Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AwsomeGusta
Kumbhakarna
Level 86
God Stats
6W - 12L
1,386 SR
Queue Stats
18W - 27L
1,367 Elo+
Solo
Bakasura
Bakasura
DroPz WizZard
Bakasura
Level 68
God Stats
29W - 19L
1,585 SR
Queue Stats
189W - 196L
1,336 Elo+
Solo
Medusa
Medusa
Durigon
Medusa
Level 124
God Stats
14W - 10L
1,303 SR
Queue Stats
134W - 149L
1,409 Elo+
Solo
Chang'e
Chang'e
I FX Bigodon
Chang'e
Level 124
God Stats
2W - 3L
1,398 SR
Queue Stats
212W - 259L
1,498 Elo+
Solo
Team Averages
Level 98
1,435 SR
1,422 Elo+

VS

Team Averages
Level 86
1,426 SR
1,386 Elo+
Ne Zha
Ne Zha
ElRigos
Ne Zha
Level 114
God Stats
5W - 12L
1,289 SR
Queue Stats
132W - 160L
1,382 Elo+
Solo
Hera
Hera
ErickNB
Hera
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 15L
1,428 Elo+
Solo
Chiron
Chiron
Matheous
Chiron
Level 149
God Stats
11W - 8L
1,649 SR
Queue Stats
230W - 250L
1,498 Elo+
Solo
Zeus
Zeus
Ribas96
Zeus
Level 11
God Stats
3W - 4L
1,507 SR
Queue Stats
7W - 16L
1,388 Elo+
Party 1
Ymir
Ymir
jmgg1107
Ymir
Level 97
God Stats
2W - 7L
1,187 SR
Queue Stats
21W - 40L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 2 / 0
10,274
571
7,937
8,220
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
AwsomeGusta
Kumbhakarna
15
3 / 1 / 5
9,486
527
4,214
10,989
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
DroPz WizZard
Bakasura
14
2 / 3 / 3
9,003
500
3,616
18,724
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Durigon
Medusa
16
3 / 0 / 3
9,499
528
7,333
9,777
3,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
I FX Bigodon
Chang'e
17
2 / 4 / 2
9,854
547
5,652
13,746
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ElRigos
Ne Zha
14
3 / 5 / 5
8,649
481
5,947
16,445
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
ErickNB
Hera
12
1 / 2 / 0
6,572
365
3,859
5,042
2,171
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Matheous
Chiron
12
0 / 2 / 2
6,875
382
4,912
8,357
3,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zeus
Ribas96
Zeus
15
5 / 1 / 0
9,303
517
15,676
5,970
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
14
1 / 1 / 1
7,279
404
4,544
10,442
7,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
11
Kills
10
10
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
0
0.5
W
Kumbhakarna
AwsomeGusta
Kumbhakarna
3
1
5
5.5
W
Bakasura
DroPz WizZard
Bakasura
2
3
3
1.17
W
Medusa
Durigon
Medusa
3
0
3
4.5
L
Ne Zha
ElRigos
Ne Zha
3
5
5
1.1
L
Hera
ErickNB
Hera
1
2
0
0.5
W
Chang'e
I FX Bigodon
Chang'e
2
4
2
0.75
L
Chiron
Matheous
Chiron
0
2
2
0.5
L
Zeus
Ribas96
Zeus
5
1
0
5
L
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,752
Damage
34,938
61,456
Taken
46,256
28,623
Mitigated
23,436
18,921
Healing
7,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,937
1,847
0
3,827
8,220
3,924
351
3,153
4,797
78,144
8,711
W
Kumbhakarna
AwsomeGusta
Kumbhakarna
4,214
168
0
4,164
10,989
9,101
0
5,578
5,193
30,543
0
W
Bakasura
DroPz WizZard
Bakasura
3,616
2,596
0
4,068
18,724
7,026
0
4,369
14,060
0
56,553
W
Medusa
Durigon
Medusa
7,333
3,933
0
400
9,777
3,794
4,188
3,234
6,493
0
85,865
L
Ne Zha
ElRigos
Ne Zha
5,947
1,965
0
2,370
16,445
7,651
0
4,671
11,488
0
60,252
L
Hera
ErickNB
Hera
3,859
1,263
0
230
5,042
2,171
410
596
4,347
27,957
0
W
Chang'e
I FX Bigodon
Chang'e
5,652
1,151
241
6,221
13,746
4,778
0
6,514
6,834
88,600
0
L
Chiron
Matheous
Chiron
4,912
1,368
536
2,754
8,357
3,063
55
583
7,774
0
53,257
L
Zeus
Ribas96
Zeus
15,676
1,272
0
916
5,970
2,765
246
4,847
842
68,669
0
L
Ymir
4,544
174
0
1,110
10,442
7,786
0
6,898
3,544
37,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,116
Gold Earned
38,678
584
Minions Killed
423
0
Camps Cleared
0
1,722,247
Distance Traveled
1,499,126
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,274
571
141
8
0
295,167
3
W
Kumbhakarna
9,486
527
47
3
0
377,411
1
W
Bakasura
9,003
500
112
6
0
403,681
6
W
Medusa
9,499
528
133
7
0
318,640
5
L
Ne Zha
8,649
481
92
5
0
329,678
3
L
Hera
6,572
365
43
2
0
284,072
0
W
Chang'e
9,854
547
151
8
0
327,348
4
L
Chiron
6,875
382
89
5
0
277,004
5
L
Zeus
9,303
517
126
7
0
323,612
9
L
Ymir
7,279
404
73
4
0
284,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role