Player Matchup

Achilles
Achilles
Cheems42
Achilles
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,446 Elo+
Solo
Artemis
Artemis
HaF Absent
Artemis
Level 16
God Stats
6W - 7L
1,430 SR
Queue Stats
18W - 27L
1,338 Elo+
Party 1
Odin
Odin
HaFTalos
Odin
Level 53
God Stats
6W - 8L
1,477 SR
Queue Stats
18W - 26L
1,342 Elo+
Party 1
Chang'e
Chang'e
Iguana846
Chang'e
Level 37
God Stats
3W - 2L
1,626 SR
Queue Stats
22W - 42L
1,404 Elo+
Party 3
Thanatos
Thanatos
Yuwuly
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,374 Elo+
Party 3
Team Averages
Level 34
1,507 SR
1,381 Elo+

VS

Team Averages
Level 67
1,482 SR
1,490 Elo+
Pele
Pele
Gore_51
Pele
Level 106
God Stats
33W - 31L
1,492 SR
Queue Stats
493W - 535L
1,418 Elo+
Solo
Neith
Neith
Holyshizznit
Neith
Level 57
God Stats
1W - 2L
1,286 SR
Queue Stats
118W - 119L
1,512 Elo+
Party 2
Hercules
Hercules
jnFamousDaaN
Hercules
Level 26
God Stats
23W - 10L
1,650 SR
Queue Stats
26W - 14L
1,595 Elo+
Party 2
Ganesha
Ganesha
manlykangaroo
Ganesha
Level 64
God Stats
9W - 9L
1,475 SR
Queue Stats
162W - 158L
1,514 Elo+
Party 2
Nox
Nox
xmetaliciousx
Nox
Level 82
God Stats
11W - 9L
1,507 SR
Queue Stats
124W - 132L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cheems42
Achilles
16
4 / 5 / 4
11,207
1,019
17,275
23,721
29,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
HaF Absent
Artemis
16
3 / 3 / 5
11,114
1,010
14,300
12,084
4,745
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
16
2 / 3 / 7
10,926
993
13,237
15,827
14,791
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Iguana846
Chang'e
17
1 / 6 / 6
11,204
1,019
17,093
19,029
6,940
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Yuwuly
Thanatos
16
1 / 8 / 3
10,373
943
7,235
13,194
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

86

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gore_51
Pele
17
6 / 4 / 11
11,602
1,055
14,614
14,286
8,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
13 / 0 / 11
14,163
1,288
24,178
10,863
6,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
jnFamousDaaN
Hercules
17
4 / 4 / 18
11,828
1,075
14,672
22,359
31,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
18
0 / 2 / 24
12,611
1,146
14,293
19,553
28,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 1 / 18
11,599
1,054
12,487
5,961
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
11
Kills
25
25
Deaths
11
25
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cheems42
Achilles
4
5
4
1.2
W
Pele
Gore_51
Pele
6
4
11
2.88
L
Artemis
HaF Absent
Artemis
3
3
5
1.83
L
Odin
2
3
7
1.83
W
13
0
11
18.5
L
Chang'e
Iguana846
Chang'e
1
6
6
0.67
L
Thanatos
Yuwuly
Thanatos
1
8
3
0.31
W
Hercules
jnFamousDaaN
Hercules
4
4
18
3.25
W
Ganesha
0
2
24
6
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,140
Damage
80,244
83,855
Taken
73,022
61,793
Mitigated
79,569
17,837
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cheems42
Achilles
17,275
4,378
0
2,106
23,721
29,144
0
6,931
16,412
60
24,588
W
Pele
Gore_51
Pele
14,614
2,405
0
2,545
14,286
8,474
0
3,586
10,551
0
27,595
L
Artemis
HaF Absent
Artemis
14,300
7,290
0
1,097
12,084
4,745
0
5,082
6,913
0
27,987
L
Odin
13,237
2,128
0
0
15,827
14,791
0
3,834
11,558
0
27,316
W
24,178
14,404
0
2,836
10,863
6,554
0
2,178
8,685
0
57,416
L
Chang'e
Iguana846
Chang'e
17,093
2,345
6,114
4,696
19,029
6,940
0
6,347
12,633
58,145
0
L
Thanatos
Yuwuly
Thanatos
7,235
1,850
508
3,316
13,194
6,173
0
4,586
8,215
0
16,758
W
Hercules
jnFamousDaaN
Hercules
14,672
5,073
0
6,208
22,359
31,510
0
6,583
15,274
0
22,446
W
Ganesha
14,293
2,117
0
2,101
19,553
28,806
0
3,988
14,931
20,725
0
W
12,487
1,691
0
147
5,961
4,225
0
818
5,096
43,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,824
Gold Earned
61,803
196
Minions Killed
221
7
Camps Cleared
7
1,042,983
Distance Traveled
896,544
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,207
1,019
12
1
0
226,078
2
W
Pele
11,602
1,055
33
3
1
158,332
0
L
Artemis
11,114
1,010
35
3
2
190,155
0
L
Odin
10,926
993
35
3
1
218,693
0
W
Neith
14,163
1,288
88
8
5
188,415
1
L
Chang'e
11,204
1,019
94
9
2
203,286
1
L
Thanatos
10,373
943
20
2
2
204,771
0
W
Hercules
11,828
1,075
21
2
0
193,826
0
W
Ganesha
12,611
1,146
0
0
0
187,787
0
W
Nox
11,599
1,054
79
7
1
168,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role