975
0
8,321
L
Ares
efe5
Ares
5,360
95
0
1,625
13,902
16,222
0
9,331
3,961
10,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,279
Gold Earned
49,045
200
Minions Killed
202
4
Camps Cleared
9
861,897
Distance Traveled
1,007,907
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,991
899
51
5
3
170,470
3
W
Kumbhakarna
9,724
972
33
3
1
209,684
0
W
Baron Samedi
9,564
956
38
4
0
195,796
2
L
Hachiman
9,541
954
67
7
1
187,460
3
W
Jing Wei
10,000
1,000
48
5
4
205,908
1
W
Horus
9,829
983
7
1
0
205,735
0
L
Izanami
9,044
904
67
7
0
160,368
0
W
Vulcan
9,928
993
76
8
4
190,784
3
L
Guan Yu
8,800
880
7
1
0
167,408
0
L
Ares
9,903
990
8
1
0
176,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role