Player Matchup

Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
UNR3AL CHA0S
Danzaburou
Level 123
God Stats
10W - 24L
1,421 SR
Queue Stats
111W - 154L
1,396 Elo+
Solo
Fenrir
Fenrir
Voltaged Daisyz
Fenrir
Level 125
God Stats
1W - 7L
1,336 SR
Queue Stats
96W - 96L
1,621 Elo+
Party 3
Maui
Maui
pingpongchingbi
Maui
Level 142
God Stats
6W - 14L
1,652 SR
Queue Stats
197W - 191L
1,550 Elo+
Party 3
Zeus
Zeus
wildwest11
Zeus
Level 103
God Stats
6W - 11L
1,463 SR
Queue Stats
173W - 184L
1,491 Elo+
Solo
Team Averages
Level 129
1,474 SR
1,512 Elo+

VS

Team Averages
Level 120
1,615 SR
1,558 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BeardedGOAT
Fenrir
Level 156
God Stats
3W - 3L
1,450 SR
Queue Stats
338W - 233L
1,635 Elo+
Party 1
Nike
Nike
JalaoLP
Nike
Level 11
God Stats
1W - 0L
1,764 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NTW2013
Danzaburou
Level 145
God Stats
3W - 0L
1,768 SR
Queue Stats
203W - 153L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
cristianfol
Nu Wa
Level 126
God Stats
61W - 52L
1,591 SR
Queue Stats
166W - 154L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 2 / 1
6,713
671
5,935
13,635
13,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
UNR3AL CHA0S
Danzaburou
12
0 / 2 / 1
6,374
637
6,682
7,348
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 3 / 1
6,265
627
3,157
10,302
3,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 0
6,785
679
4,604
8,467
7,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 1
6,795
680
9,139
8,971
2,598
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 0 / 7
7,916
792
4,255
8,269
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
13
2 / 0 / 9
7,436
744
7,901
9,944
7,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Nike
JalaoLP
Nike
14
4 / 1 / 4
7,805
781
10,692
9,569
6,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NTW2013
Danzaburou
14
2 / 0 / 6
7,904
790
9,333
8,283
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 0 / 4
8,553
855
11,584
6,682
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
1
Kills
14
14
Deaths
1
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
1
0.25
W
Sylvanus
 
Sylvanus
2
0
7
5.5
W
Fenrir
2
0
9
6.5
W
Nike
JalaoLP
Nike
4
1
4
6
W
Danzaburou
NTW2013
Danzaburou
2
0
6
5
L
Danzaburou
UNR3AL CHA0S
Danzaburou
0
2
1
0.25
L
0
3
1
0.17
W
4
0
4
6
L
1
1
0
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,517
Damage
43,765
48,723
Taken
42,747
30,022
Mitigated
28,316
7,002
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,935
1,458
614
1,816
13,635
13,205
0
3,446
10,189
0
20,579
W
Sylvanus
 
Sylvanus
4,255
1,330
4,774
4,070
8,269
7,782
379
2,181
6,088
14,846
0
W
Fenrir
7,901
3,586
0
1,586
9,944
7,518
0
3,126
6,818
0
20,881
W
Nike
JalaoLP
Nike
10,692
1,169
0
480
9,569
6,198
0
3,533
6,036
0
24,666
W
Danzaburou
NTW2013
Danzaburou
9,333
3,235
0
3,345
8,283
4,079
447
2,339
5,944
0
34,956
L
Danzaburou
UNR3AL CHA0S
Danzaburou
6,682
1,609
0
1,648
7,348
2,641
0
2,697
4,651
0
17,052
L
3,157
1,160
0
1,322
10,302
3,766
0
2,145
8,157
0
8,046
W
11,584
4,574
0
463
6,682
2,739
1,052
2,564
4,118
45,234
0
L
4,604
1,214
0
560
8,467
7,812
0
2,742
5,725
16,469
0
L
9,139
670
0
1,042
8,971
2,598
0
4,809
4,162
30,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
39,614
142
Minions Killed
232
0
Camps Cleared
0
974,424
Distance Traveled
1,044,864
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,713
671
35
4
0
215,102
4
W
Sylvanus
7,916
792
25
3
0
175,658
2
W
Fenrir
7,436
744
26
3
0
231,901
5
W
Nike
7,805
781
37
4
0
217,953
2
W
Danzaburou
7,904
790
68
7
0
194,233
4
L
Danzaburou
6,374
637
28
3
0
179,194
1
L
Fenrir
6,265
627
7
1
0
213,108
1
W
Nu Wa
8,553
855
76
8
0
225,119
0
L
Maui
6,785
679
23
2
0
187,324
3
L
Zeus
6,795
680
49
5
0
179,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role