Player Matchup

Mercury
Mercury
ImLokiSon
Mercury
Level 160
God Stats
12W - 7L
1,710 SR
Queue Stats
279W - 259L
1,531 Elo+
Party 2
Anhur
Anhur
Nick2007todd_dew
Anhur
Level 109
God Stats
13W - 12L
1,590 SR
Queue Stats
404W - 387L
1,599 Elo+
Solo
Maui
Maui
ShallowStorm946
Maui
Level 109
God Stats
6W - 9L
1,807 SR
Queue Stats
120W - 116L
1,540 Elo+
Solo
Chronos
Chronos
TezDaAri3s16
Chronos
Level 145
God Stats
1W - 2L
1,658 SR
Queue Stats
300W - 288L
1,564 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XxAnjhanatxX
Kumbhakarna
Level 107
God Stats
0W - 4L
1,231 SR
Queue Stats
339W - 315L
1,538 Elo+
Solo
Team Averages
Level 126
1,599 SR
1,554 Elo+

VS

Team Averages
Level 134
1,597 SR
1,592 Elo+
Horus
Horus
EXPERT-_-KILLER
Horus
Level 151
God Stats
12W - 13L
1,578 SR
Queue Stats
371W - 379L
1,529 Elo+
Solo
Jing Wei
Jing Wei
Fireshield5
Jing Wei
Level 128
God Stats
18W - 8L
1,731 SR
Queue Stats
321W - 311L
1,594 Elo+
Party 1
Mercury
Mercury
WoodySR117
Mercury
Level 160
God Stats
8W - 5L
1,615 SR
Queue Stats
400W - 272L
1,657 Elo+
Party 1
Hades
Hades
Xensie
Hades
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 168L
1,594 Elo+
Party 1
Scylla
Scylla
YoinkMyKills
Scylla
Level 129
God Stats
27W - 22L
1,563 SR
Queue Stats
451W - 459L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ImLokiSon
Mercury
15
2 / 2 / 2
8,448
469
4,086
13,281
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 0
8,604
478
11,081
15,611
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 3
8,261
459
5,562
13,406
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
TezDaAri3s16
Chronos
14
1 / 4 / 2
8,005
445
4,777
15,300
6,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
XxAnjhanatxX
Kumbhakarna
17
1 / 0 / 1
9,584
532
5,821
11,852
9,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,693
483
4,667
11,598
8,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Fireshield5
Jing Wei
16
3 / 1 / 1
10,075
560
15,898
17,042
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
WoodySR117
Mercury
15
1 / 2 / 6
8,976
499
8,382
13,106
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Xensie
Hades
16
1 / 3 / 0
10,221
568
8,745
12,118
7,415
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
16
2 / 1 / 6
10,073
560
10,079
5,303
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
8
8
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Jing Wei
Fireshield5
Jing Wei
3
1
1
3.5
L
Mercury
ImLokiSon
Mercury
2
2
2
1.5
L
2
1
0
2
L
1
1
3
2.5
L
Chronos
TezDaAri3s16
Chronos
1
4
2
0.5
W
Mercury
WoodySR117
Mercury
1
2
6
2
W
Hades
Xensie
Hades
1
3
0
0.33
L
Kumbhakarna
XxAnjhanatxX
Kumbhakarna
1
0
1
1.5
W
Scylla
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,327
Damage
47,771
69,450
Taken
59,167
40,039
Mitigated
30,114
18,981
Healing
31,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,667
1,838
6,270
6,497
11,598
8,931
0
3,466
8,132
0
24,067
W
Jing Wei
Fireshield5
Jing Wei
15,898
11,585
0
10,257
17,042
5,785
1,657
1,466
15,576
0
102,801
L
Mercury
ImLokiSon
Mercury
4,086
1,845
0
549
13,281
5,380
0
2,579
10,702
0
79,683
L
11,081
6,966
0
8,810
15,611
5,368
234
510
15,101
0
81,101
L
5,562
1,319
0
2,894
13,406
13,757
0
1,900
11,506
28,908
2,026
L
Chronos
TezDaAri3s16
Chronos
4,777
1,413
0
3,103
15,300
6,136
258
6,766
8,534
56,358
0
W
Mercury
WoodySR117
Mercury
8,382
5,312
0
1,190
13,106
5,417
0
2,146
10,960
0
83,700
W
Hades
Xensie
Hades
8,745
2,114
0
6,352
12,118
7,415
409
5,685
6,075
85,148
0
L
Kumbhakarna
XxAnjhanatxX
Kumbhakarna
5,821
856
0
3,625
11,852
9,398
0
7,069
4,783
86,550
0
W
Scylla
10,079
1,132
0
986
5,303
2,566
72
2,492
2,811
85,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,902
Gold Earned
48,038
572
Minions Killed
643
0
Camps Cleared
0
1,740,976
Distance Traveled
1,684,673
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,693
483
27
2
0
344,578
7
W
Jing Wei
10,075
560
171
10
0
298,546
4
L
Mercury
8,448
469
117
7
0
421,800
6
L
Anhur
8,604
478
140
8
0
300,479
5
L
Maui
8,261
459
39
2
0
366,894
5
L
Chronos
8,005
445
105
6
0
299,357
5
W
Mercury
8,976
499
132
7
0
413,185
6
W
Hades
10,221
568
157
9
0
289,965
6
L
Kumbhakarna
9,584
532
171
10
0
352,446
7
W
Scylla
10,073
560
156
9
0
338,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role