Player Matchup

Shiva
Shiva
 
Shiva
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DestinedEagle
Thanatos
Level 47
God Stats
22W - 30L
1,446 SR
Queue Stats
41W - 48L
1,479 Elo+
Solo
Ah Puch
Ah Puch
PegLegHookHands
Ah Puch
Level 51
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 34L
1,256 Elo+
Solo
Amaterasu
Amaterasu
iBJayD
Amaterasu
Level 85
God Stats
14W - 14L
1,517 SR
Queue Stats
283W - 330L
1,444 Elo+
Solo
Sol
Sol
misztoot
Sol
Level 125
God Stats
21W - 45L
1,324 SR
Queue Stats
998W - 1,068L
1,403 Elo+
Solo
Team Averages
Level 82
1,457 SR
1,416 Elo+

VS

Team Averages
Level 70
1,554 SR
1,483 Elo+
Fenrir
Fenrir
Blueknight6940
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Scylla
Scylla
DigitalTurnip25
Scylla
Level 43
God Stats
0W - 1L
1,740 SR
Queue Stats
12W - 12L
1,522 Elo+
Party 2
Ra
Ra
Faust117
Ra
Level 149
God Stats
1W - 1L
1,427 SR
Queue Stats
7W - 8L
1,304 Elo+
Party 1
Kuzenbo
Kuzenbo
TrickSchott
Kuzenbo
Level 126
God Stats
23W - 36L
1,414 SR
Queue Stats
199W - 217L
1,460 Elo+
Solo
Awilix
Awilix
Xhycom6534
Awilix
Level 28
God Stats
1W - 1L
1,687 SR
Queue Stats
9W - 6L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 2 / 17
11,249
1,250
17,390
16,408
14,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
DestinedEagle
Thanatos
16
11 / 2 / 8
11,204
1,245
13,119
10,495
5,102
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 16
10,660
1,184
12,800
9,637
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
iBJayD
Amaterasu
16
6 / 1 / 12
10,932
1,215
12,720
15,308
15,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 13
10,040
1,116
7,749
3,594
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

287

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 4
9,379
1,042
7,763
19,513
8,394
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 3 / 2
9,031
1,003
6,471
8,128
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 3
9,816
1,091
11,853
13,653
5,213
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TrickSchott
Kuzenbo
16
1 / 0 / 4
10,614
1,179
6,818
12,350
20,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Awilix
Xhycom6534
Awilix
14
2 / 8 / 3
9,286
1,032
13,764
15,102
5,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
27
Kills
7
7
Deaths
27
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
17
6.25
L
1
11
4
0.27
W
Thanatos
DestinedEagle
Thanatos
11
2
8
7.5
L
1
3
2
0.67
L
2
5
3
0.7
W
5
2
16
6.5
L
Kuzenbo
TrickSchott
Kuzenbo
1
0
4
3
L
Awilix
Xhycom6534
Awilix
2
8
3
0.44
W
Amaterasu
iBJayD
Amaterasu
6
1
12
12
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,778
Damage
46,669
55,442
Taken
68,746
40,346
Mitigated
42,582
21,398
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
17,390
4,667
2,031
5,484
16,408
14,133
0
9,943
6,465
0
34,317
L
7,763
2,290
0
835
19,513
8,394
0
6,116
13,397
0
14,076
W
Thanatos
DestinedEagle
Thanatos
13,119
4,620
0
4,597
10,495
5,102
0
2,545
7,950
0
18,561
L
6,471
972
0
0
8,128
3,071
0
1,674
6,454
15,103
0
L
11,853
1,539
1,820
1,057
13,653
5,213
0
4,052
9,601
46,554
0
W
12,800
1,673
0
1,523
9,637
4,209
0
3,461
6,176
22,771
0
L
Kuzenbo
TrickSchott
Kuzenbo
6,818
1,820
0
2,400
12,350
20,065
0
4,195
8,155
14,828
0
L
Awilix
Xhycom6534
Awilix
13,764
5,003
0
0
15,102
5,839
0
4,164
10,938
0
24,750
W
Amaterasu
iBJayD
Amaterasu
12,720
7,171
1,366
4,713
15,308
15,174
0
8,121
7,187
0
26,919
W
7,749
2,900
0
1,684
3,594
1,728
0
1,072
2,522
35,578
2,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,085
Gold Earned
48,126
174
Minions Killed
172
6
Camps Cleared
5
907,910
Distance Traveled
795,426
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,249
1,250
34
4
1
172,496
2
L
Fenrir
9,379
1,042
11
1
0
154,122
0
W
Thanatos
11,204
1,245
12
1
1
188,890
0
L
Scylla
9,031
1,003
16
2
1
129,273
0
L
Ra
9,816
1,091
97
11
2
163,673
1
W
Ah Puch
10,660
1,184
26
3
0
190,081
1
L
Kuzenbo
10,614
1,179
29
3
2
197,604
2
L
Awilix
9,286
1,032
19
2
0
150,754
0
W
Amaterasu
10,932
1,215
28
3
2
190,778
0
W
Sol
10,040
1,116
74
8
2
165,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role