Player Matchup

Vamana
Vamana
GeraldisMighty
Vamana
Level 28
God Stats
2W - 2L
1,363 SR
Queue Stats
66W - 84L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
Littlerob2cold
Cthulhu
Level 59
God Stats
30W - 25L
1,458 SR
Queue Stats
62W - 79L
1,263 Elo+
Party 2
Hades
Hades
SamWoF
Hades
Level 24
God Stats
26W - 34L
1,443 SR
Queue Stats
58W - 76L
1,264 Elo+
Party 2
Team Averages
Level 37
1,421 SR
1,267 Elo+

VS

Team Averages
Level 37
1,405 SR
1,254 Elo+
Neith
Neith
B3auty4Ashes
Neith
Level 8
God Stats
3W - 12L
1,500 SR
Queue Stats
5W - 24L
1,109 Elo+
Party 1
Tiamat
Tiamat
Hydra Shoots
Tiamat
Level 66
God Stats
4W - 4L
1,495 SR
Queue Stats
343W - 364L
1,501 Elo+
Party 1
Fenrir
Fenrir
Swizz2Treed
Fenrir
Level 36
God Stats
0W - 1L
1,220 SR
Queue Stats
14W - 21L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
8,077
808
6,892
9,325
4,127
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 2 / 6
7,283
728
7,292
9,214
7,904
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
SamWoF
Hades
12
1 / 0 / 4
7,382
738
2,317
7,196
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,035
604
1,861
1,757
722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
12
0 / 2 / 0
6,583
658
6,540
8,061
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
9
1 / 6 / 1
6,133
613
3,744
10,703
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
2
2
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
6
0
1
6.5
L
Tiamat
0
2
0
0
W
1
2
6
2
W
Hades
SamWoF
Hades
1
0
4
3
L
Fenrir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,501
Damage
12,145
25,735
Taken
20,521
15,170
Mitigated
9,569
6,615
Healing
1,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,861
959
0
118
1,757
722
0
824
933
0
6,235
W
6,892
2,068
197
1,583
9,325
4,127
532
2,432
6,621
0
25,997
L
Tiamat
6,540
810
36
1,289
8,061
4,560
0
3,540
4,521
29,584
0
W
7,292
1,145
535
1,789
9,214
7,904
63
1,627
7,587
13,750
0
W
Hades
SamWoF
Hades
2,317
309
1,112
1,399
7,196
3,139
1,639
2,487
4,709
25,676
0
L
Fenrir
3,744
1,011
0
398
10,703
4,287
0
5,272
5,431
0
8,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,742
Gold Earned
18,751
103
Minions Killed
78
0
Camps Cleared
0
578,189
Distance Traveled
438,137
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,035
604
14
1
0
99,739
0
W
Vamana
8,077
808
30
3
0
209,099
4
L
Tiamat
6,583
658
48
5
0
155,016
0
W
Cthulhu
7,283
728
17
2
0
179,001
0
W
Hades
7,382
738
56
6
0
190,089
3
L
Fenrir
6,133
613
16
2
0
183,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role